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DynamicViscosity.g.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by \generate-code.bat.
//
// Changes to this file will be lost when the code is regenerated.
// The build server regenerates the code before each build and a pre-build
// step will regenerate the code on each local build.
//
// See https://github.com/angularsen/UnitsNet/wiki/Adding-a-New-Unit for how to add or edit units.
//
// Add CustomCode\Quantities\MyQuantity.extra.cs files to add code to generated quantities.
// Add UnitDefinitions\MyQuantity.json and run generate-code.bat to generate new units or quantities.
//
// </auto-generated>
//------------------------------------------------------------------------------
// Licensed under MIT No Attribution, see LICENSE file at the root.
// Copyright 2013 Andreas Gullberg Larsen ([email protected]). Maintained at https://github.com/angularsen/UnitsNet.
using System;
using System.Globalization;
using System.Linq;
using JetBrains.Annotations;
using UnitsNet.Units;
using UnitsNet.InternalHelpers;
// ReSharper disable once CheckNamespace
namespace UnitsNet
{
/// <summary>
/// The dynamic (shear) viscosity of a fluid expresses its resistance to shearing flows, where adjacent layers move parallel to each other with different speeds
/// </summary>
/// <remarks>
/// https://en.wikipedia.org/wiki/Viscosity#Dynamic_.28shear.29_viscosity
/// </remarks>
// Windows Runtime Component has constraints on public types: https://msdn.microsoft.com/en-us/library/br230301.aspx#Declaring types in Windows Runtime Components
// Public structures can't have any members other than public fields, and those fields must be value types or strings.
// Public classes must be sealed (NotInheritable in Visual Basic). If your programming model requires polymorphism, you can create a public interface and implement that interface on the classes that must be polymorphic.
public sealed partial class DynamicViscosity : IQuantity
{
/// <summary>
/// The numeric value this quantity was constructed with.
/// </summary>
private readonly double _value;
/// <summary>
/// The unit this quantity was constructed with.
/// </summary>
private readonly DynamicViscosityUnit? _unit;
static DynamicViscosity()
{
BaseDimensions = new BaseDimensions(-1, 1, -1, 0, 0, 0, 0, 0);
Info = new QuantityInfo(QuantityType.DynamicViscosity, Units.Cast<Enum>().ToArray(), BaseUnit, Zero, BaseDimensions);
}
/// <summary>
/// Creates the quantity with a value of 0 in the base unit NewtonSecondPerMeterSquared.
/// </summary>
/// <remarks>
/// Windows Runtime Component requires a default constructor.
/// </remarks>
public DynamicViscosity()
{
_value = 0;
_unit = BaseUnit;
}
/// <summary>
/// Creates the quantity with the given numeric value and unit.
/// </summary>
/// <param name="value">The numeric value to construct this quantity with.</param>
/// <param name="unit">The unit representation to construct this quantity with.</param>
/// <remarks>Value parameter cannot be named 'value' due to constraint when targeting Windows Runtime Component.</remarks>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
private DynamicViscosity(double value, DynamicViscosityUnit unit)
{
if(unit == DynamicViscosityUnit.Undefined)
throw new ArgumentException("The quantity can not be created with an undefined unit.", nameof(unit));
_value = Guard.EnsureValidNumber(value, nameof(value));
_unit = unit;
}
#region Static Properties
/// <summary>
/// Information about the quantity type, such as unit values and names.
/// </summary>
internal static QuantityInfo Info { get; }
/// <summary>
/// The <see cref="BaseDimensions" /> of this quantity.
/// </summary>
public static BaseDimensions BaseDimensions { get; }
/// <summary>
/// The base unit of DynamicViscosity, which is NewtonSecondPerMeterSquared. All conversions go via this value.
/// </summary>
public static DynamicViscosityUnit BaseUnit { get; } = DynamicViscosityUnit.NewtonSecondPerMeterSquared;
/// <summary>
/// Represents the largest possible value of DynamicViscosity
/// </summary>
public static DynamicViscosity MaxValue { get; } = new DynamicViscosity(double.MaxValue, BaseUnit);
/// <summary>
/// Represents the smallest possible value of DynamicViscosity
/// </summary>
public static DynamicViscosity MinValue { get; } = new DynamicViscosity(double.MinValue, BaseUnit);
/// <summary>
/// The <see cref="QuantityType" /> of this quantity.
/// </summary>
public static QuantityType QuantityType { get; } = QuantityType.DynamicViscosity;
/// <summary>
/// All units of measurement for the DynamicViscosity quantity.
/// </summary>
public static DynamicViscosityUnit[] Units { get; } = Enum.GetValues(typeof(DynamicViscosityUnit)).Cast<DynamicViscosityUnit>().Except(new DynamicViscosityUnit[]{ DynamicViscosityUnit.Undefined }).ToArray();
/// <summary>
/// Gets an instance of this quantity with a value of 0 in the base unit NewtonSecondPerMeterSquared.
/// </summary>
public static DynamicViscosity Zero { get; } = new DynamicViscosity(0, BaseUnit);
#endregion
#region Properties
/// <summary>
/// The numeric value this quantity was constructed with.
/// </summary>
public double Value => Convert.ToDouble(_value);
/// <inheritdoc cref="IQuantity.Unit"/>
object IQuantity.Unit => Unit;
/// <summary>
/// The unit this quantity was constructed with -or- <see cref="BaseUnit" /> if default ctor was used.
/// </summary>
public DynamicViscosityUnit Unit => _unit.GetValueOrDefault(BaseUnit);
internal QuantityInfo QuantityInfo => Info;
/// <summary>
/// The <see cref="QuantityType" /> of this quantity.
/// </summary>
public QuantityType Type => DynamicViscosity.QuantityType;
/// <summary>
/// The <see cref="BaseDimensions" /> of this quantity.
/// </summary>
public BaseDimensions Dimensions => DynamicViscosity.BaseDimensions;
#endregion
#region Conversion Properties
/// <summary>
/// Get DynamicViscosity in Centipoise.
/// </summary>
public double Centipoise => As(DynamicViscosityUnit.Centipoise);
/// <summary>
/// Get DynamicViscosity in MicropascalSeconds.
/// </summary>
public double MicropascalSeconds => As(DynamicViscosityUnit.MicropascalSecond);
/// <summary>
/// Get DynamicViscosity in MillipascalSeconds.
/// </summary>
public double MillipascalSeconds => As(DynamicViscosityUnit.MillipascalSecond);
/// <summary>
/// Get DynamicViscosity in NewtonSecondsPerMeterSquared.
/// </summary>
public double NewtonSecondsPerMeterSquared => As(DynamicViscosityUnit.NewtonSecondPerMeterSquared);
/// <summary>
/// Get DynamicViscosity in PascalSeconds.
/// </summary>
public double PascalSeconds => As(DynamicViscosityUnit.PascalSecond);
/// <summary>
/// Get DynamicViscosity in Poise.
/// </summary>
public double Poise => As(DynamicViscosityUnit.Poise);
/// <summary>
/// Get DynamicViscosity in PoundsForceSecondPerSquareFoot.
/// </summary>
public double PoundsForceSecondPerSquareFoot => As(DynamicViscosityUnit.PoundForceSecondPerSquareFoot);
/// <summary>
/// Get DynamicViscosity in PoundsForceSecondPerSquareInch.
/// </summary>
public double PoundsForceSecondPerSquareInch => As(DynamicViscosityUnit.PoundForceSecondPerSquareInch);
/// <summary>
/// Get DynamicViscosity in PoundsPerFootSecond.
/// </summary>
public double PoundsPerFootSecond => As(DynamicViscosityUnit.PoundPerFootSecond);
/// <summary>
/// Get DynamicViscosity in Reyns.
/// </summary>
public double Reyns => As(DynamicViscosityUnit.Reyn);
#endregion
#region Static Methods
/// <summary>
/// Get unit abbreviation string.
/// </summary>
/// <param name="unit">Unit to get abbreviation for.</param>
/// <returns>Unit abbreviation string.</returns>
public static string GetAbbreviation(DynamicViscosityUnit unit)
{
return GetAbbreviation(unit, null);
}
/// <summary>
/// Get unit abbreviation string.
/// </summary>
/// <param name="unit">Unit to get abbreviation for.</param>
/// <returns>Unit abbreviation string.</returns>
/// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public static string GetAbbreviation(DynamicViscosityUnit unit, [CanBeNull] string cultureName)
{
IFormatProvider provider = GetFormatProviderFromCultureName(cultureName);
return UnitAbbreviationsCache.Default.GetDefaultAbbreviation(unit, provider);
}
#endregion
#region Static Factory Methods
/// <summary>
/// Get DynamicViscosity from Centipoise.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static DynamicViscosity FromCentipoise(double centipoise)
{
double value = (double) centipoise;
return new DynamicViscosity(value, DynamicViscosityUnit.Centipoise);
}
/// <summary>
/// Get DynamicViscosity from MicropascalSeconds.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static DynamicViscosity FromMicropascalSeconds(double micropascalseconds)
{
double value = (double) micropascalseconds;
return new DynamicViscosity(value, DynamicViscosityUnit.MicropascalSecond);
}
/// <summary>
/// Get DynamicViscosity from MillipascalSeconds.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static DynamicViscosity FromMillipascalSeconds(double millipascalseconds)
{
double value = (double) millipascalseconds;
return new DynamicViscosity(value, DynamicViscosityUnit.MillipascalSecond);
}
/// <summary>
/// Get DynamicViscosity from NewtonSecondsPerMeterSquared.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static DynamicViscosity FromNewtonSecondsPerMeterSquared(double newtonsecondspermetersquared)
{
double value = (double) newtonsecondspermetersquared;
return new DynamicViscosity(value, DynamicViscosityUnit.NewtonSecondPerMeterSquared);
}
/// <summary>
/// Get DynamicViscosity from PascalSeconds.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static DynamicViscosity FromPascalSeconds(double pascalseconds)
{
double value = (double) pascalseconds;
return new DynamicViscosity(value, DynamicViscosityUnit.PascalSecond);
}
/// <summary>
/// Get DynamicViscosity from Poise.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static DynamicViscosity FromPoise(double poise)
{
double value = (double) poise;
return new DynamicViscosity(value, DynamicViscosityUnit.Poise);
}
/// <summary>
/// Get DynamicViscosity from PoundsForceSecondPerSquareFoot.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static DynamicViscosity FromPoundsForceSecondPerSquareFoot(double poundsforcesecondpersquarefoot)
{
double value = (double) poundsforcesecondpersquarefoot;
return new DynamicViscosity(value, DynamicViscosityUnit.PoundForceSecondPerSquareFoot);
}
/// <summary>
/// Get DynamicViscosity from PoundsForceSecondPerSquareInch.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static DynamicViscosity FromPoundsForceSecondPerSquareInch(double poundsforcesecondpersquareinch)
{
double value = (double) poundsforcesecondpersquareinch;
return new DynamicViscosity(value, DynamicViscosityUnit.PoundForceSecondPerSquareInch);
}
/// <summary>
/// Get DynamicViscosity from PoundsPerFootSecond.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static DynamicViscosity FromPoundsPerFootSecond(double poundsperfootsecond)
{
double value = (double) poundsperfootsecond;
return new DynamicViscosity(value, DynamicViscosityUnit.PoundPerFootSecond);
}
/// <summary>
/// Get DynamicViscosity from Reyns.
/// </summary>
/// <exception cref="ArgumentException">If value is NaN or Infinity.</exception>
[Windows.Foundation.Metadata.DefaultOverload]
public static DynamicViscosity FromReyns(double reyns)
{
double value = (double) reyns;
return new DynamicViscosity(value, DynamicViscosityUnit.Reyn);
}
/// <summary>
/// Dynamically convert from value and unit enum <see cref="DynamicViscosityUnit" /> to <see cref="DynamicViscosity" />.
