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main.cpp
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// Simple fbdev - Simple demo that uses linux framebuffer device
// Copyright (C) 2017-2018 Dawid Gan <[email protected]>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <cstdio>
#include "device.hpp"
#include "squares_demo.hpp"
int main(int argc, char* argv[])
{
Device* device = new Device();
bool success = device->init();
if (!success)
{
printf("Error: Couldn't initialize device.\n");
return -1;
}
SquaresDemo* squares_demo = new SquaresDemo();
success = squares_demo->init();
if (!success)
{
printf("Error: Couldn't initialize squares demo.\n");
return -1;
}
squares_demo->run();
delete squares_demo;
delete device;
return 0;
}