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You'll need to ensure you modify the gameflow json file to remove injections that aren't relevant; the default gameflow is configured to target the original level files. So here in particular there is an injection that fixes the wolf eyes in Caves, but that's not applicable to the layout of the texture pages in a custom level, so you get an odd result like this. In general, any injection that is OG-level specific will produce unknown results in a custom level.
There is more information on the injection system below, and what each file changes.
Still in Nordic Adventure, there are a few minor texturing glitches.
How it should look:
How it actually looks
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