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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Node",
"class": "ForecastRequest",
"language": "GDScript",
"path": "res://services/forecast_request.gd"
}, {
"base": "Node",
"class": "GeoIPRequest",
"language": "GDScript",
"path": "res://services/geoip_request.gd"
} ]
_global_script_class_icons={
"ForecastRequest": "",
"GeoIPRequest": ""
}
[application]
config/name="Godot Clock"
run/main_scene="res://Main.tscn"
run/low_processor_mode=true
config/icon="res://icons/breeze/preferences-system-time.svg"
[autoload]
Globals="*res://autoloads/globals.gd"
Weather="*res://autoloads/weather.gd"
[display]
window/size/width=960
window/size/height=540
window/size/resizable=false
window/size/always_on_top=true
window/dpi/allow_hidpi=true
window/energy_saving/keep_screen_on=false
window/stretch/mode="2d"
window/stretch/aspect="expand"
[filesystem]
import/fbx/use_fbx=false
[gui]
common/drop_mouse_on_gui_input_disabled=true
theme/use_hidpi=true
[locale]
translations=PoolStringArray( "res://locale/es.mo", "res://locale/en.mo" )
locale_filter=[ 0, [ "en", "es" ] ]
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
quality/driver/fallback_to_gles2=true
vram_compression/import_etc=true
vram_compression/import_etc2=false
2d/options/use_software_skinning=false
quality/depth/hdr=false
environment/default_environment="res://default_env.tres"