Releases: Nexus-Mods/Vortex
1.11.2-beta
- Hotfix for BA2 archive check
- Loot updated to 0.22.4
1.11.1-beta
Small hotfix for Fallout 4 Next Gen update to support new archive version and Epic Games Launcher.
Full Changelog
- (FBLO) Fixed re-render issue when enabling/disabling mod entries
- (Fallout 4) Epic Games Launcher support
- (Fallout 4) Support new BA2 archive headers
- libloot updated to 0.22.3-14
1.11.0-beta
Comparison of patches and installer choices now takes place during collection installation. Vortex now compares the options the user selected for the currently installed mod against those packaged by the curator of the collection they are downloading.
We've put in a lot of work to make the File-Based Load Ordering more performant in the core app with a lot of the feedback coming from the Baldur's Gate 3 community. We've had to wait to push the game extension update until the core was ready but we now have a more performant load ordering, PAK file reading, caching etc. Along with these changes, collection installations are now quicker because of it.
Our update workflow has been overhauled with rewritten notifications, added info dialogs when swapping update channels as well as turned off force download of updates (unless they are hotfixes and need to be pushed out for security\stability reasons).
All of these changes have been tested in house for several weeks but still may not be perfect - it is a beta after all! As soon as these updates are confirmed to be stable then this update go out to everyone.
Full Changelog
- New update workflow to better communicate What's New, minimize auto downloading (unless critical hotfixes) and more information when swapping update channels. Fixes #15363
- (API) Fixed performance degradation when downloading collections for games that use the file based load order system. Fixes #15395
- (Stardew) Fixed SMAPI update notification appearing while managing other games
- (Collections) Added comparison of patches, installer choices, hashes when installing. Fixes #15396
- (Collections) Updated styles to fix update changelog bounds
- (Collections) Better logging when profile switching
- (Collections) Fixed rare crash where game version was being compared
- (Collections) Improved error handling when displaying instructions. Fixes #14570
- (Collections) Instructions textarea now fills available space. Fixes #15394
- (Collections) Override overflow now scrolls vertically
- (BepInEx) Fixed download issues caused by package resolution applying the new archive format to 5.x.x versions of BepInEx
- (Dependency Management) Suppress error report when user cancels purge
- (Dependency Management) Fixed file overrides being cleared when switching to an empty profile
- (Dependency Management) Fixed rare issue where it was possible for mods to fail deploying certain types
- (Plugin Management) Fixed long delays when ascertaining if a plugin is marked light
- (Baldur's Gate 3) Performance improvements when installing collections and using LSLib
- (Baldur's Gate 3) Added caching to PAK reading
- (Baldur's Gate 3) Added a better .NET error catch and shows a fix dialog. Fixes #15391
- (Announcements) Restyled announcement dashlet
- (Mod Management) Underscores in archive names no longer cause installation issues. Fixes #15334
- (Theme) Fixed layout issues with Contrast and Compact theme
- (Theme) Added a Classic theme that uses the old colors
- Updated Log format
- Updated dev bootstrap script
- Updated Electron and Node
1.10.8
Hotfix for redundant file overrides not being removed and making sure the redundant mods notification is completely gone
Full Changelog
- Fixed error when accessing conflicts before conflict calculation completed
- Fixed another instance where redundant file overrides were not being removed
- Fixed preview not working in override editor
1.10.7
Hotfix to help users with individual file rules causing a purge loop
Full Changelog
- Fixed redundant mods notification raised incorrectly
- Fixed redundant file override test removing entries incorrectly (or not removing them at all)
- Fixed manually created file overrides not saved upon restart
- Fixed purge event executed needlessly when no mod type conflicts are detected
1.10.6
- Fixed inability to determine conflicts on startup (race condition)
1.10.5
- Fixed erroneously attempting to add fileOverrides to a disabled mod
- Fixed attempts to iterate through invalid fileOverrides (causing the .includes error)
1.10.4
- Fixed crash if fileOverrides are undefined for a mod instance
1.10.2
1.10.1
- Fixed styles throughout
- Fixed hanging renderer thread when executing inter-thread actions (#15185)
- (BG3) Fixed info.json conflicts
- (Collections) Improved styles for button states
- (Collections) Improved version mismatch dialog
- (Collections) Improved collection health downvote dialog
- (Collections) Allow curator to recommend using new profile on collection install
- (Collections) 12-hour delay from installing to voting is now based on install being finished
- (Collections) Game Version displayed in health rating
- (Dependency Manager) Fixed file conflicts not being detected across modtypes
- Fixed styles on table multi row select
- Fixed sorting on Add Mods to Collection dialog
- Updated styles for modals
- (SkyVR) Fixed error when attempting to find EslEnabler
- (Xbox) Fixed crash when attempting to detect xbox manifests during game installation and/or when xbox game store did not clear the game folders correctly.
- .NET check fail has updated text to match Microsoft's naming scheme as well as more accurately reflect what is needed and why
- (Script Extender) Fixed premium download journey
- (Palworld) Game stub added
- (Gamebryo) Zlib updated to 1.3.1