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set-init does not compute the playing monster name #56

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earendil06 opened this issue Nov 8, 2018 · 0 comments
Open

set-init does not compute the playing monster name #56

earendil06 opened this issue Nov 8, 2018 · 0 comments
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@earendil06
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When nobody rolled initiative, if the initiative is modified from the static encounter (command set-init), the playing monster name is not refreshed with consequences the text "nobody rolled the initiative"

@earendil06 earendil06 added the bug Something isn't working label Nov 8, 2018
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