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QoL Improvement: Auto-fill load conditions. #145

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Dajova opened this issue Nov 27, 2022 · 2 comments
Open

QoL Improvement: Auto-fill load conditions. #145

Dajova opened this issue Nov 27, 2022 · 2 comments
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enhancement New feature or request

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@Dajova
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Dajova commented Nov 27, 2022

Is your feature request related to a problem?

Something i've been frustrated with is the fact that i always have to type in if a specific spell is know or not (easier than to say searching for it in the talent dropdown menu, at least), just so it doesnt overlap with another bind on another build. I know you can manually type it in, but after doing it for like 10 spells per character, it gets tedious very fast.

Describe the solution you'd like

Simple. Make it auto-fill in the condition that matches the spellname you're editing by simply enabling the condition (or have a extra button beside it).

Describe alternatives you've considered

Another way to simplify it would be to do the same for "Zone Name" (autofill for the current zone) and "Player in group" (autofill your current target name).

Additional context

As for "Item equipped", you could also have a dropdown menu of every equipped item.

@Dajova Dajova added the enhancement New feature or request label Nov 27, 2022
@jermoo
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jermoo commented Dec 16, 2022

Could you give a bit more detail on what you mean by "conditional"? Expand it out in detail, please.

@Snakybo
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Snakybo commented Sep 5, 2024

The talent condition has an auto-completion now, which should be the main offender. I'm not a huge fan of prefilling other text-based inputs as they persist even when you disable the condition, and it could be weird if you enable the option and a seemingly random zone is prefilled in.

Auto-completion for the item equipped condition which includes a dropdown with all items in your bag is an interesting one, I'll have a pass at that :)

@Snakybo Snakybo self-assigned this Sep 5, 2024
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