/// </summary>
/// <param name="value">Value to convert from.</param>
/// <param name="fromUnit">Unit to convert from.</param>
/// <returns>DynamicViscosity unit value.</returns>
// Fix name conflict with parameter "value"
[return: System.Runtime.InteropServices.WindowsRuntime.ReturnValueName("returnValue")]
public static DynamicViscosity From(double value, DynamicViscosityUnit fromUnit)
{
return new DynamicViscosity((double)value, fromUnit);
}
#endregion
#region Static Parse Methods
/// <summary>
/// Parse a string with one or two quantities of the format "<quantity> <unit>".
/// </summary>
/// <param name="str">String to parse. Typically in the form: {number} {unit}</param>
/// <example>
/// Length.Parse("5.5 m", new CultureInfo("en-US"));
/// </example>
/// <exception cref="ArgumentNullException">The value of 'str' cannot be null. </exception>
/// <exception cref="ArgumentException">
/// Expected string to have one or two pairs of quantity and unit in the format
/// "<quantity> <unit>". Eg. "5.5 m" or "1ft 2in"
/// </exception>
/// <exception cref="AmbiguousUnitParseException">
/// More than one unit is represented by the specified unit abbreviation.
/// Example: Volume.Parse("1 cup") will throw, because it can refer to any of
/// <see cref="VolumeUnit.MetricCup" />, <see cref="VolumeUnit.UsLegalCup" /> and <see cref="VolumeUnit.UsCustomaryCup" />.
/// </exception>
/// <exception cref="UnitsNetException">
/// If anything else goes wrong, typically due to a bug or unhandled case.
/// We wrap exceptions in <see cref="UnitsNetException" /> to allow you to distinguish
/// Units.NET exceptions from other exceptions.
/// </exception>
public static DynamicViscosity Parse(string str)
{
return Parse(str, null);
}
/// <summary>
/// Parse a string with one or two quantities of the format "<quantity> <unit>".
/// </summary>
/// <param name="str">String to parse. Typically in the form: {number} {unit}</param>
/// <example>
/// Length.Parse("5.5 m", new CultureInfo("en-US"));
/// </example>
/// <exception cref="ArgumentNullException">The value of 'str' cannot be null. </exception>
/// <exception cref="ArgumentException">
/// Expected string to have one or two pairs of quantity and unit in the format
/// "<quantity> <unit>". Eg. "5.5 m" or "1ft 2in"
/// </exception>
/// <exception cref="AmbiguousUnitParseException">
/// More than one unit is represented by the specified unit abbreviation.
/// Example: Volume.Parse("1 cup") will throw, because it can refer to any of
/// <see cref="VolumeUnit.MetricCup" />, <see cref="VolumeUnit.UsLegalCup" /> and <see cref="VolumeUnit.UsCustomaryCup" />.
/// </exception>
/// <exception cref="UnitsNetException">
/// If anything else goes wrong, typically due to a bug or unhandled case.
/// We wrap exceptions in <see cref="UnitsNetException" /> to allow you to distinguish
/// Units.NET exceptions from other exceptions.
/// </exception>
/// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public static DynamicViscosity Parse(string str, [CanBeNull] string cultureName)
{
IFormatProvider provider = GetFormatProviderFromCultureName(cultureName);
return QuantityParser.Default.Parse<DynamicViscosity, DynamicViscosityUnit>(
str,
provider,
From);
}
/// <summary>
/// Try to parse a string with one or two quantities of the format "<quantity> <unit>".
/// </summary>
/// <param name="str">String to parse. Typically in the form: {number} {unit}</param>
/// <param name="result">Resulting unit quantity if successful.</param>
/// <example>
/// Length.Parse("5.5 m", new CultureInfo("en-US"));
/// </example>
public static bool TryParse([CanBeNull] string str, out DynamicViscosity result)
{
return TryParse(str, null, out result);
}
/// <summary>
/// Try to parse a string with one or two quantities of the format "<quantity> <unit>".
