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SystemPurposeAttributesDTO.md

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SystemPurposeAttributesDTO

Properties

Name Type Description Notes
Owner Pointer to NestedOwnerDTO [optional]
SystemPurposeAttributes Pointer to map[string][]string [optional]

Methods

NewSystemPurposeAttributesDTO

func NewSystemPurposeAttributesDTO() *SystemPurposeAttributesDTO

NewSystemPurposeAttributesDTO instantiates a new SystemPurposeAttributesDTO object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewSystemPurposeAttributesDTOWithDefaults

func NewSystemPurposeAttributesDTOWithDefaults() *SystemPurposeAttributesDTO

NewSystemPurposeAttributesDTOWithDefaults instantiates a new SystemPurposeAttributesDTO object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetOwner

func (o *SystemPurposeAttributesDTO) GetOwner() NestedOwnerDTO

GetOwner returns the Owner field if non-nil, zero value otherwise.

GetOwnerOk

func (o *SystemPurposeAttributesDTO) GetOwnerOk() (*NestedOwnerDTO, bool)

GetOwnerOk returns a tuple with the Owner field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOwner

func (o *SystemPurposeAttributesDTO) SetOwner(v NestedOwnerDTO)

SetOwner sets Owner field to given value.

HasOwner

func (o *SystemPurposeAttributesDTO) HasOwner() bool

HasOwner returns a boolean if a field has been set.

GetSystemPurposeAttributes

func (o *SystemPurposeAttributesDTO) GetSystemPurposeAttributes() map[string][]string

GetSystemPurposeAttributes returns the SystemPurposeAttributes field if non-nil, zero value otherwise.

GetSystemPurposeAttributesOk

func (o *SystemPurposeAttributesDTO) GetSystemPurposeAttributesOk() (*map[string][]string, bool)

GetSystemPurposeAttributesOk returns a tuple with the SystemPurposeAttributes field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetSystemPurposeAttributes

func (o *SystemPurposeAttributesDTO) SetSystemPurposeAttributes(v map[string][]string)

SetSystemPurposeAttributes sets SystemPurposeAttributes field to given value.

HasSystemPurposeAttributes

func (o *SystemPurposeAttributesDTO) HasSystemPurposeAttributes() bool

HasSystemPurposeAttributes returns a boolean if a field has been set.

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