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CustomPlugin.kt
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/*
* Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import com.android.build.api.variant.ApplicationAndroidComponentsExtension
import com.android.build.api.artifact.SingleArtifact
import com.android.build.gradle.AppPlugin
import java.io.File
import org.gradle.api.DefaultTask
import org.gradle.api.Plugin
import org.gradle.api.Project
import org.gradle.api.file.Directory
import org.gradle.api.file.DirectoryProperty
import org.gradle.api.provider.ListProperty
import org.gradle.api.provider.Property
import org.gradle.api.tasks.InputDirectory
import org.gradle.api.tasks.InputFiles
import org.gradle.api.tasks.Optional
import org.gradle.api.tasks.OutputDirectory
import org.gradle.api.tasks.TaskAction
import org.gradle.configurationcache.extensions.capitalized
import org.gradle.kotlin.dsl.register
import java.lang.IllegalStateException
import java.lang.RuntimeException
/**
* This custom plugin will register a task output as a generated source folder for
* android Assets.
*
* It will also create a Task to verify that the generated sources are properly
* accounted for during building.
*/
class CustomPlugin : Plugin<Project> {
override fun apply(project: Project) {
// Registers a callback on the application of the Android Application plugin.
// This allows the CustomPlugin to work whether it's applied before or after
// the Android Application plugin.
project.plugins.withType(AppPlugin::class.java) {
// Queries for the extension set by the Android Application plugin.
// This is the second of two entry points into the Android Gradle plugin
val androidComponents =
project.extensions.getByType(ApplicationAndroidComponentsExtension::class.java)
// Registers a callback to be called, when a new variant is configured
androidComponents.onVariants { variant ->
variant.sources.assets
?.let {
// create the task that will add new source files to the asset source folder.
val assetCreationTask =
project.tasks.register<AssetCreatorTask>("create${variant.name.capitalized()}Asset")
// registers the newly created Task as the provider for a new generated
// source folder for the 'assets' type.
// The task will execute only when the `assets` source folders are looked
// up at execution time (during asset merging basically).
it.addGeneratedSourceDirectory(
assetCreationTask,
AssetCreatorTask::outputDirectory
)
}
// -- Verification --
// the following is just to validate the recipe and is not actually part of the recipe itself
val taskName = "verify${variant.name.capitalized()}Asset"
project.tasks.register<VerifyAssetTask>(taskName) {
// the verifying task will look at the merged assets folder and ensure
// the file added by the assetCreationTask is present.
mergedAssets.set(variant.artifacts.get(SingleArtifact.ASSETS))
// also verify that the file exists in `variant.sources.assets.all`
// Note: this should not be done in practice- it is only to demonstrate that the assets are a
// layered source type (SourceDirectories.Layered)
variant.sources.assets?.let { assetsAllSources.set(it.all) }
output.set(project.layout.buildDirectory.dir("intermediates/$taskName"))
}
}
}
}
}
/**
* This task is creating an asset that will be used as a source asset file.
*/
abstract class AssetCreatorTask: DefaultTask() {
@get:OutputDirectory
abstract val outputDirectory: DirectoryProperty
@TaskAction
fun taskAction() {
outputDirectory.get().asFile.mkdirs()
File(outputDirectory.get().asFile, "custom_asset.txt")
.writeText("some real asset file")
}
}
/**
* This task here to verify that the API does what it says.
*/
abstract class VerifyAssetTask : DefaultTask() {
// In order for the task to be up-to-date when the inputs have not changed,
// the task must declare an output, even if it's not used. Tasks with no
// output are always run regardless of whether the inputs changed
@get:OutputDirectory
abstract val output: DirectoryProperty
@get:InputDirectory
@get:Optional
abstract val mergedAssets: DirectoryProperty
@get:InputFiles
abstract val assetsAllSources: ListProperty<Iterable<Directory>>
@TaskAction
fun taskAction() {
// Validate the assets artifact contains the expected file
if (!File(mergedAssets.get().asFile, "custom_asset.txt").exists()) {
throw RuntimeException("custom_asset.txt file not present in merged asset folder: " +
"${mergedAssets.get().asFile}")
}
// Validate that `variant.sources.assets.all` contains the expected file
val addedDirectory = assetsAllSources.get().flatten().first { it.asFile.name == "createDebugAsset" }
if (!File(addedDirectory.asFile, "custom_asset.txt").exists()) {
throw RuntimeException("custom_asset.txt not present in assets all sources")
}
}
}