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index.js
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index.js
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/**
* Module dependencies.
*/
var autoscale = require('autoscale-canvas');
/**
* Expose `Progress`.
*/
module.exports = Progress;
/**
* Initialize a new `Progress` indicator.
*/
function Progress() {
this.percent = 0;
this.el = document.createElement('canvas');
this.ctx = this.el.getContext('2d');
this.size(50);
this.fontSize(11);
this.font('helvetica, arial, sans-serif');
}
/**
* Set progress size to `n`.
*
* @param {Number} n
* @return {Progress}
* @api public
*/
Progress.prototype.size = function(n){
this.el.width = n;
this.el.height = n;
autoscale(this.el);
return this;
};
/**
* Set text to `str`.
*
* @param {String} str
* @return {Progress}
* @api public
*/
Progress.prototype.text = function(str){
this._text = str;
return this;
};
/**
* Set font size to `n`.
*
* @param {Number} n
* @return {Progress}
* @api public
*/
Progress.prototype.fontSize = function(n){
this._fontSize = n;
return this;
};
/**
* Set font `family`.
*
* @param {String} family
* @return {Progress}
* @api public
*/
Progress.prototype.font = function(family){
this._font = family;
return this;
};
/**
* Update percentage to `n`.
*
* @param {Number} n
* @return {Progress}
* @api public
*/
Progress.prototype.update = function(n){
this.percent = n;
this.draw(this.ctx);
return this;
};
/**
* Draw on `ctx`.
*
* @param {CanvasRenderingContext2d} ctx
* @return {Progress}
* @api private
*/
Progress.prototype.draw = function(ctx){
var percent = Math.min(this.percent, 100)
, ratio = window.devicePixelRatio || 1
, size = this.el.width / ratio
, half = size / 2
, x = half
, y = half
, rad = half - 1
, fontSize = this._fontSize;
ctx.font = fontSize + 'px ' + this._font;
var angle = Math.PI * 2 * (percent / 100);
ctx.clearRect(0, 0, size, size);
// outer circle
ctx.strokeStyle = '#9f9f9f';
ctx.beginPath();
ctx.arc(x, y, rad, 0, angle, false);
ctx.stroke();
// inner circle
ctx.strokeStyle = '#eee';
ctx.beginPath();
ctx.arc(x, y, rad - 1, 0, angle, true);
ctx.stroke();
// text
var text = this._text || (percent | 0) + '%'
, w = ctx.measureText(text).width;
ctx.fillText(
text
, x - w / 2 + 1
, y + fontSize / 2 - 1);
return this;
};