-
Notifications
You must be signed in to change notification settings - Fork 73
/
Copy pathmodel_menu_item.go
537 lines (449 loc) · 14.6 KB
/
model_menu_item.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
/*
spoonacular API
The spoonacular Nutrition, Recipe, and Food API allows you to access over thousands of recipes, thousands of ingredients, 800,000 food products, over 100,000 menu items, and restaurants. Our food ontology and semantic recipe search engine makes it possible to search for recipes using natural language queries, such as \"gluten free brownies without sugar\" or \"low fat vegan cupcakes.\" You can automatically calculate the nutritional information for any recipe, analyze recipe costs, visualize ingredient lists, find recipes for what's in your fridge, find recipes based on special diets, nutritional requirements, or favorite ingredients, classify recipes into types and cuisines, convert ingredient amounts, or even compute an entire meal plan. With our powerful API, you can create many kinds of food and especially nutrition apps. Special diets/dietary requirements currently available include: vegan, vegetarian, pescetarian, gluten free, grain free, dairy free, high protein, whole 30, low sodium, low carb, Paleo, ketogenic, FODMAP, and Primal.
API version: 2.0.1
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package spoonacular
import (
"encoding/json"
"bytes"
"fmt"
)
// checks if the MenuItem type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &MenuItem{}
// MenuItem
type MenuItem struct {
Id int32 `json:"id"`
Title string `json:"title"`
RestaurantChain string `json:"restaurantChain"`
Nutrition *SearchGroceryProductsByUPC200ResponseNutrition `json:"nutrition,omitempty"`
Badges []string `json:"badges,omitempty"`
Breadcrumbs []string `json:"breadcrumbs,omitempty"`
GeneratedText NullableString `json:"generatedText,omitempty"`
ImageType *string `json:"imageType,omitempty"`
Likes *int32 `json:"likes,omitempty"`
Servings *MenuItemServings `json:"servings,omitempty"`
Price NullableFloat32 `json:"price"`
SpoonacularScore NullableFloat32 `json:"spoonacularScore"`
}
type _MenuItem MenuItem
// NewMenuItem instantiates a new MenuItem object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewMenuItem(id int32, title string, restaurantChain string, price NullableFloat32, spoonacularScore NullableFloat32) *MenuItem {
this := MenuItem{}
this.Id = id
this.Title = title
this.RestaurantChain = restaurantChain
this.Price = price
this.SpoonacularScore = spoonacularScore
return &this
}
// NewMenuItemWithDefaults instantiates a new MenuItem object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewMenuItemWithDefaults() *MenuItem {
this := MenuItem{}
return &this
}
// GetId returns the Id field value
func (o *MenuItem) GetId() int32 {
if o == nil {
var ret int32
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *MenuItem) GetIdOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *MenuItem) SetId(v int32) {
o.Id = v
}
// GetTitle returns the Title field value
func (o *MenuItem) GetTitle() string {
if o == nil {
var ret string
return ret
}
return o.Title
}
// GetTitleOk returns a tuple with the Title field value
// and a boolean to check if the value has been set.
func (o *MenuItem) GetTitleOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Title, true
}
// SetTitle sets field value
func (o *MenuItem) SetTitle(v string) {
o.Title = v
}
// GetRestaurantChain returns the RestaurantChain field value
func (o *MenuItem) GetRestaurantChain() string {
if o == nil {
var ret string
return ret
}
return o.RestaurantChain
}
// GetRestaurantChainOk returns a tuple with the RestaurantChain field value
// and a boolean to check if the value has been set.
func (o *MenuItem) GetRestaurantChainOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.RestaurantChain, true
}
// SetRestaurantChain sets field value
func (o *MenuItem) SetRestaurantChain(v string) {
o.RestaurantChain = v
}
// GetNutrition returns the Nutrition field value if set, zero value otherwise.
func (o *MenuItem) GetNutrition() SearchGroceryProductsByUPC200ResponseNutrition {
if o == nil || IsNil(o.Nutrition) {
var ret SearchGroceryProductsByUPC200ResponseNutrition
return ret
}
return *o.Nutrition
}
// GetNutritionOk returns a tuple with the Nutrition field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MenuItem) GetNutritionOk() (*SearchGroceryProductsByUPC200ResponseNutrition, bool) {
if o == nil || IsNil(o.Nutrition) {
return nil, false
}
return o.Nutrition, true
}
// HasNutrition returns a boolean if a field has been set.
