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Copy pathy_setup.ino
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y_setup.ino
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void setup() {
pinMode(SWITCH, INPUT);
Serial.begin(9600);
matrix.begin();
// draw the basic game setup
matrix.fillScreen(BLACK);
// bucket
matrix.drawLine(1, 5, 1, 22, GRAY);
matrix.drawLine(12, 5, 12, 22, GRAY);
matrix.drawLine(2, 22, 11, 22, GRAY);
// preview box for next item
matrix.drawLine(20, 3, 25, 3, GRAY);
matrix.drawLine(20, 8, 25, 8, GRAY);
matrix.drawLine(20, 4, 20, 7, GRAY);
matrix.drawLine(25, 4, 25, 7, GRAY);
// lv (= level)
matrix.drawLine(14, 10, 14, 15, GRAY);
matrix.drawLine(16, 12, 16, 15, GRAY);
matrix.drawLine(18, 12, 18, 13, GRAY);
matrix.drawPixel(17, 14, GRAY);
// ln (= lines)
matrix.drawLine(14, 17, 14, 22, GRAY);
matrix.drawLine(16, 19, 16, 22, GRAY);
matrix.drawLine(18, 20, 18, 22, GRAY);
matrix.drawPixel(17, 19, GRAY);
// pt (= points)
matrix.drawLine(1, 25, 1, 29, GRAY);
matrix.drawPixel(2, 25, GRAY);
matrix.drawLine(2, 27, 3, 26, GRAY);
matrix.drawLine(5, 25, 5, 28, GRAY);
matrix.drawPixel(6, 26, GRAY);
matrix.drawPixel(6, 29, GRAY);
// initialize scores etc.
reset();
// and start dropping the first tetromino
get_next_tetromino();
tetr_type = next_tetr_type;
tetr_color = next_tetr_color;
get_next_tetromino();
preview_tetromino();
drop_tetromino();
}