diff --git a/docs/en/unity/integration.md b/docs/en/unity/integration.md index 724a91c..29a4475 100644 --- a/docs/en/unity/integration.md +++ b/docs/en/unity/integration.md @@ -21,9 +21,9 @@ And this page shows you how to download and set up Yodo1 Suit SDK in Unity. > - Android API 19 or above > - iOS API 11 or above -## Download the Latest SDK(6.3.10) +## Download the Latest SDK(6.3.11) -You can download the Unity Plugin [via the link here](https://sdk-artifacts.yodo1.com/Yodo1Suit/6.3.10/Unity/Release/Yodo1Suit-6.3.10.unitypackage). +You can download the Unity Plugin [via the link here](https://sdk-artifacts.yodo1.com/Yodo1Suit/6.3.11/Unity/Release/Yodo1Suit-6.3.11.unitypackage). ## iOS Configuration @@ -39,9 +39,11 @@ You can download the Unity Plugin [via the link here](https://sdk-artifacts.yodo `iCloud(Optional)`: Enable this means you will use Yodo1's iCloud -`Thinking AppId & Server URL(Optional)`: Enable data analytics and using Thinking service to collected user-level data and provide insights +`Thinking AppId(Optional)`: Enable data analytics and using Thinking project to collected user-level data and provide insights -`AppsFlyer(Optional)`: Enable it to use AppsFlyer +`Thinking AppIdNew(Optional)`: Enable data analytics and using new Thinking project to collected user-level data and provide insights + +`Adjust(Optional)`: Enable it to use Adjust
@@ -80,7 +82,7 @@ You need to add `user_frameworks!` to the podfile to use third-party Unity packa >* **Region Code**: You can get it from the Yodo1 team, which is optional >* **Publishing Store**: Please choice `GooglePlay` if your game is published on the Google Play store and uses Yodo's in-app purchase. Please choice `ChinaMainLand` if your game is published to the stores in China Mainland and contact the Yodo1 team for build >* **Thinking Data**: Please fill in app id of Thinking Data ->* **AppsFlyer** is optional +>* **Adjust** is optional >* **Debug Mode**: Enable debug log, please turn it off when you publish your game to stores ### 2. AndroidX Support Config diff --git a/docs/en/unity/modules/analyze.md b/docs/en/unity/modules/analyze.md index dc9016c..40a2b8c 100644 --- a/docs/en/unity/modules/analyze.md +++ b/docs/en/unity/modules/analyze.md @@ -4,6 +4,10 @@ When a user logs in, login can be called to set the user's account ID. After setting the account ID, the account ID will be used as the identification ID. +``` c# +Yodo1U3dAnalytics.login("Your Player ID"); +``` + ``` c# Yodo1U3dUser user = new Yodo1U3dUser(); user.playedId = "Your Player ID" diff --git a/docs/zh/unity/integration.md b/docs/zh/unity/integration.md index 0d3a007..12fa308 100644 --- a/docs/zh/unity/integration.md +++ b/docs/zh/unity/integration.md @@ -17,9 +17,9 @@ > - Android API 19+ > - iOS API 11+ -## 下载最新的SDK(6.3.10) +## 下载最新的SDK(6.3.11) -你可以点击这里下载[Unity插件](https://sdk-artifacts.yodo1.com/Yodo1Suit/6.3.10/Unity/Release/Yodo1Suit-6.3.10.unitypackage). +你可以点击这里下载[Unity插件](https://sdk-artifacts.yodo1.com/Yodo1Suit/6.3.11/Unity/Release/Yodo1Suit-6.3.11.unitypackage). ## iOS配置 @@ -35,9 +35,11 @@ `iCloud(Optional)`: 启用它意味着你将使用Yodo1的iCloud,这是可选的 -`Thinking AppId & Server URL(Optional)`: 使用Thinking service收集用户级数据 +`Thinking AppId(Optional)`: 使用 Thinking project 收集用户级数据 -`AppsFlyer(Optional)`: 使用AppsFlyer UA SDK +`Thinking AppIdNew(Optional)`: 使用 New Thinking project 收集用户级数据 + +`Adjust(Optional)`: 使用 Adjust UA SDK