-
Notifications
You must be signed in to change notification settings - Fork 18
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Action 0x16 how to recognize the game object? #107
Comments
how to convert dword object to string object? |
Work for ObjectId to unit type has been done here: https://github.com/jblanchette/wc3v
Those questions are impossible to answer with just a replay file. |
Is it possible to find out which item was sold? |
Only player shops and neutral shops can be tracked reasonably. There's
some tricks to the position as you mentioned
Items from camps or something spawned from rng need to have the whole rng
system cracked - which afaik nobody has done
It's possible to do since the game does it. But it'll take a lot recreating
game events and objects exactly in sequence (probably)
…On Tue, Jul 4, 2023, 2:45 PM krot3232 ***@***.***> wrote:
Is it possible to find out which item was sold?
when the object is laid out there the coordinates of the integer item
is it possible to find out by the integer item of the string item
—
Reply to this email directly, view it on GitHub
<#107 (comment)>, or
unsubscribe
<https://github.com/notifications/unsubscribe-auth/ABSLCLMHIEEYVNXNU5HLWSDXORQFVANCNFSM6AAAAAAYLBPGUY>
.
You are receiving this because you are subscribed to this thread.Message
ID: ***@***.***>
|
Player auto-attacks multiple heroes, replay is the last thing I see Action 0x16
ObjectID1 61,55,0,0, ObjectID2 223,57,0,0
ObjectID1 31,30,0,0, ObjectID2 237,57,0,0
How to find out what it is by ObjectID1?
find trigger or Unit, Building, Area
How to determine how many heroes killed enemies?
Is it possible to know the triggers of everything that happens?
The text was updated successfully, but these errors were encountered: