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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>My GitHub Stars</title>
</head>
<body>
<h1>My GitHub Stars</h1>
<div id="content">
<h1>Awesome Stars <a href="https://github.com/sindresorhus/awesome"><img src="https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg" alt="Awesome"></a></h1>
<blockquote>
<p>A curated list of my GitHub stars! Generated by <a href="https://github.com/abhijithvijayan/stargazed">stargazed</a></p>
</blockquote>
<p><img src="https://img.shields.io/badge/Total-1791-green.svg" alt="Total">
<img src="https://img.shields.io/badge/Updated-31--1--2025-blue.svg" alt="Updated"></p>
<h2>🏠 Contents</h2>
<ul>
<li><a href="#aspnet">ASP.NET (1)</a></li>
<li><a href="#c">C (27)</a></li>
<li><a href="#c-1">C# (16)</a></li>
<li><a href="#c-2">C++ (98)</a></li>
<li><a href="#cmake">CMake (1)</a></li>
<li><a href="#css">CSS (11)</a></li>
<li><a href="#coffeescript">CoffeeScript (1)</a></li>
<li><a href="#coq">Coq (1)</a></li>
<li><a href="#cuda">Cuda (4)</a></li>
<li><a href="#cython">Cython (1)</a></li>
<li><a href="#dart">Dart (1)</a></li>
<li><a href="#dockerfile">Dockerfile (1)</a></li>
<li><a href="#forth">Forth (1)</a></li>
<li><a href="#g-code">G-code (1)</a></li>
<li><a href="#glsl">GLSL (14)</a></li>
<li><a href="#go">Go (12)</a></li>
<li><a href="#hlsl">HLSL (1)</a></li>
<li><a href="#html">HTML (40)</a></li>
<li><a href="#haxe">Haxe (3)</a></li>
<li><a href="#java">Java (5)</a></li>
<li><a href="#javascript">JavaScript (363)</a></li>
<li><a href="#julia">Julia (1)</a></li>
<li><a href="#jupyter-notebook">Jupyter Notebook (103)</a></li>
<li><a href="#kotlin">Kotlin (1)</a></li>
<li><a href="#llvm">LLVM (1)</a></li>
<li><a href="#lua">Lua (1)</a></li>
<li><a href="#matlab">MATLAB (3)</a></li>
<li><a href="#mdx">MDX (2)</a></li>
<li><a href="#mathematica">Mathematica (3)</a></li>
<li><a href="#matlab-1">Matlab (1)</a></li>
<li><a href="#metal">Metal (1)</a></li>
<li><a href="#objective-c">Objective-C (4)</a></li>
<li><a href="#objective-c-1">Objective-C++ (1)</a></li>
<li><a href="#others">Others (114)</a></li>
<li><a href="#php">PHP (1)</a></li>
<li><a href="#plpgsql">PLpgSQL (1)</a></li>
<li><a href="#processing">Processing (3)</a></li>
<li><a href="#python">Python (681)</a></li>
<li><a href="#r">R (2)</a></li>
<li><a href="#rpc">RPC (1)</a></li>
<li><a href="#roff">Roff (3)</a></li>
<li><a href="#ruby">Ruby (2)</a></li>
<li><a href="#rust">Rust (9)</a></li>
<li><a href="#scss">SCSS (1)</a></li>
<li><a href="#scala">Scala (5)</a></li>
<li><a href="#shaderlab">ShaderLab (1)</a></li>
<li><a href="#shell">Shell (10)</a></li>
<li><a href="#svelte">Svelte (4)</a></li>
<li><a href="#swift">Swift (39)</a></li>
<li><a href="#tex">TeX (4)</a></li>
<li><a href="#typescript">TypeScript (175)</a></li>
<li><a href="#vue">Vue (9)</a></li>
<li><a href="#yaml">YAML (1)</a></li>
</ul>
<h2>ASP.NET</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/CryptoAvatarsOfficial/ca-app-avatarwebcam-release">ca-app-avatarwebcam-release</a> | Avatar.Webcam is a virtual camera software that allows you to use your VRM avatar in any video call in a easy way. | CryptoAvatarsOfficial | 5 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>C</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/ScanNet/ScanNet">ScanNet</a> | | ScanNet | 1882 |
| 2 | <a href="https://github.com/BasedHardware/omi">omi</a> | AI wearables | BasedHardware | 4059 |
| 3 | <a href="https://github.com/ggerganov/font-rasterizer">font-rasterizer</a> | Simple TTF rasterizer | ggerganov | 11 |
| 4 | <a href="https://github.com/ggerganov/ggweb">ggweb</a> | Template for C++ GUI apps that can run in the browser | ggerganov | 230 |
| 5 | <a href="https://github.com/stackgl/headless-gl">headless-gl</a> | 🎃 Windowless WebGL for node.js | stackgl | 1780 |
| 6 | <a href="https://github.com/amirpavlo/YASP">YASP</a> | Yet Another Speech Parser (YASP), uses pocketsphinx to parse speech and output a JSON file describing the timing | amirpavlo | 16 |
| 7 | <a href="https://github.com/floooh/sokol">sokol</a> | minimal cross-platform standalone C headers | floooh | 7667 |
| 8 | <a href="https://github.com/MmgTools/mmg">mmg</a> | open source software for bidimensional and tridimensional remeshing | MmgTools | 384 |
| 9 | <a href="https://github.com/GPUOpen-Effects/FidelityFX-Denoiser">FidelityFX-Denoiser</a> | FidelityFX Denoiser | GPUOpen-Effects | 142 |
| 10 | <a href="https://github.com/kingToolbox/WindTerm">WindTerm</a> | A professional cross-platform SSH/Sftp/Shell/Telnet/Tmux/Serial terminal. | kingToolbox | 24807 |
| 11 | <a href="https://github.com/ImageMagick/ImageMagick">ImageMagick</a> | ImageMagick is a powerful, open-source software suite for creating, editing, converting, and manipulating images in over 200 formats. Ideal for web developers, graphic designers, and researchers, it offers versatile tools for image processing, including batch processing, format conversion, and complex image transformations. | ImageMagick | 12696 |
| 12 | <a href="https://github.com/detomon/bitmap-outliner">bitmap-outliner</a> | This algorithm converts a bitmap image to vector paths enclosing the pixel groups | detomon | 11 |
| 13 | <a href="https://github.com/dariomanesku/cmftStudio">cmftStudio</a> | cmftStudio - GUI counterpart for: | dariomanesku | 1272 |
| 14 | <a href="https://github.com/dariomanesku/cmft">cmft</a> | Cross-platform open-source command-line cubemap filtering tool. | dariomanesku | 833 |
| 15 | <a href="https://github.com/andrewwillmott/colour-blind-luts">colour-blind-luts</a> | Code for simulating and correcting for various types of colour blindness, and generating LUTs for same | andrewwillmott | 65 |
| 16 | <a href="https://github.com/trholding/llama2.c">llama2.c</a> | Llama 2 Everywhere (L2E) | trholding | 1507 |
| 17 | <a href="https://github.com/terryky/tflite_gles_app">tflite_gles_app</a> | GPU accelerated deep learning inference applications for RaspberryPi / JetsonNano / Linux PC using TensorflowLite GPUDelegate / TensorRT | terryky | 500 |
| 18 | <a href="https://github.com/antimatter15/AlpacaChat">AlpacaChat</a> | A Swift library that runs Alpaca prediction locally to implement ChatGPT like app on Apple platform devices. | antimatter15 | 94 |
