Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Teamwork] Byzantine castle HP overflow and trade carts getting stuck #29

Open
Anonymonous opened this issue Dec 19, 2022 · 0 comments
Open

Comments

@Anonymonous
Copy link

Byzantine castle HP overflow occurs with 4 byzantine players or with 3 byzantine players and a fourth with hoardings and architecture. Easy fix would be to add hoardings to the banned shared tech list as that'll prevent the overflow from ever happening while still leaving Byzantines with the highest castle HP.

Trade carts keep getting stuck at the periphery of the market. Happens in every game once caravan is researched by 4 players. This needs some kind of collision avoidance. Haven't tested trade cogs or interactions with caravanserais. Easiest fix would be to make the market walkable. Well, I don't actually know how difficult that would be to script in TBH. Perhaps make only the center solid and leave the peripheries walkable? Either way, this would fix the problem without changing gameplay too much like making making trade carts themselves phase through each other. Docks and trade cogs probably need the same treatment but I haven't tested this...

Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant