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Was trying to get woodpecker to work with a 2d camera for the ui and a 3d camera for the game, so tried using RenderLayers and:
It looks like bevy_vello doesn't currently support RenderLayers: linebender/bevy_vello#58
it has a PR open for multi-camera support though, which seems blocked only by merge conflicts: linebender/bevy_vello#49
maybe related to/mergable with #13
The text was updated successfully, but these errors were encountered:
I rebased linebender/bevy_vello#68 for bevy_vello as that seemed to be the only blocker to merge
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renderlayers is now supported.
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Was trying to get woodpecker to work with a 2d camera for the ui and a 3d camera for the game, so tried using RenderLayers and:
It looks like bevy_vello doesn't currently support RenderLayers: linebender/bevy_vello#58
it has a PR open for multi-camera support though, which seems blocked only by merge conflicts: linebender/bevy_vello#49
maybe related to/mergable with #13
The text was updated successfully, but these errors were encountered: