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Cataclysm - Finish Implementing Explosives system #32

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LambdaSix opened this issue Oct 19, 2018 · 0 comments
Open
3 tasks

Cataclysm - Finish Implementing Explosives system #32

LambdaSix opened this issue Oct 19, 2018 · 0 comments

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@LambdaSix
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The explosives system should support:

  • Concussive
    Damage is dealt as Bludgeoning/Bash and is a function of the pressure front/shockwave from the device

  • Fragmentation
    Damage is dealt as Slashing/Cut and is a a simplified simulation of an expanding point cloud from the origin, with Velocity & Density decreasing, density & velocity define damage dealt.

  • Incendiary
    Separate code system but related, spreads fire in a radius around the impact point based on the volume of flammable material contained in the device. Benefits from Cataclysm - Expand Materials system #31.

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