func (o *MenuItem) HasNutrition() bool {
if o != nil && !IsNil(o.Nutrition) {
return true
}
return false
}
// SetNutrition gets a reference to the given SearchGroceryProductsByUPC200ResponseNutrition and assigns it to the Nutrition field.
func (o *MenuItem) SetNutrition(v SearchGroceryProductsByUPC200ResponseNutrition) {
o.Nutrition = &v
}
// GetBadges returns the Badges field value if set, zero value otherwise.
func (o *MenuItem) GetBadges() []string {
if o == nil || IsNil(o.Badges) {
var ret []string
return ret
}
return o.Badges
}
// GetBadgesOk returns a tuple with the Badges field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MenuItem) GetBadgesOk() ([]string, bool) {
if o == nil || IsNil(o.Badges) {
return nil, false
}
return o.Badges, true
}
// HasBadges returns a boolean if a field has been set.
func (o *MenuItem) HasBadges() bool {
if o != nil && !IsNil(o.Badges) {
return true
}
return false
}
// SetBadges gets a reference to the given []string and assigns it to the Badges field.
func (o *MenuItem) SetBadges(v []string) {
o.Badges = v
}
// GetBreadcrumbs returns the Breadcrumbs field value if set, zero value otherwise.
func (o *MenuItem) GetBreadcrumbs() []string {
if o == nil || IsNil(o.Breadcrumbs) {
var ret []string
return ret
}
return o.Breadcrumbs
}
// GetBreadcrumbsOk returns a tuple with the Breadcrumbs field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MenuItem) GetBreadcrumbsOk() ([]string, bool) {
if o == nil || IsNil(o.Breadcrumbs) {
return nil, false
}
return o.Breadcrumbs, true
}
// HasBreadcrumbs returns a boolean if a field has been set.
func (o *MenuItem) HasBreadcrumbs() bool {
if o != nil && !IsNil(o.Breadcrumbs) {
return true
}
return false
}
// SetBreadcrumbs gets a reference to the given []string and assigns it to the Breadcrumbs field.
func (o *MenuItem) SetBreadcrumbs(v []string) {
o.Breadcrumbs = v
}
// GetGeneratedText returns the GeneratedText field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *MenuItem) GetGeneratedText() string {
if o == nil || IsNil(o.GeneratedText.Get()) {
var ret string
return ret
}
return *o.GeneratedText.Get()
}
// GetGeneratedTextOk returns a tuple with the GeneratedText field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *MenuItem) GetGeneratedTextOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.GeneratedText.Get(), o.GeneratedText.IsSet()
}
// HasGeneratedText returns a boolean if a field has been set.
func (o *MenuItem) HasGeneratedText() bool {
if o != nil && o.GeneratedText.IsSet() {
return true
}
return false
}
// SetGeneratedText gets a reference to the given NullableString and assigns it to the GeneratedText field.
func (o *MenuItem) SetGeneratedText(v string) {
o.GeneratedText.Set(&v)
}
// SetGeneratedTextNil sets the value for GeneratedText to be an explicit nil
func (o *MenuItem) SetGeneratedTextNil() {
o.GeneratedText.Set(nil)
}
// UnsetGeneratedText ensures that no value is present for GeneratedText, not even an explicit nil
func (o *MenuItem) UnsetGeneratedText() {
o.GeneratedText.Unset()
}
// GetImageType returns the ImageType field value if set, zero value otherwise.
func (o *MenuItem) GetImageType() string {
if o == nil || IsNil(o.ImageType) {
var ret string
return ret
}
return *o.ImageType
}
// GetImageTypeOk returns a tuple with the ImageType field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MenuItem) GetImageTypeOk() (*string, bool) {
if o == nil || IsNil(o.ImageType) {
return nil, false
}
return o.ImageType, true
}
// HasImageType returns a boolean if a field has been set.
func (o *MenuItem) HasImageType() bool {
if o != nil && !IsNil(o.ImageType) {
return true
}
return false
}
// SetImageType gets a reference to the given string and assigns it to the ImageType field.
func (o *MenuItem) SetImageType(v string) {
o.ImageType = &v
}
// GetLikes returns the Likes field value if set, zero value otherwise.
func (o *MenuItem) GetLikes() int32 {
if o == nil || IsNil(o.Likes) {
var ret int32
return ret
}
return *o.Likes
}
// GetLikesOk returns a tuple with the Likes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MenuItem) GetLikesOk() (*int32, bool) {
if o == nil || IsNil(o.Likes) {
return nil, false
}
return o.Likes, true
}
// HasLikes returns a boolean if a field has been set.
