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Board game 2024 formatting fixes
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_posts/2025-01-06-Board-Games-2024.md

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@@ -94,25 +94,20 @@ Here are some other games I dug into this year. Some of these might warrant a st
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### Good to Play with Kids
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- [Captain Flip](https://boardgamegeek.com/boardgame/393325/captain-flip)
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Simple, colorful, and doesn't overstay its welcome. You can push your luck on way to building your ideal chain of crew members, and maybe get burned.
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- [MicroMacro: Crime City – Full House](https://boardgamegeek.com/boardgame/338834/micromacro-crime-city-full-house)
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Solve a mystery by scrutinizing a map. It works. The art is inviting and the mysteries I've tried so far have been satisfying to solve. This is a delightful activity to pull out with kids.
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- [Captain Flip](https://boardgamegeek.com/boardgame/393325/captain-flip): Simple, colorful, and doesn't overstay its welcome. You can push your luck on way to building your ideal chain of crew members, and maybe get burned.
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- [MicroMacro: Crime City – Full House](https://boardgamegeek.com/boardgame/338834/micromacro-crime-city-full-house): Solve a mystery by scrutinizing a map. It works. The art is inviting and the mysteries I've tried so far have been satisfying to solve. This is a delightful activity to pull out with kids.
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- [Hideous Abomination](https://boardgamegeek.com/boardgame/300081/hideous-abomination): Lots of high profile overblow Kickstarter funded games succeed based on artwork but fail in the end experience because art is only one slice of that. However if art is by design a large portion of the experience… well then that can be okay. In this tile laying game… it's all about the art. You make crazy impossible creatures out of tiles and delight in how they look. There's a game too… but that's honestly very little of the focus. It works well enough to not get in the way of enjoying the look of your monster in the end.
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### Small Boxes
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- [Courtisans](https://boardgamegeek.com/boardgame/402283/courtisans)
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A breezy card game where you draw three cards, take one for yourself, give one to another, and allocate one to the final scoring. Just a few power cards kept this an easy teach. Moves quickly and had plenty of mind games along the way.
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- [Moving Wild](https://boardgamegeek.com/boardgame/423270/moving-wild)
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A 3 stage draft where you are trying to match up animals to habitats. The challenge is that the animals might be picky and the habitats have limited space. I enjoyed trying to land that perfect balance, alongside planning from one draft round to the next. Plus Oink games are generally a win due to their extreme portability and gentle use of shelf space.
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- [Courtisans](https://boardgamegeek.com/boardgame/402283/courtisans): A breezy card game where you draw three cards, take one for yourself, give one to another, and allocate one to the final scoring. Just a few power cards kept this an easy teach. Moves quickly and had plenty of mind games along the way.
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- [Moving Wild](https://boardgamegeek.com/boardgame/423270/moving-wild): A 3 stage draft where you are trying to match up animals to habitats. The challenge is that the animals might be picky and the habitats have limited space. I enjoyed trying to land that perfect balance, alongside planning from one draft round to the next. Plus Oink games are generally a win due to their extreme portability and gentle use of shelf space.
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- [Hitster](https://boardgamegeek.com/boardgame/318243/hitster): There's a deck of cards, each of which has a QR code. Scan it, and a song plays with Spotify. Now you try to progressively place it in a timeline with other song cards. Which came out first, "Wonderwall" or "Wannabe"? If that sounds fun to you, it is. As a bonus you can challenge to name the artist and/or song title, serving as a "name that tune" type experience.
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### Medium Weight
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- [Middle Ages](https://boardgamegeek.com/boardgame/403754/middle-ages): What a delightful production. Puzzle piece cardboard tiles and positively adorable wooden pawns, all with gorgeous art. The drafting mechanism feels like [Kingdomino](https://boardgamegeek.com/boardgame/204583/kingdomino) but with more foresight. The attack buildings are sure to be polarizing (especially since the game punishes for you not dabbling in all building types).
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- [Bosa](https://boardgamegeek.com/boardgame/416281/bosa)
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Lightweight and colorful, in a very attractive box. Decidedly pleasant. Easy to teach.
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- [Bosa](https://boardgamegeek.com/boardgame/416281/bosa): Lightweight and colorful, in a very attractive box. Decidedly pleasant. Easy to teach.
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- [Forest Shuffle](https://boardgamegeek.com/boardgame/391163/forest-shuffle): By the end of the game what you've accumulated may feel a bit out of control with the compound complexity. But this is a satisfying blend of layering engine and scoring conditions from a mess of cards and hoping your opponent doesn't take that care you really really need.
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- [Kronologic: Paris 1920](https://boardgamegeek.com/boardgame/402111/kronologic-paris-1920): A clever deduction engine. I like how there is public information that has you paying attention on other player's turns, but also private information that helps you race to solve the mystery. Attractive components, and enough variants in the box that it seems like a reasonable value. May be good with older kids, but I haven't tested that yet.
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- [Mezen](https://boardgamegeek.com/boardgame/380183/mezen): What a striking production with sharp intentional color and art. And with it, a puzzle of adapting your every changing grid to match slowly unfolding scoring conditions. I like that you are rewarded for planning a couple turns ahead but don't need to sweat compound complexity from more goals. I also like the exchange of resources to other players when you need to mitigate a bad situation.

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