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It provides the functionality to compress and encrypt data, ensuring it cannot be easily accessed internally.

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achieveonepark/DataProtector

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Data Protector

  • Provides compression and encryption for byte[] and string data, securing it from external access before saving to storage.
  • Requires a 16-byte string key provided by the user for encryption.
  • Includes logic to check for file changes by generating and comparing hash values from byte[] or string data using SHA256.

Install

Choose one of the following installation methods:

Note: Check the version after # in the GitHub URL for the latest changes listed in the Changelog.

Install via Unity Package Manager (UPM)

  1. Open UPM and click the + button in the top left.
  2. Select Install package from git URL....
  3. Enter https://github.com/achieveonepark/DataProtector.git#1.0.0 and click Install.

Manual Addition

Open the manifest.json file in your Unity project’s Packages folder. Add the following line under dependencies:

"com.achieve.quick-save": "https://github.com/achieveonepark/DataProtector.git#1.0.0"

Description

Compression and Encryption

  • Uses AES-128 encryption for data security.
  • Compression is handled with C#’s GZipStream for efficient data storage.

API

This package provides the following features:

DataProtector.Encrypt    | Returns the result after compressing and encrypting the data.
DataProtector.Decrypt    | Returns the result after decrypting and decompressing the data.
HashChecker.ComputeHash  | Extracts the hash value of the encrypted data.
HashChecker.ValidateHash | Compares two hash values.

About

It provides the functionality to compress and encrypt data, ensuring it cannot be easily accessed internally.

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