Skip to content

Latest commit

 

History

History
51 lines (28 loc) · 1.99 KB

GetRecipeEquipmentByID200Response.md

File metadata and controls

51 lines (28 loc) · 1.99 KB

GetRecipeEquipmentByID200Response

Properties

Name Type Description Notes
Equipment []GetRecipeEquipmentByID200ResponseEquipmentInner

Methods

NewGetRecipeEquipmentByID200Response

func NewGetRecipeEquipmentByID200Response(equipment []GetRecipeEquipmentByID200ResponseEquipmentInner, ) *GetRecipeEquipmentByID200Response

NewGetRecipeEquipmentByID200Response instantiates a new GetRecipeEquipmentByID200Response object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewGetRecipeEquipmentByID200ResponseWithDefaults

func NewGetRecipeEquipmentByID200ResponseWithDefaults() *GetRecipeEquipmentByID200Response

NewGetRecipeEquipmentByID200ResponseWithDefaults instantiates a new GetRecipeEquipmentByID200Response object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetEquipment

func (o *GetRecipeEquipmentByID200Response) GetEquipment() []GetRecipeEquipmentByID200ResponseEquipmentInner

GetEquipment returns the Equipment field if non-nil, zero value otherwise.

GetEquipmentOk

func (o *GetRecipeEquipmentByID200Response) GetEquipmentOk() (*[]GetRecipeEquipmentByID200ResponseEquipmentInner, bool)

GetEquipmentOk returns a tuple with the Equipment field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEquipment

func (o *GetRecipeEquipmentByID200Response) SetEquipment(v []GetRecipeEquipmentByID200ResponseEquipmentInner)

SetEquipment sets Equipment field to given value.

[Back to Model list] [Back to API list] [Back to README]