/// </summary>
/// <param name="str">String to parse. Typically in the form: {number} {unit}</param>
/// <param name="result">Resulting unit quantity if successful.</param>
/// <returns>True if successful, otherwise false.</returns>
/// <example>
/// Length.Parse("5.5 m", new CultureInfo("en-US"));
/// </example>
/// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public static bool TryParse([CanBeNull] string str, [CanBeNull] string cultureName, out DynamicViscosity result)
{
IFormatProvider provider = GetFormatProviderFromCultureName(cultureName);
return QuantityParser.Default.TryParse<DynamicViscosity, DynamicViscosityUnit>(
str,
provider,
From,
out result);
}
/// <summary>
/// Parse a unit string.
/// </summary>
/// <param name="str">String to parse. Typically in the form: {number} {unit}</param>
/// <example>
/// Length.ParseUnit("m", new CultureInfo("en-US"));
/// </example>
/// <exception cref="ArgumentNullException">The value of 'str' cannot be null. </exception>
/// <exception cref="UnitsNetException">Error parsing string.</exception>
public static DynamicViscosityUnit ParseUnit(string str)
{
return ParseUnit(str, null);
}
/// <summary>
/// Parse a unit string.
/// </summary>
/// <param name="str">String to parse. Typically in the form: {number} {unit}</param>
/// <example>
/// Length.ParseUnit("m", new CultureInfo("en-US"));
/// </example>
/// <exception cref="ArgumentNullException">The value of 'str' cannot be null. </exception>
/// <exception cref="UnitsNetException">Error parsing string.</exception>
/// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public static DynamicViscosityUnit ParseUnit(string str, [CanBeNull] string cultureName)
{
IFormatProvider provider = GetFormatProviderFromCultureName(cultureName);
return UnitParser.Default.Parse<DynamicViscosityUnit>(str, provider);
}
public static bool TryParseUnit(string str, out DynamicViscosityUnit unit)
{
return TryParseUnit(str, null, out unit);
}
/// <summary>
/// Parse a unit string.
/// </summary>
/// <param name="str">String to parse. Typically in the form: {number} {unit}</param>
/// <param name="unit">The parsed unit if successful.</param>
/// <returns>True if successful, otherwise false.</returns>
/// <example>
/// Length.TryParseUnit("m", new CultureInfo("en-US"));
/// </example>
/// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public static bool TryParseUnit(string str, [CanBeNull] string cultureName, out DynamicViscosityUnit unit)
{
IFormatProvider provider = GetFormatProviderFromCultureName(cultureName);
return UnitParser.Default.TryParse<DynamicViscosityUnit>(str, provider, out unit);
}
#endregion
#region Equality / IComparable
public int CompareTo(object obj)
{
if(obj is null) throw new ArgumentNullException(nameof(obj));
if(!(obj is DynamicViscosity objDynamicViscosity)) throw new ArgumentException("Expected type DynamicViscosity.", nameof(obj));
return CompareTo(objDynamicViscosity);
}
// Windows Runtime Component does not allow public methods/ctors with same number of parameters: https://msdn.microsoft.com/en-us/library/br230301.aspx#Overloaded methods
internal int CompareTo(DynamicViscosity other)
{
return _value.CompareTo(other.AsBaseNumericType(this.Unit));
}
[Windows.Foundation.Metadata.DefaultOverload]
public override bool Equals(object obj)
{
if(obj is null || !(obj is DynamicViscosity objDynamicViscosity))
return false;
return Equals(objDynamicViscosity);
}
public bool Equals(DynamicViscosity other)
{
return _value.Equals(other.AsBaseNumericType(this.Unit));
}
/// <summary>
/// <para>
/// Compare equality to another DynamicViscosity within the given absolute or relative tolerance.
/// </para>
/// <para>
/// Relative tolerance is defined as the maximum allowable absolute difference between this quantity's value and
/// <paramref name="other"/> as a percentage of this quantity's value. <paramref name="other"/> will be converted into
/// this quantity's unit for comparison. A relative tolerance of 0.01 means the absolute difference must be within +/- 1% of
/// this quantity's value to be considered equal.
