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Action 0x16 how to recognize the game object? #107

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krot3232 opened this issue May 22, 2023 · 4 comments
Open

Action 0x16 how to recognize the game object? #107

krot3232 opened this issue May 22, 2023 · 4 comments

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@krot3232
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krot3232 commented May 22, 2023

Player auto-attacks multiple heroes, replay is the last thing I see Action 0x16
ObjectID1 61,55,0,0, ObjectID2 223,57,0,0
ObjectID1 31,30,0,0, ObjectID2 237,57,0,0
How to find out what it is by ObjectID1?
find trigger or Unit, Building, Area
How to determine how many heroes killed enemies?
Is it possible to know the triggers of everything that happens?

@krot3232
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how to convert dword object to string object?
find out who is attacking, what is selling?

@PBug90
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PBug90 commented Jun 21, 2023

Work for ObjectId to unit type has been done here: https://github.com/jblanchette/wc3v
Especially the docs give some insight here: https://github.com/jblanchette/wc3v/blob/master/docs/DESIGN.md

find trigger or Unit, Building, Area
How to determine how many heroes killed enemies?
Is it possible to know the triggers of everything that happens?

Those questions are impossible to answer with just a replay file.

@krot3232
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krot3232 commented Jul 4, 2023

Is it possible to find out which item was sold?
when the object is laid out there the coordinates of the integer item
is it possible to find out by the integer item of the string item

@jblanchette
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jblanchette commented Jul 4, 2023 via email

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