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TerrainTile combined with WeightedRandom? #319
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You could check out the link below for an implementation of a Terrain Tile with Weighted Random Sprites, and adjust the Inspector's UX to suit your needs: |
Thank you, but i added it and when i reload my project all sprites are deleted in the tile. |
I updated the branch with a fix for that!
…On Thu, Nov 4, 2021 at 6:24 PM superfrantv ***@***.***> wrote:
Thank you, but i added it and when i reload my project all sprites are
deleted in the tile.
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Hello,
i need some help in scripting.
How can i optimized combine TerrainTile with WeightedRandom, i want a checkBox in the Inspector for the "Filled" Tile so add differend styles bassed on weightedrandom.
Thank you
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