| 19 | <a href="https://github.com/nginx/unit">unit</a> | NGINX Unit - universal web app server - a lightweight and versatile open source server that simplifies the application stack by natively executing application code across eight different programming language runtimes. | nginx | 5440 |
| 20 | <a href="https://github.com/fogleman/hmm">hmm</a> | Heightmap meshing utility. | fogleman | 581 |
| 21 | <a href="https://github.com/memononen/nanovg">nanovg</a> | Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations. | memononen | 5262 |
| 22 | <a href="https://github.com/blodow/realtime_urdf_filter">realtime_urdf_filter</a> | ROS package that can filter geometry defined in URDF models from Kinect depth images. Can also preprocess data for the OpenNI tracker, to remove backgrounds, robots etc. | blodow | 95 |
| 23 | <a href="https://github.com/JimmyDaSilva/realtime_urdf_filter">realtime_urdf_filter</a> | ROS package that can filter geometry defined in URDF models from Kinect depth images. Can also preprocess data for the OpenNI tracker, to remove backgrounds, robots etc. | JimmyDaSilva | 9 |
| 24 | <a href="https://github.com/libusb/libusb">libusb</a> | A cross-platform library to access USB devices | libusb | 5430 |
| 25 | <a href="https://github.com/cosinekitty/astronomy">astronomy</a> | Astronomy Engine: multi-language calculation of Sun, Moon, and planet positions. Predicts lunar phases, eclipses, transits, oppositions, conjunctions, equinoxes, solstices, rise/set times, and other events. Provides vector and angular coordinate transforms among equatorial, ecliptic, horizontal, and galactic orientations. | cosinekitty | 541 |
| 26 | <a href="https://github.com/marek-simonik/record3d">record3d</a> | Accompanying library for the Record3D iOS app (<a href="https://record3d.app/">https://record3d.app/</a>). Allows you to receive RGBD stream from iOS devices with TrueDepth camera(s). | marek-simonik | 409 |
| 27 | <a href="https://github.com/BleepLabs/dadageek-April-21">dadageek-April-21</a> | Code and notes for "Making Synths with Arduino" course starting April 19 2021 | BleepLabs | 10 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>C#</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/avatarsdk/metaperson-loader-unity">metaperson-loader-unity</a> | Package to load MetaPerson avatars in Unity | avatarsdk | 10 |
| 2 | <a href="https://github.com/algomystic/TheParallaxView">TheParallaxView</a> | Depth illusion by 3D head tracking on iPhone X | algomystic | 708 |
| 3 | <a href="https://github.com/Stability-AI/StableSwarmUI">StableSwarmUI</a> | StableSwarmUI, A Modular Stable Diffusion Web-User-Interface, with an emphasis on making powertools easily accessible, high performance, and extensibility. | Stability-AI | 4679 |
| 4 | <a href="https://github.com/keijiro/SplatVFX">SplatVFX</a> | 3D Gaussian Splatting with Unity VFX Graph | keijiro | 475 |
| 5 | <a href="https://github.com/Azure-Samples/cognitive-services-speech-sdk">cognitive-services-speech-sdk</a> | Sample code for the Microsoft Cognitive Services Speech SDK | Azure-Samples | 3037 |
| 6 | <a href="https://github.com/hai-vr/combo-gesture-expressions-av3">combo-gesture-expressions-av3</a> | Attach face expressions to hand gestures, and make it react to Avatars 3.0's features, including Contacts, PhysBones and OSC. | hai-vr | 299 |
| 7 | <a href="https://github.com/Danial-Kord/DigiHuman">DigiHuman</a> | Automatic 3D Character animation using Pose Estimation and Landmark Generation techniques | Danial-Kord | 503 |
| 8 | <a href="https://github.com/bghgary/glTF-Asset-Generator">glTF-Asset-Generator</a> | Tool for generating various glTF assets for importer validation | bghgary | 17 |
| 9 | <a href="https://github.com/GarrettGunnell/Pixel-Sorting">Pixel-Sorting</a> | A "real time" pixel sorter for Unity | GarrettGunnell | 207 |
| 10 | <a href="https://github.com/Unity-Technologies/com.unity.demoteam.hair">com.unity.demoteam.hair</a> | An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity. | Unity-Technologies | 768 |
| 11 | <a href="https://github.com/scrtwpns/mixbox">mixbox</a> | Mixbox is a library for natural color mixing based on real pigments. | scrtwpns | 3101 |
| 12 | <a href="https://github.com/LogicReinc/LogicReinc.BlendFarm">LogicReinc.BlendFarm</a> | A stand-alone Blender Network Renderer | LogicReinc | 470 |
| 13 | <a href="https://github.com/prefrontalcortex/UnityGLTF">UnityGLTF</a> | Runtime GLTF Loader for Unity3D | prefrontalcortex | 163 |
| 14 | <a href="https://github.com/tooll3/t3">t3</a> | Tooll 3 is an open source software to create realtime motion graphics. | tooll3 | 3583 |
| 15 | <a href="https://github.com/KhronosGroup/glTF-Asset-Generator">glTF-Asset-Generator</a> | Tool for generating various glTF assets for importer validation | KhronosGroup | 163 |
| 16 | <a href="https://github.com/Sorumi/UnityRayTracingGem">UnityRayTracingGem</a> | 💎 Ray tracing gem shader for Unity | Sorumi | 238 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>C++</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/stitchEm/stitchEm">stitchEm</a> | Vahana VR & VideoStitch Studio: software to create immersive 360° VR video, live and in post-production | stitchEm | 295 |
| 2 | <a href="https://github.com/bytedance/effective_transformer">effective_transformer</a> | Running BERT without Padding | bytedance | 468 |
| 3 | <a href="https://github.com/Zielon/INSTA">INSTA</a> | INSTA - Instant Volumetric Head Avatars [CVPR2023] | Zielon | 466 |
| 4 | <a href="https://github.com/wdas/brdf">brdf</a> | BRDF Explorer | wdas | 2136 |
| 5 | <a href="https://github.com/PandoraPFA/PandoraSDK">PandoraSDK</a> | Powerful Software Development Kit for pattern recognition algorithms | PandoraPFA | 7 |
| 6 | <a href="https://github.com/PABannier/bark.cpp">bark.cpp</a> | Suno AI's Bark model in C/C++ for fast text-to-speech generation | PABannier | 767 |
| 7 | <a href="https://github.com/ggerganov/stable-diffusion.cpp">stable-diffusion.cpp</a> | Stable Diffusion in pure C/C++ | ggerganov | 60 |
| 8 | <a href="https://github.com/ggerganov/hnterm">hnterm</a> | :page_with_curl: Hacker News in the terminal | ggerganov | 268 |
| 9 | <a href="https://github.com/ggerganov/llama.cpp">llama.cpp</a> | LLM inference in C/C++ | ggerganov | 72336 |
| 10 | <a href="https://github.com/ggerganov/whisper.cpp">whisper.cpp</a> | Port of OpenAI's Whisper model in C/C++ | ggerganov | 37236 |
| 11 | <a href="https://github.com/ggerganov/ggmorse">ggmorse</a> | Morse code decoding library | ggerganov | 244 |
