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InMemoryStorage.cs
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//
// InMemoryStorage.cs
// CreatubblesApiClient
//
// Copyright (c) 2016 Creatubbles Pte. Ltd.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.Collections;
namespace Creatubbles.Api.Storage
{
/// <summary>
/// In-memory implementation of <see cref="Creatubbles.Api.Storage.ISecureStorage"/>.
/// </summary>
/// <remarks>
/// This storage class IS NOT a secure way of storing sensitive data and should ONLY be used for development and testing.
/// For production an encrypted perstistent storage should be used instead. At the time of writing (15.11.2016) such secure storage needs to be implemented by the SDK consumer.
/// </remarks>
public class InMemoryStorage: ISecureStorage
{
private static Dictionary<string, string> store = new Dictionary<string, string>();
public bool HasValue(string key)
{
return store.ContainsKey(key) && store[key] != null;
}
public string LoadValue(string key)
{
return store[key];
}
public void SaveValue(string key, string value)
{
store[key] = value;
}
public void DeleteValue(string key)
{
store.Remove(key);
}
public void Clear()
{
store.Clear();
}
}
}