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CHANGELOG.md

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Changelog

v1.7.0 (2024-11-14)

Additions

  • Add support for Unity V6. #148

Dependencies

  • Updated BugsnagUnityWebRequest to remove deprecation warnings and add new PostWwwForm methods introduced in Unity 2022.2 #148

v1.6.2 (2024-10-30)

Bug Fixes

  • Fix an issue where DateTime.Now was used instead of DateTimeOffset.UtcNow during initialisation #146

v1.6.1 (2024-10-09)

Bug Fixes

  • Fix an issue where config.Endpoiunt was incorrectly used in the delivery class #143

  • Fix an issue where Span.droppedAttributeCount was incorrectly implemented. #140

v1.6.0 (2024-09-24)

Additions

  • Add configurable limits to custom attributes. #137

  • Add TracePropagationUrls to the configuration window. #136

v1.5.1 (2024-09-09)

Bug Fixes

  • Fix an issue where the access to the finished span queue in the tracer was not thread safe. #132

v1.5.0 (2024-09-03)

Additions

  • Allow setting a fixed Span Sampling probability. #128

  • Allow setting custom span attributes. #124

  • Changed internal Span references to WeakReferences to avoid memory leaks. #127

  • Use API key subdomain as default Performance endpoint. #129

  • Added the service name resource attribute. [#130] (#130)

Bug Fixes

  • Fix an issue where TracePropagationUrls was incorrectly named and typed. #126

v1.4.2 (2024-06-27)

Bug Fixes

  • Fix an issue where spans with MakeCurrentContext set to false and passed as a parent would be added to the context stack. #122

v1.4.1 (2024-06-11)

Bug Fixes

  • Fixed issue where creating a span in a background thread caused an exception (mono or IL2CPP Dev builds only) #117

v1.4.0 (2024-05-30)

Additions

  • Added error correlation functionality so that when a compatible version of the Bugsnag Unity Error Notifier is used, it can get the current SpanContext and attach it to error reports. #112

  • Added the trace parent header to requests made via the Bugsnag request wrapper and allow configuration via new TracePropagationUrls property. #109

  • Added methods to generate anonymous id value #92

Bug Fixes

  • Fixed issue where the net.host.connection.type span attribute was not present in all spans #114

v1.3.4 (2024-04-29)

Additions

  • Discard open spans when app is backgrounded #105

Bug Fixes

  • Fixed issue where spans could not be ended with a custom end time. #106

  • Fixed issue where custom spans with the SpanOption IsFirstClass set to false still had it reported as true. #107

v1.3.3 (2024-03-07)

Bug Fixes

  • Fixed issue where the p value header was being parsed without specific formatting instructions, meaning that when running in different locals, it could be parsed incorrectly. #101

v1.3.2 (2024-14-02)

Bug Fixes

  • Fixed issue where the span attribute android_api_version was sent as a int attribute instead of a string #99

v1.3.1 (2024-31-01)

Additions

  • Added Apple privacy manifest due to IO api usage. Please see the Unity documentation for more information. #94

Bug Fixes

  • Fixed issue where http status code was reported as a string attribute instead of an int attribute #93

v1.3.0 (2023-10-05)

Additions

  • Added support for WebGL builds. #77

  • Added methods to enable manual creation of SceneLoad and Network spans. #81

Bug Fixes

  • Fixed issue where the Android version code and iOS bundle version were incorrectly labelled #76

  • Fixed issue where some unity version required meta files within the macos bundle #80

v1.2.0 (2023-08-18)

Additions

  • Added support for MacOS builds. #72

Bug Fixes

  • Fixed issue where the attribute os.version was incorrectly reported. #72

v1.1.0 (2023-08-03)

Additions

  • Allow Network request span customisation via callbacks. #70

v1.0.0 (2023-07-17)

  • Official 1.0 release for GA

v0.1.2 (2023-07-06)

Bug Fixes

  • Removed erroneous imports in scripts. #63

  • Fix typo in the example project. #62

v0.1.1 (2023-07-04)

Bug Fixes

  • Fix issue where empty EnabledReleaseStages resulted in the SDK not starting. #60

  • Fix issue where both BugSnag UPM packages had conflicting GUIDs. #59