| 12 | <a href="https://github.com/Tw1ddle/geometrize">geometrize</a> | :white_square_button: Geometrize is a desktop app that geometrizes images into geometric primitives | Tw1ddle | 1975 |
| 13 | <a href="https://github.com/facebookresearch/habitat-sim">habitat-sim</a> | A flexible, high-performance 3D simulator for Embodied AI research. | facebookresearch | 2758 |
| 14 | <a href="https://github.com/rogersce/cnpy">cnpy</a> | library to read/write .npy and .npz files in C/C++ | rogersce | 1358 |
| 15 | <a href="https://github.com/POV-Ray/povray">povray</a> | The Persistence of Vision Raytracer (POV-Ray) | POV-Ray | 1392 |
| 16 | <a href="https://github.com/AcademySoftwareFoundation/openvdb">openvdb</a> | OpenVDB - Sparse volume data structure and tools | AcademySoftwareFoundation | 2820 |
| 17 | <a href="https://github.com/KhronosGroup/glslang">glslang</a> | Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator. | KhronosGroup | 3157 |
| 18 | <a href="https://github.com/johnhable/fw-public">fw-public</a> | Public source code from Filmic Worlds, LLC. | johnhable | 143 |
| 19 | <a href="https://github.com/floooh/cimgui-sokol-starterkit">cimgui-sokol-starterkit</a> | A minimal self-contained Dear ImGui starter project for Windows, Linux and macOS. | floooh | 234 |
| 20 | <a href="https://github.com/hugoam/kiui">kiui</a> | Auto-layout Ui library, lightweight, skinnable and system agnostic, with an OpenGL backend | hugoam | 750 |
| 21 | <a href="https://github.com/hugoam/two">two</a> | c++ toolkit for rapid development of live graphical apps and games | hugoam | 1678 |
| 22 | <a href="https://github.com/elalish/manifold">manifold</a> | Geometry library for topological robustness | elalish | 1146 |
| 23 | <a href="https://github.com/hjwdzh/QuadriFlow">QuadriFlow</a> | QuadriFlow: A Scalable and Robust Method for Quadrangulation | hjwdzh | 700 |
| 24 | <a href="https://github.com/hjwdzh/Manifold">Manifold</a> | Convert any Triangle Mesh to Watertight Manifold | hjwdzh | 625 |
| 25 | <a href="https://github.com/arplaboratory/learning-to-fly">learning-to-fly</a> | Training transferable end-to-end quadrotor control policies on a laptop in 18 seconds. | arplaboratory | 481 |
| 26 | <a href="https://github.com/mitsuba-renderer/mitsuba">mitsuba</a> | Mitsuba renderer main repository | mitsuba-renderer | 1062 |
| 27 | <a href="https://github.com/meistdan/pmdas">pmdas</a> | | meistdan | 15 |
| 28 | <a href="https://github.com/nmwsharp/gc-polyscope-project-template">gc-polyscope-project-template</a> | A template project to get started with geometry-central and Polyscope. | nmwsharp | 53 |
| 29 | <a href="https://github.com/ml-explore/mlx-data">mlx-data</a> | Efficient framework-agnostic data loading | ml-explore | 392 |
| 30 | <a href="https://github.com/EsotericSoftware/spine-runtimes">spine-runtimes</a> | 2D skeletal animation runtimes for Spine. | EsotericSoftware | 4514 |
| 31 | <a href="https://github.com/DanielSWolf/rhubarb-lip-sync">rhubarb-lip-sync</a> | Rhubarb Lip Sync is a command-line tool that automatically creates 2D mouth animation from voice recordings. You can use it for characters in computer games, in animated cartoons, or in any other project that requires animating mouths based on existing recordings. | DanielSWolf | 1913 |
| 32 | <a href="https://github.com/weigert/SimpleHydrology">SimpleHydrology</a> | Procedural Hydrology / River / Lake Simulation | weigert | 631 |
| 33 | <a href="https://github.com/ml-explore/mlx">mlx</a> | MLX: An array framework for Apple silicon | ml-explore | 18707 |
| 34 | <a href="https://github.com/flashlight/flashlight">flashlight</a> | A C++ standalone library for machine learning | flashlight | 5320 |
| 35 | <a href="https://github.com/locaal-ai/obs-localvocal">obs-localvocal</a> | OBS plugin for local speech recognition and captioning using AI | locaal-ai | 646 |
| 36 | <a href="https://github.com/locaal-ai/obs-urlsource">obs-urlsource</a> | OBS plugin to fetch data from a URL or file, connect to an API or AI service, parse responses and display text, image or audio on scene | locaal-ai | 202 |
| 37 | <a href="https://github.com/Vhonowslend/StreamFX-Public">StreamFX-Public</a> | StreamFX is a plugin for OBS® Studio which adds many new effects, filters, sources, transitions and encoders! Be it 3D Transform, Blur, complex Masking, or even custom shaders, you'll find it all here. | Vhonowslend | 3981 |
| 38 | <a href="https://github.com/cvsandbox/cam2web">cam2web</a> | Streaming camera to web as MJPEG stream or individual JPEG snapshots. Providing embedded web UI for watching camera directly from a web browser. | cvsandbox | 186 |
| 39 | <a href="https://github.com/zeux/meshoptimizer">meshoptimizer</a> | Mesh optimization library that makes meshes smaller and faster to render | zeux | 5935 |
| 40 | <a href="https://github.com/andrewwillmott/sun-sky">sun-sky</a> | Various sun/sky models, convolution of theta/gamma-parameterised models | andrewwillmott | 245 |
| 41 | <a href="https://github.com/mmp/pbrt-v3">pbrt-v3</a> | Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys. | mmp | 4956 |
| 42 | <a href="https://github.com/rgl-epfl/tekari">tekari</a> | A visualization and editing tool for reflectance data | rgl-epfl | 133 |
| 43 | <a href="https://github.com/rgl-epfl/brdf-loader">brdf-loader</a> | | rgl-epfl | 72 |
| 44 | <a href="https://github.com/AcademySoftwareFoundation/OpenImageIO">OpenImageIO</a> | Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications. | AcademySoftwareFoundation | 2025 |
| 45 | <a href="https://github.com/Manas-Shukla/Rendering-Lightning">Rendering-Lightning</a> | Physics based simulation of electric arcs | Manas-Shukla | 2 |
| 46 | <a href="https://github.com/ossia/score">score</a> | ossia score, an interactive sequencer for the intermedia arts | ossia | 1550 |
| 47 | <a href="https://github.com/ossia/libossia">libossia</a> | A modern C++, cross-environment distributed object model for creative coding and interaction scoring | ossia | 213 |
| 48 | <a href="https://github.com/floe/backscrub">backscrub</a> | Virtual Video Device for Background Replacement with Deep Semantic Segmentation | floe | 736 |
| 49 | <a href="https://github.com/Tencent/ncnn">ncnn</a> | ncnn is a high-performance neural network inference framework optimized for the mobile platform | Tencent | 20869 |
| 50 | <a href="https://github.com/google/liquidfun">liquidfun</a> | 2D physics engine for games | google | 4771 |
| 51 | <a href="https://github.com/GollyGang/ready">ready</a> | A cross-platform implementation of various reaction-diffusion systems and PDEs. | GollyGang | 788 |
| 52 | <a href="https://github.com/CMU-Perceptual-Computing-Lab/openpose">openpose</a> | OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation | CMU-Perceptual-Computing-Lab | 31743 |
| 53 | <a href="https://github.com/patriciogonzalezvivo/hilma">hilma</a> | library to generate 2D/3D geometries | patriciogonzalezvivo | 98 |
| 54 | <a href="https://github.com/cpichard/usdtweak">usdtweak</a> | Universal Scene Description standalone editor | cpichard | 263 |
| 55 | <a href="https://github.com/PixarAnimationStudios/OpenUSD">OpenUSD</a> | Universal Scene Description | PixarAnimationStudios | 6330 |
| 56 | <a href="https://github.com/OGRECave/ogre-next">ogre-next</a> | aka ogre v2 - scene-oriented, flexible 3D C++ engine | OGRECave | 1133 |
| 57 | <a href="https://github.com/OGRECave/ogre">ogre</a> | scene-oriented, flexible 3D engine (C++, Python, C#, Java) | OGRECave | 4088 |
| 58 | <a href="https://github.com/google/monster-mash">monster-mash</a> | | google | 1302 |
| 59 | <a href="https://github.com/mitsuba-renderer/nanogui">nanogui</a> | Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL | mitsuba-renderer | 1608 |
| 60 | <a href="https://github.com/isl-org/Open3D">Open3D</a> | Open3D: A Modern Library for 3D Data Processing | isl-org | 11843 |
| 61 | <a href="https://github.com/kuka-isir/kinects_human_tracking">kinects_human_tracking</a> | Human tracking for multi-Kinect systems around a robot on ROS | kuka-isir | 39 |
| 62 | <a href="https://github.com/mongodb/mongo">mongo</a> | The MongoDB Database | mongodb | 26683 |
| 63 | <a href="https://github.com/google-ai-edge/mediapipe">mediapipe</a> | Cross-platform, customizable ML solutions for live and streaming media. | google-ai-edge | 28408 |
| 64 | <a href="https://github.com/colmap/colmap">colmap</a> | COLMAP - Structure-from-Motion and Multi-View Stereo | colmap | 8087 |
| 65 | <a href="https://github.com/nomic-ai/gpt4all">gpt4all</a> | GPT4All: Run Local LLMs on Any Device. Open-source and available for commercial use. | nomic-ai | 72024 |
| 66 | <a href="https://github.com/MtnViewJohn/context-free">context-free</a> | Context Free is a program that generates images from written instructions called a grammar. The program follows the instructions in a few seconds to create images that can contain millions of shapes. | MtnViewJohn | 484 |
| 67 | <a href="https://github.com/schism-/tinygrammar">tinygrammar</a> | A software to procedurally generate tangle art with Shape Grammars. | schism- | 8 |
| 68 | <a href="https://github.com/stefalie/shapeml">shapeml</a> | ShapeML is a rule- or grammar-based procedural 3D modeling framework. | stefalie | 84 |
| 69 | <a href="https://github.com/BinomialLLC/basis_universal">basis_universal</a> | Basis Universal GPU Texture Codec | BinomialLLC | 2762 |
| 70 | <a href="https://github.com/niessner/VoxelHashing">VoxelHashing</a> | [Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction | niessner | 679 |
| 71 | <a href="https://github.com/GameTechDev/XeGTAO">XeGTAO</a> | An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license | GameTechDev | 744 |
| 72 | <a href="https://github.com/Paul180297/BezierLightLTC">BezierLightLTC</a> | An official implementation of the paper "Real-Time Shading of Free-Form Area Lights using Linearly Transformed Cosines". Please refer to README for the setup instruction. | Paul180297 | 32 |
| 73 | <a href="https://github.com/ssloy/tinyrenderer">tinyrenderer</a> | A brief computer graphics / rendering course | ssloy | 21119 |
| 74 | <a href="https://github.com/wjakob/layerlab">layerlab</a> | The layer laboratory | wjakob | 92 |
| 75 | <a href="https://github.com/obviousjim/RGBDepthExperiments">RGBDepthExperiments</a> | | obviousjim | 36 |
| 76 | <a href="https://github.com/HRLTY/DenseFace3D">DenseFace3D</a> | a software for the reconstruction of a real-time 3D face model from a monocular camera. | HRLTY | 90 |
| 77 | <a href="https://github.com/rlguy/FLIPViscosity3D">FLIPViscosity3D</a> | A basic free-surface liquid FLIP fluid simulator with viscosity | rlguy | 129 |
| 78 | <a href="https://github.com/rlguy/Blender-FLIP-Fluids">Blender-FLIP-Fluids</a> | The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite. | rlguy | 1735 |
| 79 | <a href="https://github.com/AcademySoftwareFoundation/MaterialX">MaterialX</a> | MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers. | AcademySoftwareFoundation | 1921 |
| 80 | <a href="https://github.com/EtherealEngine/Universal-Volumetric">Universal-Volumetric</a> | A free, fast, cross-platform volumetric codec for everyone. | EtherealEngine | 112 |
| 81 | <a href="https://github.com/Eberty/LowCost3DReconstruction">LowCost3DReconstruction</a> | Repository for software and assets developed during Eberty's master's project | Eberty | 21 |
| 82 | <a href="https://github.com/wjakob/instant-meshes">instant-meshes</a> | Interactive field-aligned mesh generator | wjakob | 5313 |
| 83 | <a href="https://github.com/tgfrerer/island">island</a> | 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++. | tgfrerer | 1144 |
| 84 | <a href="https://github.com/g-truc/glm">glm</a> | OpenGL Mathematics (GLM) | g-truc | 9580 |
| 85 | <a href="https://github.com/3Dickulus/EXRCubeViewer">EXRCubeViewer</a> | A program to view EXR multipart format files of cubic dimensions X==Y==Z | 3Dickulus | 2 |
| 86 | <a href="https://github.com/3Dickulus/FragM">FragM</a> | Derived from <a href="https://github.com/Syntopia/Fragmentarium/">https://github.com/Syntopia/Fragmentarium/</a> | 3Dickulus | 356 |
| 87 | <a href="https://github.com/patriciogonzalezvivo/glslViewer">glslViewer</a> | Console-based GLSL Sandbox for 2D/3D shaders | patriciogonzalezvivo | 4800 |
| 88 | <a href="https://github.com/mmikk/hextile-demo">hextile-demo</a> | demonstrates hex-tiling | mmikk | 978 |
| 89 | <a href="https://github.com/jameshball/osci-render">osci-render</a> | 〰📺🔊 Synthesiser audio plugin for making music by drawing objects on an oscilloscope using audio. | jameshball | 469 |
| 90 | <a href="https://github.com/f3d-app/f3d">f3d</a> | Fast and minimalist 3D viewer. | f3d-app | 3117 |
| 91 | <a href="https://github.com/knightcrawler25/GLSL-PathTracer">GLSL-PathTracer</a> | A toy physically based GPU path tracer (C++/OpenGL/GLSL) | knightcrawler25 | 1899 |
| 92 | <a href="https://github.com/ocornut/imgui">imgui</a> | Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies | ocornut | 62848 |
| 93 | <a href="https://github.com/patriciogonzalezvivo/ada">ada</a> | A general porpose OpenGL app library | patriciogonzalezvivo | 122 |
| 94 | <a href="https://github.com/patriciogonzalezvivo/hypatia">hypatia</a> | Geo-Astronomical library for artist | patriciogonzalezvivo | 62 |
| 95 | <a href="https://github.com/patriciogonzalezvivo/OpenLiDAR">OpenLiDAR</a> | DIY 3D LiDAR Scanner | patriciogonzalezvivo | 254 |
| 96 | <a href="https://github.com/openframeworks/openFrameworks">openFrameworks</a> | openFrameworks is a community-developed cross platform toolkit for creative coding in C++. | openframeworks | 10030 |
| 97 | <a href="https://github.com/zbanks/radiance">radiance</a> | Radiance is video art software for VJs. It supports beat detection, animated GIFs, YouTube video, OpenGL shader effects. It is designed for live performance and runs on Linux and MacOS. | zbanks | 192 |
| 98 | <a href="https://github.com/lettier/3d-game-shaders-for-beginners">3d-game-shaders-for-beginners</a> | 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game. | lettier | 18282 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>CMake</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/obsproject/obs-plugintemplate">obs-plugintemplate</a> | | obsproject | 330 |</p>
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<h2>CSS</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/felix-bohlin/ui">ui</a> | A CSS UI library exploring how next-gen HTML & CSS features can change the way we create components. Designed to be used by professional teams as well as tinkering hobbyists. | felix-bohlin | 136 |
| 2 | <a href="https://github.com/tachyons-css/tachyons">tachyons</a> | Functional css for humans | tachyons-css | 11651 |
| 3 | <a href="https://github.com/h5bp/html5-boilerplate-template">html5-boilerplate-template</a> | HTML5-Boilerplate Template Repo | h5bp | 124 |
| 4 | <a href="https://github.com/mraible/infoq-mini-book">infoq-mini-book</a> | Template project for creating an InfoQ Mini-Book with Asciidoctor | mraible | 178 |
| 5 | <a href="https://github.com/joaopereirawd/fakeLoader.js">fakeLoader.js</a> | fakeLoader.js is a lightweight jQuery plugin that helps you create an animated spinner with a fullscreen loading mask to simulate the page preloading effect. | joaopereirawd | 723 |
| 6 | <a href="https://github.com/adamschwartz/magic-of-css">magic-of-css</a> | A CSS course to turn you into a magician. | adamschwartz | 6653 |
| 7 | <a href="https://github.com/fiercepotatoes/facevoice">facevoice</a> | An app where you control the cursor by turning your face and click by saying the word "click" | fiercepotatoes | 18 |
| 8 | <a href="https://github.com/brianlovin/figma-github-data">figma-github-data</a> | Populate data from GitHub into Figma mocks | brianlovin | 183 |
| 9 | <a href="https://github.com/codrops/ButtonHoverStyles">ButtonHoverStyles</a> | Some ideas for CSS-only button hover styles and animations | codrops | 275 |
| 10 | <a href="https://github.com/gavinmcfarland/typolize">typolize</a> | Normalizes type sizing and spacing. | gavinmcfarland | 9 |
| 11 | <a href="https://github.com/girafic/Figma-Webfont-Exporter">Figma-Webfont-Exporter</a> | Create SVG/TTF/EOT/WOFF/WOFF2 fonts from several SVG files with Figma and Gulp. | girafic | 8 |</p>
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<h2>CoffeeScript</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/osuushi/Smooth.js">Smooth.js</a> | Turn arrays into smooth functions. | osuushi | 527 |</p>
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<h2>Coq</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/magmide/magmide">magmide</a> | A dependently-typed proof language intended to make provably correct bare metal code possible for working software engineers. | magmide | 813 |</p>
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<h2>Cuda</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/karpathy/llm.c">llm.c</a> | LLM training in simple, raw C/CUDA | karpathy | 25180 |
| 2 | <a href="https://github.com/tatsy/torchmcubes">torchmcubes</a> | Marching cubes implementation for PyTorch environment. | tatsy | 206 |
| 3 | <a href="https://github.com/NVlabs/instant-ngp">instant-ngp</a> | Instant neural graphics primitives: lightning fast NeRF and more | NVlabs | 16228 |
| 4 | <a href="https://github.com/k2-fsa/k2">k2</a> | FSA/FST algorithms, differentiable, with PyTorch compatibility. | k2-fsa | 1149 |</p>
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<h2>Cython</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/eliemichel/LilySurfaceScraper">LilySurfaceScraper</a> | Import shaders end environments in Blender from a single URL | eliemichel | 601 |</p>
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<h2>Dart</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/imujtaba8488/package_im_stepper">package_im_stepper</a> | A growing collection of beautiful, easy to use, stepper and page indicator widgets. | imujtaba8488 | 148 |</p>
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<h2>Dockerfile</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/jbilcke-hf/template-node-express">template-node-express</a> | A minimalist Docker project to get started with Node and Express. Ready to be used in a Hugging Face Space. | jbilcke-hf | 6 |</p>
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<h2>Forth</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/alecjacobson/common-3d-test-models">common-3d-test-models</a> | Repository containing common 3D test models in original format with original source if known and obj mesh | alecjacobson | 1266 |</p>
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<h2>G-code</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/PacktPublishing/Learn-Three.js-Fourth-edition">Learn-Three.js-Fourth-edition</a> | Learn Three.js, Fourth edition, published by Packt | PacktPublishing | 202 |</p>
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<h2>GLSL</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/leon196/Workshop">Workshop</a> | | leon196 | 65 |
| 2 | <a href="https://github.com/laurentlb/shader-minifier">shader-minifier</a> | Minify and obfuscate GLSL or HLSL code | laurentlb | 473 |
| 3 | <a href="https://github.com/dmnsgn/glsl-tone-map">glsl-tone-map</a> | A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify. | dmnsgn | 191 |
| 4 | <a href="https://github.com/yiwenl/glsl-bezier-curve">glsl-bezier-curve</a> | GLSL Bezier curve | yiwenl | 32 |
| 5 | <a href="https://github.com/yiwenl/glsl-fbm">glsl-fbm</a> | Fractional Brownian Motion in glsl | yiwenl | 48 |
| 6 | <a href="https://github.com/scratchapixel/scratchapixel-code">scratchapixel-code</a> | | scratchapixel | 326 |
| 7 | <a href="https://github.com/tovacinni/sdf-explorer">sdf-explorer</a> | This is accompanying code for our JCGT / I3D paper, "A Dataset and Explorer for 3D Signed Distance Functions (SDF)". | tovacinni | 260 |
| 8 | <a href="https://github.com/BrianSharpe/Wombat">Wombat</a> | An efficient texture-free GLSL procedural noise library | BrianSharpe | 225 |
| 9 | <a href="https://github.com/TheCodeTherapy/MAME-PSGS">MAME-PSGS</a> | A GLSL CRT-simulation Shader to use with MAME emulator with a special dithering/color approximation method to simulate a variety of old-school computer hardware custom color palettes. | TheCodeTherapy | 43 |
| 10 | <a href="https://github.com/Syntopia/Fragmentarium">Fragmentarium</a> | Fragmentarium is a cross-platform application for exploring pixel based graphics on the GPU. | Syntopia | 524 |
| 11 | <a href="https://github.com/euler0/sublime-glsl">sublime-glsl</a> | GLSL Syntax Highlighting for Sublime Text 2, 3, and 4 | euler0 | 123 |
| 12 | <a href="https://github.com/patriciogonzalezvivo/PixelSpiritDeck">PixelSpiritDeck</a> | | patriciogonzalezvivo | 491 |
| 13 | <a href="https://github.com/pailhead/three-refactor-chunk-material">three-refactor-chunk-material</a> | Flexible version of built-in materials for three.js. | pailhead | 34 |
| 14 | <a href="https://github.com/aferriss/shaderExamples">shaderExamples</a> | GLSL Shader examples for Processing | aferriss | 39 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>Go</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/iawia002/lux">lux</a> | 👾 Fast and simple video download library and CLI tool written in Go | iawia002 | 28508 |
| 2 | <a href="https://github.com/danielmiessler/fabric">fabric</a> | fabric is an open-source framework for augmenting humans using AI. It provides a modular framework for solving specific problems using a crowdsourced set of AI prompts that can be used anywhere. | danielmiessler | 28127 |
| 3 | <a href="https://github.com/nilsherzig/LLocalSearch">LLocalSearch</a> | LLocalSearch is a completely locally running search aggregator using LLM Agents. The user can ask a question and the system will use a chain of LLMs to find the answer. The user can see the progress of the agents and the final answer. No OpenAI or Google API keys are needed. | nilsherzig | 5800 |
| 4 | <a href="https://github.com/ollama/ollama">ollama</a> | Get up and running with Llama 3.3, DeepSeek-R1, Phi-4, Gemma 2, and other large language models. | ollama | 115489 |
| 5 | <a href="https://github.com/plandex-ai/plandex">plandex</a> | AI driven development in your terminal. Designed for large, real-world tasks. | plandex-ai | 11028 |
| 6 | <a href="https://github.com/cortexlabs/cortex">cortex</a> | Production infrastructure for machine learning at scale | cortexlabs | 8025 |
| 7 | <a href="https://github.com/xo/usql">usql</a> | Universal command-line interface for SQL databases | xo | 9185 |
| 8 | <a href="https://github.com/git-lfs/git-lfs">git-lfs</a> | Git extension for versioning large files | git-lfs | 13207 |
| 9 | <a href="https://github.com/CompCogNeuro/sims">sims</a> | Simulations for the Computational Cognitive Neuroscience textbook | CompCogNeuro | 143 |
| 10 | <a href="https://github.com/projectdiscovery/aix">aix</a> | AIx is a cli tool to interact with Large Language Models (LLM) APIs. | projectdiscovery | 278 |
| 11 | <a href="https://github.com/fogleman/ln">ln</a> | 3D line art engine. | fogleman | 3297 |
| 12 | <a href="https://github.com/fogleman/nes">nes</a> | NES emulator written in Go. | fogleman | 5493 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>HLSL</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/stegu/psrdnoise">psrdnoise</a> | Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above. | stegu | 265 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>HTML</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/diff-usion/Awesome-Diffusion-Models">Awesome-Diffusion-Models</a> | A collection of resources and papers on Diffusion Models | diff-usion | 11364 |
| 2 | <a href="https://github.com/orpatashnik/StyleCLIP">StyleCLIP</a> | Official Implementation for "StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery" (ICCV 2021 Oral) | orpatashnik | 4045 |
| 3 | <a href="https://github.com/run-llama/app-creator">app-creator</a> | Code generator using LlamaIndexTS workflows with OpenAI o1 model | run-llama | 47 |
| 4 | <a href="https://github.com/shadowcz007/awesome-comfyui-workflow">awesome-comfyui-workflow</a> | | shadowcz007 | 33 |
| 5 | <a href="https://github.com/vasturiano/3d-force-graph">3d-force-graph</a> | 3D force-directed graph component using ThreeJS/WebGL | vasturiano | 4961 |
| 6 | <a href="https://github.com/qnguyen3/image_captioning_pytorch">image_captioning_pytorch</a> | | qnguyen3 | 3 |
| 7 | <a href="https://github.com/AUTOMATIC1111/llm-political-compass">llm-political-compass</a> | Web page with political compass quiz results for open LLMs | AUTOMATIC1111 | 37 |
| 8 | <a href="https://github.com/rough-stuff/rough">rough</a> | Create graphics with a hand-drawn, sketchy, appearance | rough-stuff | 20093 |
| 9 | <a href="https://github.com/argyleink/open-props">open-props</a> | CSS custom properties to help accelerate adaptive and consistent design. | argyleink | 4867 |
| 10 | <a href="https://github.com/AntonPalmqvist/physically-based-api">physically-based-api</a> | A database of physically based values for CG artists. | AntonPalmqvist | 404 |
| 11 | <a href="https://github.com/vitalets/github-trending-repos">github-trending-repos</a> | Track GitHub trending repositories in your favorite programming language by native GitHub notifications! | vitalets | 2714 |
| 12 | <a href="https://github.com/theo-armour/death-2-0">death-2-0</a> | Death 2.0 ~ a side hustle | theo-armour | 4 |
| 13 | <a href="https://github.com/ux3d/glTF">glTF</a> | glTF – Runtime 3D Asset Delivery | ux3d | 6 |
| 14 | <a href="https://github.com/jeonghopark/scanseqjs">scanseqjs</a> | | jeonghopark | 207 |
| 15 | <a href="https://github.com/georgedoescode/VBCanvas">VBCanvas</a> | HTML5 Canvas, responsive. | georgedoescode | 43 |
| 16 | <a href="https://github.com/Dannydoesdev/flyre">flyre</a> | Flyre - a place to discover local artists for your event | Dannydoesdev | 1 |
| 17 | <a href="https://github.com/yeslogic/prince-samples">prince-samples</a> | Sample documents for Prince | yeslogic | 42 |
| 18 | <a href="https://github.com/mixmark-io/turndown">turndown</a> | 🛏 An HTML to Markdown converter written in JavaScript | mixmark-io | 9159 |
| 19 | <a href="https://github.com/sahandghavidel/HTML-CSS-JavaScript-projects-for-beginners">HTML-CSS-JavaScript-projects-for-beginners</a> | Learn how to build simple, responsive websites using HTML, CSS, and JavaScript | sahandghavidel | 1388 |
| 20 | <a href="https://github.com/connascence/connascence.github.io">connascence.github.io</a> | | connascence | 38 |
| 21 | <a href="https://github.com/sketchpunk/threejs_starter">threejs_starter</a> | | sketchpunk | 23 |
| 22 | <a href="https://github.com/nshelton/nshelton.github.io">nshelton.github.io</a> | github pages | nshelton | 6 |
| 23 | <a href="https://github.com/f/awesome-chatgpt-prompts">awesome-chatgpt-prompts</a> | This repo includes ChatGPT prompt curation to use ChatGPT and other LLM tools better. | f | 119377 |
| 24 | <a href="https://github.com/PavelLaptev/context-cursor">context-cursor</a> | A cursor that takes the shape of the hovered element. | PavelLaptev | 82 |
| 25 | <a href="https://github.com/danielesteban/nft-pixels">nft-pixels</a> | NFT Exploration | danielesteban | 2 |
| 26 | <a href="https://github.com/KhronosGroup/OpenGL-Refpages">OpenGL-Refpages</a> | OpenGL and OpenGL ES reference page sources, and generated HTML used as backing store for khronos.org | KhronosGroup | 443 |
| 27 | <a href="https://github.com/immersive-web/webxr-samples">webxr-samples</a> | Samples to demonstrate use of the WebXR Device API | immersive-web | 1046 |
| 28 | <a href="https://github.com/KhronosGroup/glTF">glTF</a> | glTF – Runtime 3D Asset Delivery | KhronosGroup | 7266 |
| 29 | <a href="https://github.com/evanw/head-tracker-window">head-tracker-window</a> | | evanw | 3 |
| 30 | <a href="https://github.com/brownhci/WebGazer">WebGazer</a> | WebGazer.js: Scalable Webcam EyeTracking Using User Interactions | brownhci | 3577 |
| 31 | <a href="https://github.com/evanw/font-texture-generator">font-texture-generator</a> | | evanw | 123 |
| 32 | <a href="https://github.com/jgthms/css-reference">css-reference</a> | CSS Reference: a free visual guide to the most popular CSS properties | jgthms | 4889 |
| 33 | <a href="https://github.com/codrops/TextRepetitionEffect">TextRepetitionEffect</a> | An on-scroll animation that shows repeated fragments of a big text as seen on the website of Dr. Dabber. | codrops | 104 |
| 34 | <a href="https://github.com/neundex/AudioBasedImageDistortion">AudioBasedImageDistortion</a> | | neundex | 130 |
| 35 | <a href="https://github.com/aferriss/computational-photography">computational-photography</a> | Workshop materials for the Computational Photography workshop at the Anderson ranch | aferriss | 23 |
| 36 | <a href="https://github.com/argyleink/london-css-2020">london-css-2020</a> | CSS 🎉 | argyleink | 5 |
| 37 | <a href="https://github.com/terkelg/awesome-creative-coding">awesome-creative-coding</a> | Creative Coding: Generative Art, Data visualization, Interaction Design, Resources. | terkelg | 13189 |
| 38 | <a href="https://github.com/gfxfundamentals/webgl-fundamentals">webgl-fundamentals</a> | WebGL lessons that start with the basics | gfxfundamentals | 4752 |
| 39 | <a href="https://github.com/svgdotjs/svg.draggable.js">svg.draggable.js</a> | An extension for the svg.js library to make elements draggable | svgdotjs | 291 |
| 40 | <a href="https://github.com/xem/W">W</a> | A micro WebGL2 framework with a ton of features | xem | 333 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>Haxe</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/haxiomic/three-toolkit">three-toolkit</a> | My personal lib for three.js haxe projects | haxiomic | 14 |
| 2 | <a href="https://github.com/haxiomic/GPU-Fluid-Experiments">GPU-Fluid-Experiments</a> | | haxiomic | 2970 |
| 3 | <a href="https://github.com/saharan/GraphSynth">GraphSynth</a> | A node-based graphical synthesizer | saharan | 239 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>Java</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/keighrim/mae-annotation">mae-annotation</a> | MAE is a lightweight, general-purpose natural language annotation tool | keighrim | 61 |
| 2 | <a href="https://github.com/MyRobotLab/myrobotlab">myrobotlab</a> | Open Source Java Framework for Robotics and Creative Machine Control | MyRobotLab | 230 |
| 3 | <a href="https://github.com/synthesized-io/tdk-microservices-demo">tdk-microservices-demo</a> | | synthesized-io | 4 |
| 4 | <a href="https://github.com/bazelbuild/bazel">bazel</a> | a fast, scalable, multi-language and extensible build system | bazelbuild | 23599 |
| 5 | <a href="https://github.com/mattdesl/lwjgl-basics">lwjgl-basics</a> | :wrench: LibGDX/LWJGL tutorials and examples | mattdesl | 1875 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>JavaScript</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/S1D1T1/image-presets">image-presets</a> | Known, good-enough, settings for Image Generation | S1D1T1 | 4 |
| 2 | <a href="https://github.com/kghandour/MusicDiscovery">MusicDiscovery</a> | Uses Spotify to discover new songs based on the user's taste | kghandour | 8 |
| 3 | <a href="https://github.com/magjac/graphviz-visual-editor">graphviz-visual-editor</a> | A web application for interactive visual editing of Graphviz graphs described in the DOT language. | magjac | 726 |
| 4 | <a href="https://github.com/pietropizzi/app-talk">app-talk</a> | Let iOS apps talk - A user contributable directory of iOS apps with x-callback-urls. | pietropizzi | 189 |
| 5 | <a href="https://github.com/juniorxsound/Depthkit.js">Depthkit.js</a> | 🎞 A plugin for using DepthKit's volumteric captures in Three.js | juniorxsound | 90 |
| 6 | <a href="https://github.com/kinectron/Three-Kinectron">Three-Kinectron</a> | A Three.js plugin for rendering Kinectron feeds | kinectron | 35 |
