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Is your issue present in the latest beta/pre-release?
This issue is present in the latest pre-release
Describe the Bug
I have 2 Sunshine servers in my home network, and I connect to them both via Moonlight. The issue is that, since a few days, one of the servers has a lot of dropped frames, when connecting to it from my iPhone via 5G/Tailscale. Connecting to the other server via 5G/Tailscale is not an issue, everything works as expected.
So I don't think it's an iPhone issue or a cellular connection issue, as then I would expect it to happen on the other server as well.
Also, connecting to the server using WiFi/Tailscale works fine.
It seems to be a specific issue using 5G and that server setup.
Expected Behavior
No response
Additional Context
The issue is more clear when only showing the desktop, there seems to be less dropped frames when a window is open. But there a still lots of dropped frames.
Host Operating System
Windows
Operating System Version
10.0.26100 Build 26100
Architecture
amd64/x86_64
Sunshine commit or version
v2025.130.210222
Package
Windows - installer (recommended)
GPU Type
AMD
GPU Model
AMD Radeon RX 6750 XT
GPU Driver/Mesa Version
24.12.1
Capture Method
None
Config
Apps
Relevant log output
Not sure what would be relevant log output, I can't attached the full log here (too big). If somebody can specify what is needed, I will update the issue.
The text was updated successfully, but these errors were encountered:
MoTeB-BE
changed the title
Dropped frames on one of two shunshine servers
Dropped frames on one of two Sunshine servers
Jan 31, 2025
Is there an existing issue for this?
Is your issue described in the documentation?
Is your issue present in the latest beta/pre-release?
This issue is present in the latest pre-release
Describe the Bug
I have 2 Sunshine servers in my home network, and I connect to them both via Moonlight. The issue is that, since a few days, one of the servers has a lot of dropped frames, when connecting to it from my iPhone via 5G/Tailscale. Connecting to the other server via 5G/Tailscale is not an issue, everything works as expected.
So I don't think it's an iPhone issue or a cellular connection issue, as then I would expect it to happen on the other server as well.
Also, connecting to the server using WiFi/Tailscale works fine.
It seems to be a specific issue using 5G and that server setup.
Expected Behavior
No response
Additional Context
The issue is more clear when only showing the desktop, there seems to be less dropped frames when a window is open. But there a still lots of dropped frames.
Host Operating System
Windows
Operating System Version
10.0.26100 Build 26100
Architecture
amd64/x86_64
Sunshine commit or version
v2025.130.210222
Package
Windows - installer (recommended)
GPU Type
AMD
GPU Model
AMD Radeon RX 6750 XT
GPU Driver/Mesa Version
24.12.1
Capture Method
None
Config
Apps
Relevant log output
Not sure what would be relevant log output, I can't attached the full log here (too big). If somebody can specify what is needed, I will update the issue.
The text was updated successfully, but these errors were encountered: