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__main__.py
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from customtkinter import *
from pywinstyles import *
from os import getlogin, path, makedirs
from PIL import Image, ImageTk
from pyglet import options, font
from tkmacosx import CircleButton
from webbrowser import open_new_tab
class API:
def __init__(self):
self.__board = [
[" ", " ", " ", " ", " ", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "],
[" ", " ", " ", "B", "W", " ", " ", " "],
[" ", " ", " ", "W", "B", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "]
]
self.__previous_board = []
self.black_move = True
def get_score(self) -> list[int]:
white_score = 0
black_score = 0
for i in self.__board:
white_score += i.count("W")
black_score += i.count("B")
return [white_score, black_score]
def __valid_coord(self, x, y) -> bool:
return 0 <= x <= 7 and 0 <= y <= 7
def get_possible_moves(self) -> list[list[int]]:
possible_move_coordinates = []
for i in range(8):
for j in range(8):
trav_list = self.__check_valid_move(i, j)
if trav_list:
possible_move_coordinates.append([i, j])
return possible_move_coordinates
def __check_valid_move(self, row: int, col: int) -> list[list[int]]:
for i in range(8):
for j in range(8):
if self.__board[i][j] == "N":
self.__board[i][j] = " "
if self.__board[row][col] != " ":
return []
player = "B" if self.black_move else "W"
opponent = "B" if not self.black_move else "W"
traverse_lists = []
all_possible_directions = [[0, 1], [0, -1], [1, 0], [-1, 0], [1, 1], [1, -1], [-1, 1], [-1, -1]]
for x, y in all_possible_directions:
nx = x + row
ny = y + col
if self.__valid_coord(nx, ny) and self.__board[nx][ny] == opponent:
travers_possible = True
while self.__board[nx][ny] != player:
nx += x
ny += y
if not self.__valid_coord(nx, ny) or self.__board[nx][ny] == " ":
travers_possible = False
break
if travers_possible and self.__board[nx][ny] != " ":
traverse_lists.append([x, y])
return traverse_lists
def make_move(self, row: int, col: int) -> None:
# self.__previous_board = self.__board.copy()
self.__previous_board.clear()
for line in self.__board:
temp = line.copy()
self.__previous_board.append(temp)
traversals = self.__check_valid_move(row, col)
if not traversals:
return
player = "B" if self.black_move else "W"
for x, y in traversals:
nx = row + x
ny = col + y
while self.__board[nx][ny] != player:
self.__board[nx][ny] = player
nx += x
ny += y
if self.get_possible_moves():
self.black_move = not self.black_move
self.__board[row][col] = player
def get_board(self) -> list[list[str]]:
coordinates = self.get_possible_moves()
for x, y in coordinates:
self.__board[x][y] = "N"
return self.__board
def previous_board(self) -> list[list[str]]:
return self.__previous_board
def reset(self) -> None:
self.__board = [
[" ", " ", " ", " ", " ", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "],
[" ", " ", " ", "B", "W", " ", " ", " "],
[" ", " ", " ", "W", "B", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "],
[" ", " ", " ", " ", " ", " ", " ", " "]
]
self.__previous_board = []
self.black_move = True
def undo(self) -> None:
self.__board = []
for line in self.__previous_board:
self.__board.append(line.copy())
self.__previous_board = []
self.black_move = not self.black_move
USER = getlogin()
DIR = f"C:\\Users\\{USER}\\AppData\\Local\\Othello"
if not path.exists(DIR):
makedirs(DIR)
PATHS = {
"empty.ico" : DIR+"\\assets\\icons\\empty.ico",
"Wooden Background.png" : DIR+"\\assets\\images\\Wooden Background.png",
"Black Peice.png" : DIR+"\\assets\\images\\Black Peice.png",
"White Peice.png" : DIR+"\\assets\\images\\White Peice.png",
