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openal causes SIGSEGV on "crash" #108
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in RBDoom3BFG I don't get that error:
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So you're surprised that the game crashes when you crash it? |
I am not surprised by that, it should come down cleanly as the sig_handler it wont happen on rbdoom3 as their assets have sounds playing from On Tue, Jul 19, 2016 at 5:39 PM, Daniel Gibson [email protected]
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those this happen to do with "com_smp" ? |
...
entered "developer 1" and "crash" on the console:
as expected. But later:
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