Insights for FIRST Stronghold qualification and elimination matches.
Name | Type | Description | Notes |
---|---|---|---|
low_bar | list[float] | For the Low Bar - An array with three values, number of times damaged, number of opportunities to damage, and percentage. | |
a_cheval_de_frise | list[float] | For the Cheval De Frise - An array with three values, number of times damaged, number of opportunities to damage, and percentage. | |
a_portcullis | list[float] | For the Portcullis - An array with three values, number of times damaged, number of opportunities to damage, and percentage. | |
b_ramparts | list[float] | For the Ramparts - An array with three values, number of times damaged, number of opportunities to damage, and percentage. | |
b_moat | list[float] | For the Moat - An array with three values, number of times damaged, number of opportunities to damage, and percentage. | |
c_sally_port | list[float] | For the Sally Port - An array with three values, number of times damaged, number of opportunities to damage, and percentage. | |
c_drawbridge | list[float] | For the Drawbridge - An array with three values, number of times damaged, number of opportunities to damage, and percentage. | |
d_rough_terrain | list[float] | For the Rough Terrain - An array with three values, number of times damaged, number of opportunities to damage, and percentage. | |
d_rock_wall | list[float] | For the Rock Wall - An array with three values, number of times damaged, number of opportunities to damage, and percentage. | |
average_high_goals | float | Average number of high goals scored. | |
average_low_goals | float | Average number of low goals scored. | |
breaches | list[float] | An array with three values, number of times breached, number of opportunities to breach, and percentage. | |
scales | list[float] | An array with three values, number of times scaled, number of opportunities to scale, and percentage. | |
challenges | list[float] | An array with three values, number of times challenged, number of opportunities to challenge, and percentage. | |
captures | list[float] | An array with three values, number of times captured, number of opportunities to capture, and percentage. | |
average_win_score | float | Average winning score. | |
average_win_margin | float | Average margin of victory. | |
average_score | float | Average total score. | |
average_auto_score | float | Average autonomous score. | |
average_crossing_score | float | Average crossing score. | |
average_boulder_score | float | Average boulder score. | |
average_tower_score | float | Average tower score. | |
average_foul_score | float | Average foul score. | |
high_score | list[str] | An array with three values, high score, match key from the match with the high score, and the name of the match. |