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Update project to version 0.11.0
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AUTHORS

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Alain Duron <[email protected]>
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Quentin Quadrat <[email protected]>
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Contributors:
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Thanks to contributors:
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Raphipod (docs, fixes, Windows)
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Daniel Sanche (javascript injection, fixes)
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BlayTheNinth (portage to Godot 4.2)
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pixaline (Routing audio)
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eliopark-nsusla (modifiers for mouse events)
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eliopark-nsusla (multithreading for dirty texture regsions, modifiers for mouse events, Windows compilation)
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rpaciorek (suppressing LD_LIBRARY_PATH)

ChangeLog

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Version 0.11.0:
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* Update CEF version to 128.
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* Update script to use by default Godot version 4.3.
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* Update script for accepting Godot git tag.
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* Fix infinite loop callback on_page_failed_loading.
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* Fix Windows compilation (openmp).
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* Fix debuging CEF was always rejected.
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* Add get_pixel_color function.
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* Add dummy plugin gd/cfg files (to be seen by the plugin manager).
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* Show SHA1 of cloned Godot
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Version 0.10.0:
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* No longer to export LD_LIBRARY_PATH
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* API: Get HTML content, WIP Adding copy/paste commands.

addons/gdcef/plugin.cfg

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[plugin]
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name="GDCEF"
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description="Chromium Embedded Framework Webview for Godot 4"
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description="Chromium Embedded Framework Webview for Godot >= 4.2"
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author="Quentin QUADRAT <[email protected]>"
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version="0.10.0"
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version="0.11.0"
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script="plugin.gd"

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