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Threads.cs
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#region Copyright
//
// Copyright (c) Phoenix Contact GmbH & Co. KG. All rights reserved.
// Licensed under the MIT. See LICENSE file in the project root for full license information.
//
#endregion Copyright
using Iec61131.Engineering.Prototypes.Methods;
using Iec61131.Engineering.Prototypes.Types;
using Iec61131.Engineering.Prototypes.Variables;
using System.Threading;
namespace ExampleLib
{
[FunctionBlock]
public class Threads
{
[InOut]
public bool startThread;
[Input]
public short setPrio;
[Initialization]
public void __Init()
{
//
// TODO: Initialize the variables of the function block here
//
}
[Execution]
public void __Process()
{
if (startThread)
{
// Create the thread object, passing in the
// serverObject.StaticMethod method using a
// ThreadStart delegate.
Thread StaticCaller = new Thread(
new ThreadStart(ServerClass.ThreadBody));
switch (setPrio)
{
case 100:
StaticCaller.Priority = ThreadPriority.Lowest;
StaticCaller.Name = "cs_lowest";
break;
case 101:
StaticCaller.Priority = ThreadPriority.BelowNormal;
StaticCaller.Name = "cs_bnormal";
break;
case 102:
StaticCaller.Priority = ThreadPriority.Normal;
StaticCaller.Name = "cs_normal";
break;
case 103:
StaticCaller.Priority = ThreadPriority.AboveNormal;
StaticCaller.Name = "cs_anormal";
break;
case 104:
StaticCaller.Priority = ThreadPriority.Highest;
StaticCaller.Name = "cs_higest";
break;
default:
// It is possible to cast integers from 0-99 as
// ThreadPriority. Like in C++ its not recommended
// to run threads in higher priority.
StaticCaller.Priority = (ThreadPriority)setPrio;
StaticCaller.Name = "cs_prio" + setPrio;
break;
}
StaticCaller.Start();
startThread = false;
}
}
}
public class ServerClass
{
public static void ThreadBody()
{
int a = 0;
int b = 1;
int n = 300000;
// In N steps compute Fibonacci sequence iteratively.
for (int i = 0; i < n; i++)
{
int temp = a;
a = b;
b = temp + b;
}
// Pause for a moment to provide a delay to make
// threads more apparent.
Thread.Sleep(60000);
}
}
}