"White Empty Peice.png" : DIR+"\\assets\\images\\White Empty Peice.png",
"Black Empty Peice.png" : DIR+"\\assets\\images\\Black Empty Peice.png",
"Logo.png" : DIR+"\\assets\\icons\\Logo.png",
"JetBrainsMono-Bold.ttf" : DIR+"\\assets\\fonts\\JetBrainsMono-Bold.ttf",
"JetBrainsMono-Light.ttf" : DIR+"\\assets\\fonts\\JetBrainsMono-Light.ttf",
"JetBrainsMono-Medium.ttf" : DIR+"\\assets\\fonts\\JetBrainsMono-Medium.ttf",
"Board.png" : DIR+"\\assets\\images\\Board.png",
"How To Play.png" : DIR+"\\assets\\images\\How To Play.png",
}
options['win32_gdi_font'] = True
font.add_file(PATHS["JetBrainsMono-Bold.ttf"])
font.add_file(PATHS["JetBrainsMono-Light.ttf"])
font.add_file(PATHS["JetBrainsMono-Medium.ttf"])
grid = [[None]*8 for _ in range(8)]
Othello = API()
class App(CTk):
def __init__(app) -> None:
super().__init__()
app.geometry("700x700+10+10")
app.resizable(False, False)
app.title("Othello")
app.rowconfigure(0, weight=1, uniform="a")
app.rowconfigure(1, weight=6, uniform="a")
app.columnconfigure(0, weight=1, uniform="a")
app.columnconfigure(1, weight=6, uniform="a")
change_border_color(app, "#48280e")
change_header_color(app, "#48280e")
change_title_color(app, "#48280e")
app.iconbitmap(PATHS["empty.ico"])
app.logo = CTkImage(
Image.open(PATHS["Logo.png"]),
Image.open(PATHS["Logo.png"]),
(35, 35)
)
app.background = CTkLabel(
app,
text="",
image=CTkImage(
Image.open(PATHS["Wooden Background.png"]),
Image.open(PATHS["Wooden Background.png"]),
(800, 800)
),
anchor="center"
)
app.background.grid(row=0, column=0, sticky="nsew", rowspan=2, columnspan=2)
app.header = Header(app, app.logo)
app.header.grid(row=0, column=1, sticky="nsew", padx=10, pady=10)
app.board = Board(app, app.header)
app.board.grid(row=1, column=1, sticky="nsew", padx=10, pady=10)
app.extension = Extension(
app,
app.board,
app.header
)
app.extension.grid(row=0, column=0, sticky="nsew", padx=10, pady=10, rowspan=2)
app.mainloop()
class Extension(CTkFrame):
def __init__(ext, master: App, board: "Board", header: "Header") -> None:
super().__init__(
master,
fg_color="#aa7138",
bg_color="#aa7138"
)
set_opacity(ext, color="#aa7138")
ext.parent = master
ext.header = header
ext.board = board
ext.columnconfigure(0, weight=1, uniform="a")
ext.rowconfigure(0, weight=3, uniform="a")
ext.rowconfigure(1, weight=1, uniform="a")
ext.rowconfigure((2, 3), weight=12, uniform="a")
ext.github = CircleButton(
ext,
borderless=1,
text="❔",
bg='#16995f',
focuscolor="#202224",
foreground="#202224",
activebackground="#202224",
activeforeground="#16995f",
radius=40,
command=ext.show,
font=("JetBrains Mono Light", 40)
)
ext.github.grid(row=0, column=0)
ext.restartButton = CTkButton(
ext,
fg_color="#16995f",
text="R\nE\nS\nT\nA\nR\nT",
font=("JetBrains Mono Bold", 25),
text_color="#202224",
hover_color="#202224",
command=ext.restart
)
ext.restartButton.bind("<Enter>", lambda _: ext.restartButton.configure(text_color="#16995f", fg_color="#202224"))
ext.restartButton.bind("<Leave>", lambda _: ext.restartButton.configure(text_color="#202224", fg_color="#16995f"))
ext.restartButton.grid(row=2, column=0, sticky="nsew", padx=10, pady=5)
ext.undoButton = CTkButton(
ext,
fg_color="#16995f",
text="U\nN\nD\nO",
font=("JetBrains Mono Bold", 25),
text_color="#202224",
hover_color="#202224",
command=ext.undo
)
ext.undoButton.bind("<Enter>", lambda _: ext.undoButton.configure(text_color="#16995f", fg_color="#202224"))
ext.undoButton.bind("<Leave>", lambda _: ext.undoButton.configure(text_color="#202224", fg_color="#16995f"))
ext.undoButton.grid(row=3, column=0, sticky="nsew", padx=10, pady=5)
ext.help = None
def restart(ext) -> None:
if sum(Othello.get_score()) != 4:
for row in range(8):