/// <example>
/// In this example, the two quantities will be equal if the value of b is within +/- 1% of a (0.02m or 2cm).
/// <code>
/// var a = Length.FromMeters(2.0);
/// var b = Length.FromInches(50.0);
/// a.Equals(b, 0.01, ComparisonType.Relative);
/// </code>
/// </example>
/// </para>
/// <para>
/// Absolute tolerance is defined as the maximum allowable absolute difference between this quantity's value and
/// <paramref name="other"/> as a fixed number in this quantity's unit. <paramref name="other"/> will be converted into
/// this quantity's unit for comparison.
/// <example>
/// In this example, the two quantities will be equal if the value of b is within 0.01 of a (0.01m or 1cm).
/// <code>
/// var a = Length.FromMeters(2.0);
/// var b = Length.FromInches(50.0);
/// a.Equals(b, 0.01, ComparisonType.Absolute);
/// </code>
/// </example>
/// </para>
/// <para>
/// Note that it is advised against specifying zero difference, due to the nature
/// of floating point operations and using System.Double internally.
/// </para>
/// </summary>
/// <param name="other">The other quantity to compare to.</param>
/// <param name="tolerance">The absolute or relative tolerance value. Must be greater than or equal to 0.</param>
/// <param name="comparisonType">The comparison type: either relative or absolute.</param>
/// <returns>True if the absolute difference between the two values is not greater than the specified relative or absolute tolerance.</returns>
public bool Equals(DynamicViscosity other, double tolerance, ComparisonType comparisonType)
{
if(tolerance < 0)
throw new ArgumentOutOfRangeException("tolerance", "Tolerance must be greater than or equal to 0.");
double thisValue = (double)this.Value;
double otherValueInThisUnits = other.As(this.Unit);
return UnitsNet.Comparison.Equals(thisValue, otherValueInThisUnits, tolerance, comparisonType);
}
/// <summary>
/// Returns the hash code for this instance.
/// </summary>
/// <returns>A hash code for the current DynamicViscosity.</returns>
public override int GetHashCode()
{
return new { QuantityType, Value, Unit }.GetHashCode();
}
#endregion
#region Conversion Methods
double IQuantity.As(object unit) => As((DynamicViscosityUnit)unit);
/// <summary>
/// Convert to the unit representation <paramref name="unit" />.
/// </summary>
/// <returns>Value converted to the specified unit.</returns>
public double As(DynamicViscosityUnit unit)
{
if(Unit == unit)
return Convert.ToDouble(Value);
var converted = AsBaseNumericType(unit);
return Convert.ToDouble(converted);
}
/// <summary>
/// Converts this DynamicViscosity to another DynamicViscosity with the unit representation <paramref name="unit" />.
/// </summary>
/// <returns>A DynamicViscosity with the specified unit.</returns>
public DynamicViscosity ToUnit(DynamicViscosityUnit unit)
{
var convertedValue = AsBaseNumericType(unit);
return new DynamicViscosity(convertedValue, unit);
}
/// <summary>
/// Converts the current value + unit to the base unit.
/// This is typically the first step in converting from one unit to another.
