@@ -828,7 +828,7 @@ static void drawLevelStats()
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level.killed_monsters );
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hud::DrawText (x, y, ::hud_scale, hud::X_LEFT,
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- hud::Y_BOTTOM, hud::X_LEFT, hud::Y_BOTTOM, line.c_str (), CR_GREY);
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+ hud::Y_BOTTOM, hud::X_LEFT, hud::Y_BOTTOM, line.c_str (), CR_GREY);
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}
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else if (hud_extendedinfo >= 3 || !R_StatusBarVisible ())
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{
@@ -837,45 +837,45 @@ static void drawLevelStats()
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std::string secretrow;
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hud::DrawText (x, y, ::hud_scale, hud::X_LEFT,
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- hud::Y_BOTTOM, hud::X_LEFT, hud::Y_BOTTOM, TEXTCOLOR_RED " S" , CR_GREY);
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+ hud::Y_BOTTOM, hud::X_LEFT, hud::Y_BOTTOM, TEXTCOLOR_RED " S" , CR_GREY);
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hud::DrawText (x + font_offset, y + LINE_SPACING, ::hud_scale, hud::X_LEFT,
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- hud::Y_BOTTOM, hud::X_LEFT, hud::Y_BOTTOM, TEXTCOLOR_RED " I" , CR_GREY);
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+ hud::Y_BOTTOM, hud::X_LEFT, hud::Y_BOTTOM, TEXTCOLOR_RED " I" , CR_GREY);
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hud::DrawText (x, y + LINE_SPACING * 2 , ::hud_scale, hud::X_LEFT,
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- hud::Y_BOTTOM, hud::X_LEFT, hud::Y_BOTTOM, TEXTCOLOR_RED " K" , CR_GREY);
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+ hud::Y_BOTTOM, hud::X_LEFT, hud::Y_BOTTOM, TEXTCOLOR_RED " K" , CR_GREY);
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StrFormat (killrow, " %s" " %d/%d" ,
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- (level.killed_monsters >= (level.total_monsters + level.respawned_monsters ) ? TEXTCOLOR_YELLOW : TEXTCOLOR_NORMAL),
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- level.killed_monsters ,
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- (level.total_monsters + level.respawned_monsters ));
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+ (level.killed_monsters >= (level.total_monsters + level.respawned_monsters ) ? TEXTCOLOR_YELLOW : TEXTCOLOR_NORMAL),
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+ level.killed_monsters ,
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+ (level.total_monsters + level.respawned_monsters ));
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StrFormat (itemrow, " %s" " %d/%d" ,
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- (level.found_items >= level.total_items ? TEXTCOLOR_YELLOW : TEXTCOLOR_NORMAL),
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- level.found_items , level.total_items );
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+ (level.found_items >= level.total_items ? TEXTCOLOR_YELLOW : TEXTCOLOR_NORMAL),
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+ level.found_items , level.total_items );
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StrFormat (secretrow, " %s" " %d/%d" ,
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- (level.found_secrets >= level.total_secrets ? TEXTCOLOR_YELLOW : TEXTCOLOR_NORMAL),
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- level.found_secrets , level.total_secrets );
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+ (level.found_secrets >= level.total_secrets ? TEXTCOLOR_YELLOW : TEXTCOLOR_NORMAL),
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+ level.found_secrets , level.total_secrets );
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x += 9 - font_offset * 4 ;
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hud::DrawText (x, y, ::hud_scale, hud::X_LEFT,
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- hud::Y_BOTTOM, hud::X_LEFT, hud::Y_BOTTOM, secretrow.c_str (), CR_GREY);
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+ hud::Y_BOTTOM, hud::X_LEFT, hud::Y_BOTTOM, secretrow.c_str (), CR_GREY);
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hud::DrawText (x, y + LINE_SPACING, ::hud_scale, hud::X_LEFT,
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- hud::Y_BOTTOM, hud::X_LEFT, hud::Y_BOTTOM, itemrow.c_str (), CR_GREY);
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+ hud::Y_BOTTOM, hud::X_LEFT, hud::Y_BOTTOM, itemrow.c_str (), CR_GREY);
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hud::DrawText (x, y + LINE_SPACING * 2 , ::hud_scale, hud::X_LEFT,
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- hud::Y_BOTTOM, hud::X_LEFT, hud::Y_BOTTOM, killrow.c_str (), CR_GREY);
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+ hud::Y_BOTTOM, hud::X_LEFT, hud::Y_BOTTOM, killrow.c_str (), CR_GREY);
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}
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else
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{
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StrFormat (line, TEXTCOLOR_RED " K" " %s" " %d/%d "
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- TEXTCOLOR_RED " I" " %s" " %d/%d "
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- TEXTCOLOR_RED " S" " %s" " %d/%d" ,
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- (level.killed_monsters >= (level.total_monsters + level.respawned_monsters ) ? TEXTCOLOR_YELLOW : TEXTCOLOR_NORMAL),
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- level.killed_monsters ,
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- (level.total_monsters + level.respawned_monsters ),
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- (level.found_items >= level.total_items ? TEXTCOLOR_YELLOW : TEXTCOLOR_NORMAL),
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- level.found_items , level.total_items ,
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- (level.found_secrets >= level.total_secrets ? TEXTCOLOR_YELLOW : TEXTCOLOR_NORMAL),
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- level.found_secrets , level.total_secrets );
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+ TEXTCOLOR_RED " I" " %s" " %d/%d "
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+ TEXTCOLOR_RED " S" " %s" " %d/%d" ,
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+ (level.killed_monsters >= (level.total_monsters + level.respawned_monsters ) ? TEXTCOLOR_YELLOW : TEXTCOLOR_NORMAL),
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+ level.killed_monsters ,
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+ (level.total_monsters + level.respawned_monsters ),
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+ (level.found_items >= level.total_items ? TEXTCOLOR_YELLOW : TEXTCOLOR_NORMAL),
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+ level.found_items , level.total_items ,
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+ (level.found_secrets >= level.total_secrets ? TEXTCOLOR_YELLOW : TEXTCOLOR_NORMAL),
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+ level.found_secrets , level.total_secrets );
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hud::DrawText (x, y, ::hud_scale, hud::X_LEFT,
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hud::Y_BOTTOM, hud::X_LEFT, hud::Y_BOTTOM, line.c_str (), CR_GREY);
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