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Copy path208_implementTrie.cpp
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208_implementTrie.cpp
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class Trie {
struct Node{
Node* links[26];
bool flag = false;
bool containsKey(char ch){
return (links[ch-'a'] != NULL);
}
void put(char ch, Node* node){
links[ch-'a'] = node;
}
Node* get(char ch){
return links[ch-'a'];
}
void setEnd(){
flag = true;
}
bool getEnd(){
return flag;
}
};
private:
Node* root;
public:
Trie() {
root = new Node();
}
void insert(string word) {
Node *node = root;
for(int i=0; i<word.size(); i++){
if(!node->containsKey(word[i])){
node->put(word[i], new Node());
}
node = node->get(word[i]);
}
node->setEnd(); //sets the flag to true
}
bool search(string word) {
Node* node = root;
for(int i=0; i<word.size(); i++){
if(!node->containsKey(word[i])) return false;
node = node->get(word[i]);
}
return node->getEnd();
}
bool startsWith(string word) {
Node* node = root;
for(int i=0; i<word.size(); i++){
if(!node->containsKey(word[i])) return false;
node = node->get(word[i]);
}
return true;
}
};
/**
* Your Trie object will be instantiated and called as such:
* Trie* obj = new Trie();
* obj->insert(word);
* bool param_2 = obj->search(word);
* bool param_3 = obj->startsWith(prefix);
*/