/// </summary>
/// <returns>The value in the base unit representation.</returns>
private double AsBaseUnit()
{
switch(Unit)
{
case DynamicViscosityUnit.Centipoise: return (_value/10) * 1e-2d;
case DynamicViscosityUnit.MicropascalSecond: return (_value) * 1e-6d;
case DynamicViscosityUnit.MillipascalSecond: return (_value) * 1e-3d;
case DynamicViscosityUnit.NewtonSecondPerMeterSquared: return _value;
case DynamicViscosityUnit.PascalSecond: return _value;
case DynamicViscosityUnit.Poise: return _value/10;
case DynamicViscosityUnit.PoundForceSecondPerSquareFoot: return _value * 4.7880258980335843e1;
case DynamicViscosityUnit.PoundForceSecondPerSquareInch: return _value * 6.8947572931683613e3;
case DynamicViscosityUnit.PoundPerFootSecond: return _value * 1.4881639;
case DynamicViscosityUnit.Reyn: return _value * 6.8947572931683613e3;
default:
throw new NotImplementedException($"Can not convert {Unit} to base units.");
}
}
private double AsBaseNumericType(DynamicViscosityUnit unit)
{
if(Unit == unit)
return _value;
var baseUnitValue = AsBaseUnit();
switch(unit)
{
case DynamicViscosityUnit.Centipoise: return (baseUnitValue*10) / 1e-2d;
case DynamicViscosityUnit.MicropascalSecond: return (baseUnitValue) / 1e-6d;
case DynamicViscosityUnit.MillipascalSecond: return (baseUnitValue) / 1e-3d;
case DynamicViscosityUnit.NewtonSecondPerMeterSquared: return baseUnitValue;
case DynamicViscosityUnit.PascalSecond: return baseUnitValue;
case DynamicViscosityUnit.Poise: return baseUnitValue*10;
case DynamicViscosityUnit.PoundForceSecondPerSquareFoot: return baseUnitValue / 4.7880258980335843e1;
case DynamicViscosityUnit.PoundForceSecondPerSquareInch: return baseUnitValue / 6.8947572931683613e3;
case DynamicViscosityUnit.PoundPerFootSecond: return baseUnitValue / 1.4881639;
case DynamicViscosityUnit.Reyn: return baseUnitValue / 6.8947572931683613e3;
default:
throw new NotImplementedException($"Can not convert {Unit} to {unit}.");
}
}
#endregion
#region ToString Methods
/// <summary>
/// Get default string representation of value and unit.
/// </summary>
/// <returns>String representation.</returns>
public override string ToString()
{
return ToString(null);
}
/// <summary>
/// Get string representation of value and unit. Using two significant digits after radix.
/// </summary>
/// <returns>String representation.</returns>
/// <param name="cultureName">Name of culture (ex: "en-US") to use for localization and number formatting. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public string ToString([CanBeNull] string cultureName)
{
var provider = cultureName;
return ToString(provider, 2);
}
/// <summary>
/// Get string representation of value and unit.
/// </summary>
/// <param name="significantDigitsAfterRadix">The number of significant digits after the radix point.</param>
/// <returns>String representation.</returns>
/// <param name="cultureName">Name of culture (ex: "en-US") to use for localization and number formatting. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public string ToString(string cultureName, int significantDigitsAfterRadix)
{
var provider = cultureName;
var value = Convert.ToDouble(Value);
var format = UnitFormatter.GetFormat(value, significantDigitsAfterRadix);
return ToString(provider, format);
}
/// <summary>
/// Get string representation of value and unit.
/// </summary>
/// <param name="format">String format to use. Default: "{0:0.##} {1} for value and unit abbreviation respectively."</param>
/// <param name="args">Arguments for string format. Value and unit are implicitly included as arguments 0 and 1.</param>
/// <returns>String representation.</returns>
/// <param name="cultureName">Name of culture (ex: "en-US") to use for localization and number formatting. Defaults to <see cref="GlobalConfiguration.DefaultCulture" /> if null.</param>
public string ToString([CanBeNull] string cultureName, [NotNull] string format, [NotNull] params object[] args)
{
var provider = GetFormatProviderFromCultureName(cultureName);
if (format == null) throw new ArgumentNullException(nameof(format));
if (args == null) throw new ArgumentNullException(nameof(args));
provider = provider ?? GlobalConfiguration.DefaultCulture;
var value = Convert.ToDouble(Value);
var formatArgs = UnitFormatter.GetFormatArgs(Unit, value, provider, args);
return string.Format(provider, format, formatArgs);
}
#endregion
private static IFormatProvider GetFormatProviderFromCultureName([CanBeNull] string cultureName)
{
return cultureName != null ? new CultureInfo(cultureName) : (IFormatProvider)null;
}
}
}