for column in range(8):
if grid[row][column] != None:
grid[row][column].destroy()
grid[row][column] = None
Othello.reset()
ext.board.makeBoard()
ext.header.toPlay.switchPlay()
ext.header.blackScore.scoreVar.set(2)
ext.header.whiteScore.scoreVar.set(2)
try: ext.board.winScreen.place_forget()
except: pass
try: ext.board.tieScreen.place_forget()
except: pass
def undo(ext) -> None:
if Othello.previous_board():
for row in range(8):
for column in range(8):
if grid[row][column] != None:
grid[row][column].destroy()
grid[row][column] = None
Othello.undo()
ext.board.makeBoard()
ext.header.toPlay.switchPlay()
ext.header.blackScore.scoreVar.set(Othello.get_score()[1])
ext.header.whiteScore.scoreVar.set(Othello.get_score()[0])
try: ext.board.winScreen.place_forget()
except: pass
try: ext.board.tieScreen.place_forget()
except: pass
def show(ext) -> None:
if ext.help == None or not ext.help.winfo_exists():
ext.help = Help(ext.parent)
else:
ext.help.focus()
class Help(CTkToplevel):
def __init__(top, master: App) -> None:
super().__init__(master, fg_color="#202224")
top.title("Othello | How To Play")
top.geometry("590x600")
top.resizable(False, False)
top.after(200, lambda: top.iconbitmap(PATHS["empty.ico"]))
change_border_color(top, "#202224")
change_header_color(top, "#202224")
change_title_color(top, "#202224")
top.image = CTkLabel(
top,
text="",
image=CTkImage(
Image.open(PATHS["How To Play.png"]),
Image.open(PATHS["How To Play.png"]),
(590, 600)
)
)
top.image.pack(expand=True, fill="both")
top.after(200, top.focus)
class Header(CTkFrame):
def __init__(header, master: App, logo: Image) -> None:
super().__init__(
master,
fg_color="#aa7138",
bg_color="#aa7138"
)
set_opacity(header, color="#aa7138")
header.columnconfigure(0, weight=16, uniform="a")
header.columnconfigure(1, weight=7, uniform="a")
header.columnconfigure((2, 3), weight=4, uniform="a")
header.rowconfigure(0, weight=1, uniform="a")
header.name = Name(header, logo)
header.name.bind("<Button>", lambda _: open_new_tab("https://github.com/a-tesseract/Othello"))
header.name.grid(row=0, column=0, sticky="nsew", padx=10, pady=10)
header.toPlay = ToPlay(header)
header.toPlay.grid(row=0, column=1, sticky="nsew", padx=10, pady=10)
header.whiteScore = Score(header, True)
header.whiteScore.grid(row=0, column=2, sticky="nsew", padx=7, pady=10)
header.blackScore = Score(header, False)
header.blackScore.grid(row=0, column=3, sticky="nsew", padx=7, pady=10)
class Name(CTkFrame):
def __init__(name, master: Header, logo: Image) -> None:
super().__init__(
master,
fg_color="#16995f",
corner_radius=10
)
name.columnconfigure(0, weight=1)
name.columnconfigure(1, weight=3)
name.rowconfigure(0, weight=1)
name.logo = CTkLabel(
name,
text="",
image=logo,
anchor="center"
)
name.logo.bind("<Button>", lambda _: open_new_tab("https://github.com/a-tesseract/Othello"))
name.logo.grid(row=0, column=0, sticky="nsew", padx=10, pady=10)
name.name = CTkLabel(
name,
text="Othello",
font=("JetBrains Mono Bold", 50),
text_color="#202224"
)
name.name.bind("<Button>", lambda _: open_new_tab("https://github.com/a-tesseract/Othello"))
name.name.grid(row=0, column=1, sticky="nsew", padx=10, pady=10)
class Score(CTkFrame):
def __init__(card, master: Header, white: bool) -> None:
super().__init__(
master,
border_width=4,
border_color="#eff1f5" if white else "#000000",
fg_color="#16995f"
)
card.rowconfigure(0, weight=1, uniform="a")
card.rowconfigure(1, weight=3, uniform="a")
card.rowconfigure(2, weight=5, uniform="a")
card.rowconfigure(3, weight=3, uniform="a")
card.rowconfigure(4, weight=1, uniform="a")
card.columnconfigure(0, weight=1, uniform="a")
card.up = CTkLabel(
card,
text=f"{"WHITE" if white else "BLACK"} HAS",
fg_color="#16995f",
font=("JetBrains Mono Light", 9),
text_color="#eff1f5" if white else "#000000"
)
set_opacity(card.up, color="#16995f")
card.up.grid(column=0, row=1, sticky="new")
card.scoreVar = IntVar(value=2)
card.score = CTkLabel(
card,
textvariable=card.scoreVar,
font=("JetBrains Mono Medium", 20),
text_color="#eff1f5" if white else "#000000"
)
card.score.grid(column=0, row=2, sticky="snew")
card.down = CTkLabel(
card,
text="COINS",
fg_color="#16995f",
font=("JetBrains Mono Light", 9),
text_color="#eff1f5" if white else "#000000"
)
set_opacity(card.down, color="#16995f")
card.down.grid(column=0, row=3, sticky="sew")
class ToPlay(CTkFrame):
def __init__(card, master: Header) -> None:
super().__init__(
master,
border_width=5,
border_color="#000000",
fg_color="#16995f"
)
card.rowconfigure(0, weight=2, uniform="a")
card.rowconfigure(1, weight=8, uniform="a")
card.rowconfigure(2, weight=3, uniform="a")
card.rowconfigure(3, weight=2, uniform="a")
card.columnconfigure(0, weight=1, uniform="a")
card.nameVar = StringVar(value="BLACK")
card.name = CTkLabel(
card,
textvariable=card.nameVar,
fg_color="#000000",
text_color="#eff1f5",
font=("JetBrains Mono Bold", 20),
corner_radius=5
)
set_opacity(card.name, color="#16995f")
card.name.grid(column=0, row=1, sticky="nsew", padx=10,)
card.subtext = CTkLabel(
card,
text="TO PLAY",
fg_color="#16995f",
font=("JetBrains Mono Light", 10),
text_color="#000000"
)
set_opacity(card.subtext, color="#16995f")
card.subtext.grid(column=0, row=2, sticky="new")
def switchPlay(card) -> None:
card.configure(border_color="#000000" if Othello.black_move else "#eff1f5")
card.nameVar.set("BLACK" if Othello.black_move else "WHITE")
card.name.configure(text_color="#eff1f5" if Othello.black_move else "#000000")
card.name.configure(fg_color="#000000" if Othello.black_move else "#eff1f5")
card.subtext.configure(text_color="#000000" if Othello.black_move else "#eff1f5")
def winner(card, winner: str) -> None:
card.configure(border_color="#000000" if winner == "black" else "#eff1f5")
card.nameVar.set("BLACK" if winner == "black" else "WHITE")
card.name.configure(text_color="#eff1f5" if winner == "black" else "#000000")
card.name.configure(fg_color="#000000" if winner == "black" else "#eff1f5")
card.subtext.configure(text_color="#000000" if winner == "black" else "#eff1f5")
card.subtext.configure(text="WINS")
def tie(card, turn: str) -> None:
card.configure(border_color="#000000" if turn == "black" else "#eff1f5")
card.nameVar.set("TIE")
card.name.configure(text_color="#eff1f5" if turn == "black" else "#000000")
card.name.configure(fg_color="#000000" if turn == "black" else "#eff1f5")
card.subtext.configure(text_color="#000000" if turn == "black" else "#eff1f5")
card.subtext.configure(text="IT'S A")
class Board(CTkFrame):
def __init__(board, master: App, header: Header) -> None:
super().__init__(
master,
fg_color="#202224",
border_width=10,
border_color="#202224",
corner_radius=10,
bg_color="black"
)
board.header = header
board.parent = master
set_opacity(board, color="black")
board.rowconfigure((0, 1, 2, 3, 4, 5, 6, 7), weight=1, uniform="a")
board.columnconfigure((0, 1, 2, 3, 4, 5, 6, 7), weight=1, uniform="a")
board.board = CTkLabel(
board,
image=CTkImage(
Image.open(PATHS["Board.png"]),
Image.open(PATHS["Board.png"]),
(580, 579)
),
text=""
)
board.board.place(relx=0, rely=0, relwidth=1, relheight=1)
board.makeBoard()
def makeBoard(board) -> None:
n = False
for _ in Othello.get_board():
for __ in _:
if __ == "N": n = True
if not n:
Othello.black_move = not Othello.black_move
board.header.toPlay.switchPlay()
for row in range(8):
for col in range(8):
if grid[row][col]:
if grid[row][col].peice == "N":
grid[row][col].destroy()
grid[row][col] = None
for row, line in enumerate(Othello.get_board()):
for column, peice in enumerate(line):
if peice in "BW":
if grid[row][column]:
if grid[row][column].peice == peice:
continue
else:
grid[row][column].destroy()
grid[row][column] = Coin(board, peice, row, column)
grid[row][column].grid(row=row, column=column, sticky="nsew", padx=15, pady=15)
elif peice == "N":
grid[row][column] = Coin(board, peice, row, column)
grid[row][column].grid(row=row, column=column, sticky="nsew", padx=15, pady=15)
grid[row][column].bind("<Button>", grid[row][column].button)
board.header.blackScore.scoreVar.set(Othello.get_score()[1])
board.header.whiteScore.scoreVar.set(Othello.get_score()[0])
if sum(Othello.get_score()) == 64 or min(Othello.get_score()) == 0 or not Othello.get_possible_moves():
if Othello.get_score()[0] == Othello.get_score()[1]:
turn = "white" if Othello.black_move else "black"
board.tieScreen = TieScreen(
board,
turn
)
board.tieScreen.place(relx=0, rely=0, relheight=1, relwidth=1)
board.header.toPlay.tie(turn)
else:
winner = "white" if Othello.get_score()[0] > Othello.get_score()[1] else "black"
board.winScreen = WinScreen(
board,
winner
)
board.winScreen.place(relx=0, rely=0, relheight=1, relwidth=1)
board.header.toPlay.winner(winner)
class TieScreen(CTkFrame):
def __init__(screen, master: Board, turn: str) -> None:
super().__init__(
master,
fg_color="#eff1f5" if turn == "white" else "#000000",
corner_radius=10
)
set_opacity(screen, 0.8)
screen.winner = CTkLabel(
screen,
font=("JetBrains Mono Bold", 100),
text="TIE",
text_color="#eff1f5" if turn == "black" else "#000000",
fg_color="#eff1f5" if turn == "white" else "#000000",
)
screen.winner.place(relx=0.5, rely=0.56, anchor="center")
screen.sub = CTkLabel(
screen,
font=("JetBrains Mono Medium", 40),
text="IT'S A",
text_color="#eff1f5" if turn == "black" else "#000000",
fg_color="#eff1f5" if turn == "white" else "#000000",
)
screen.sub.place(relx=0.5, rely=0.44, anchor="center")
class WinScreen(CTkFrame):
def __init__(screen, master: Board, winner: str) -> None:
super().__init__(
master,
fg_color="#eff1f5" if winner == "white" else "#000000",
corner_radius=10
)
set_opacity(screen, 0.8)
screen.winner = CTkLabel(
screen,
font=("JetBrains Mono Bold", 100),
text=winner.upper(),
text_color="#eff1f5" if winner == "black" else "#000000",
fg_color="#eff1f5" if winner == "white" else "#000000",
)
screen.winner.place(relx=0.5, rely=0.44, anchor="center")
screen.sub = CTkLabel(
screen,
font=("JetBrains Mono Medium", 40),
text="WINS",
text_color="#eff1f5" if winner == "black" else "#000000",
fg_color="#eff1f5" if winner == "white" else "#000000",
)
screen.sub.place(relx=0.5, rely=0.56, anchor="center")
class Coin(CTkLabel):
def __init__(coin, master: Board, peice: str, row: int, column: int) -> None:
rename = {"W":"White", "B":"Black", "N":("Black Empty" if Othello.black_move else "White Empty")}
super().__init__(
master,
text="",
image=CTkImage(
Image.open(PATHS[f"{rename[peice]} Peice.png"]),
Image.open(PATHS[f"{rename[peice]} Peice.png"]),
(42, 42)
),
fg_color="#16995f",
anchor="center",
bg_color="#16995f"
)
set_opacity(coin, color="#f0f0f0")
coin.parent = master
coin.row = row
coin.column = column
coin.peice = peice
def button(coin, _):
Othello.make_move(coin.row, coin.column)
coin.configure(
image=CTkImage(
Image.open(PATHS[f"{"Black" if Othello.black_move else "White"} Peice.png"]),
Image.open(PATHS[f"{"Black" if Othello.black_move else "White"} Peice.png"]),
(42, 42)
),
)
coin.peice = "B" if Othello.black_move else "W"
coin.parent.makeBoard()
app = App()