func (o *MenuItem) HasLikes() bool {
if o != nil && !IsNil(o.Likes) {
return true
}
return false
}
// SetLikes gets a reference to the given int32 and assigns it to the Likes field.
func (o *MenuItem) SetLikes(v int32) {
o.Likes = &v
}
// GetServings returns the Servings field value if set, zero value otherwise.
func (o *MenuItem) GetServings() MenuItemServings {
if o == nil || IsNil(o.Servings) {
var ret MenuItemServings
return ret
}
return *o.Servings
}
// GetServingsOk returns a tuple with the Servings field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *MenuItem) GetServingsOk() (*MenuItemServings, bool) {
if o == nil || IsNil(o.Servings) {
return nil, false
}
return o.Servings, true
}
// HasServings returns a boolean if a field has been set.
func (o *MenuItem) HasServings() bool {
if o != nil && !IsNil(o.Servings) {
return true
}
return false
}
// SetServings gets a reference to the given MenuItemServings and assigns it to the Servings field.
func (o *MenuItem) SetServings(v MenuItemServings) {
o.Servings = &v
}
// GetPrice returns the Price field value
// If the value is explicit nil, the zero value for float32 will be returned
func (o *MenuItem) GetPrice() float32 {
if o == nil || o.Price.Get() == nil {
var ret float32
return ret
}
return *o.Price.Get()
}
// GetPriceOk returns a tuple with the Price field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *MenuItem) GetPriceOk() (*float32, bool) {
if o == nil {
return nil, false
}
return o.Price.Get(), o.Price.IsSet()
}
// SetPrice sets field value
func (o *MenuItem) SetPrice(v float32) {
o.Price.Set(&v)
}
// GetSpoonacularScore returns the SpoonacularScore field value
// If the value is explicit nil, the zero value for float32 will be returned
func (o *MenuItem) GetSpoonacularScore() float32 {
if o == nil || o.SpoonacularScore.Get() == nil {
var ret float32
return ret
}
return *o.SpoonacularScore.Get()
}
// GetSpoonacularScoreOk returns a tuple with the SpoonacularScore field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *MenuItem) GetSpoonacularScoreOk() (*float32, bool) {
if o == nil {
return nil, false
}
return o.SpoonacularScore.Get(), o.SpoonacularScore.IsSet()
}
// SetSpoonacularScore sets field value
func (o *MenuItem) SetSpoonacularScore(v float32) {
o.SpoonacularScore.Set(&v)
}
func (o MenuItem) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o MenuItem) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["id"] = o.Id
toSerialize["title"] = o.Title
toSerialize["restaurantChain"] = o.RestaurantChain
if !IsNil(o.Nutrition) {
toSerialize["nutrition"] = o.Nutrition
}
if !IsNil(o.Badges) {
toSerialize["badges"] = o.Badges
}
if !IsNil(o.Breadcrumbs) {
toSerialize["breadcrumbs"] = o.Breadcrumbs
}
if o.GeneratedText.IsSet() {
toSerialize["generatedText"] = o.GeneratedText.Get()
}
if !IsNil(o.ImageType) {
toSerialize["imageType"] = o.ImageType
}
if !IsNil(o.Likes) {
toSerialize["likes"] = o.Likes
}
if !IsNil(o.Servings) {
toSerialize["servings"] = o.Servings
}
toSerialize["price"] = o.Price.Get()
toSerialize["spoonacularScore"] = o.SpoonacularScore.Get()
return toSerialize, nil
}
func (o *MenuItem) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"id",
"title",
"restaurantChain",
"price",
"spoonacularScore",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varMenuItem := _MenuItem{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varMenuItem)
if err != nil {
return err
}
*o = MenuItem(varMenuItem)
return err
}
type NullableMenuItem struct {
value *MenuItem
isSet bool
}
func (v NullableMenuItem) Get() *MenuItem {
return v.value
}
func (v *NullableMenuItem) Set(val *MenuItem) {
v.value = val
v.isSet = true
}
func (v NullableMenuItem) IsSet() bool {
return v.isSet
}
func (v *NullableMenuItem) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableMenuItem(val *MenuItem) *NullableMenuItem {
return &NullableMenuItem{value: val, isSet: true}
}
func (v NullableMenuItem) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableMenuItem) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}