| 7 | <a href="https://github.com/DannyRuchtie/3dtrack">3dtrack</a> | A web application that uses face tracking to control a 3D camera in Spline scenes. The application tracks your face movements through your webcam and maps them to camera movements in the 3D scene. | DannyRuchtie | 25 |
| 8 | <a href="https://github.com/Marak/asciimo">asciimo</a> | asciimo - create awesome ascii art with javascript! works in the browser or node.js | Marak | 288 |
| 9 | <a href="https://github.com/stackvana/microcule-examples">microcule-examples</a> | Open-source collection of example HTTP Microservices in many programming languages | stackvana | 56 |
| 10 | <a href="https://github.com/stackvana/hook.io">hook.io</a> | Open-Source Microservice Hosting Platform | stackvana | 1267 |
| 11 | <a href="https://github.com/Marak/buddypond">buddypond</a> | Cloud OS and Instant Messenger | Marak | 157 |
| 12 | <a href="https://github.com/ektogamat/fake-glow-material-threejs">fake-glow-material-threejs</a> | A simple to use fake glow material for vanilla threejs | ektogamat | 111 |
| 13 | <a href="https://github.com/adrianhajdin/project_music_player">project_music_player</a> | Master modern web development by building an improved version of Spotify. With a modern homepage, fully-fledged music player, search, lyrics, song exploration features, search, popular music around you, worldwide top charts, and much more, this is the best music application you can currently find on YouTube. | adrianhajdin | 1027 |
| 14 | <a href="https://github.com/SchemaStore/schemastore">schemastore</a> | A collection of JSON schema files including full API | SchemaStore | 3195 |
| 15 | <a href="https://github.com/tobyshorin/arena-library">arena-library</a> | Generate a page using the Are.na API | tobyshorin | 14 |
| 16 | <a href="https://github.com/bytedance/xgplayer">xgplayer</a> | A HTML5 video player with a parser that saves traffic | bytedance | 8529 |
| 17 | <a href="https://github.com/google-gemini/example-chat-app">example-chat-app</a> | Get up and running with the Gemini API using Node.js and Python | google-gemini | 53 |
| 18 | <a href="https://github.com/drawthingsai/community-scripts">community-scripts</a> | | drawthingsai | 17 |
| 19 | <a href="https://github.com/lucafoscili/comfyui-lf">comfyui-lf</a> | Custom nodes with a touch of extra UX ✨ Client-side LLM chat, mid-workflow image editing, history for primitives, JSON manipulation, analytics nodes, CivitAI metadata fetching and saving... and more! | lucafoscili | 49 |
| 20 | <a href="https://github.com/smeup/ketchup">ketchup</a> | Components for web applications | smeup | 11 |
| 21 | <a href="https://github.com/pythongosssss/ComfyUI-Custom-Scripts">ComfyUI-Custom-Scripts</a> | Enhancements & experiments for ComfyUI, mostly focusing on UI features | pythongosssss | 2060 |
| 22 | <a href="https://github.com/avatarsdk/samples-js">samples-js</a> | How to interact with AvatarSDK WEB API in JavaScript | avatarsdk | 7 |
| 23 | <a href="https://github.com/verekia/three-gpu-ecosystem-tests">three-gpu-ecosystem-tests</a> | | verekia | 28 |
| 24 | <a href="https://github.com/DocumindHQ/documind">documind</a> | Open-source platform for extracting structured data from documents using AI. | DocumindHQ | 1228 |
| 25 | <a href="https://github.com/DmitryBaranovskiy/raphael">raphael</a> | JavaScript Vector Library | DmitryBaranovskiy | 11282 |
| 26 | <a href="https://github.com/z2586300277/three-cesium-examples">three-cesium-examples</a> | WebGL Three.js Cesium.js Examples And Demo - WebGL 的 Three.js 和 Cesium.js 案例 --- Star ---点星星 | z2586300277 | 954 |
| 27 | <a href="https://github.com/carllapierre/diffusion-canvas">diffusion-canvas</a> | A simple react app with a canvas to draw an image. Real time image-to-image inference using Stable Diffusion XL Turbo and Modal | carllapierre | 23 |
| 28 | <a href="https://github.com/Soft8Soft/threejs-blender-template">threejs-blender-template</a> | Starter project for creating WebGL apps with Blender and Three.js | Soft8Soft | 30 |
| 29 | <a href="https://github.com/KhronosGroup/glTF-Sample-Renderer">glTF-Sample-Renderer</a> | The render portion of Sample Viewer (glTF-Sample-Viewer) | KhronosGroup | 24 |
| 30 | <a href="https://github.com/N8python/n8ao">n8ao</a> | An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control. | N8python | 390 |
| 31 | <a href="https://github.com/colinmorris/SongSim">SongSim</a> | React web app for drawing self-similarity matrices from text | colinmorris | 550 |
| 32 | <a href="https://github.com/auduno/clmtrackr">clmtrackr</a> | Javascript library for precise tracking of facial features via Constrained Local Models | auduno | 6509 |
| 33 | <a href="https://github.com/tholman/elevator.js">elevator.js</a> | Finally, a "back to top" button that behaves like a real elevator. | tholman | 6640 |
| 34 | <a href="https://github.com/tholman/cursor-effects">cursor-effects</a> | Old-school cursor effects for your browser built with modern JavaScript | tholman | 3509 |
| 35 | <a href="https://github.com/tholman/generative-artistry">generative-artistry</a> | A website for self coding generative art tutorials. | tholman | 848 |
| 36 | <a href="https://github.com/designsystemsinternational/mechanic">mechanic</a> | Mechanic is a framework to build assets built on web code. | designsystemsinternational | 254 |
| 37 | <a href="https://github.com/yoksel/flex-cheatsheet">flex-cheatsheet</a> | 📖 Flexbox cheatsheet | yoksel | 1347 |
| 38 | <a href="https://github.com/zjp-shadow/CharacterGen">CharacterGen</a> | [SIGGRAPH'24] CharacterGen: Efficient 3D Character Generation from Single Images with Multi-View Pose Canonicalization | zjp-shadow | 629 |
| 39 | <a href="https://github.com/versatica/mediasoup-demo">mediasoup-demo</a> | mediasoup official demo application | versatica | 1102 |
| 40 | <a href="https://github.com/OrionReed/dom3d">dom3d</a> | Browser extension to view and debug the DOM in 3D space. | OrionReed | 513 |
| 41 | <a href="https://github.com/MarketingPipeline/Termino.js">Termino.js</a> | Create a web based terminal on any website - great for games, animations and real world apps! | MarketingPipeline | 596 |
| 42 | <a href="https://github.com/darabos/ai-alchemy">ai-alchemy</a> | An element merging game powered by AI | darabos | 12 |
| 43 | <a href="https://github.com/MaximeHeckel/linear-vaporwave-three.js">linear-vaporwave-three.js</a> | My first Three.js project: an attempt at recreating the WebGL animation of the 2021 Linear release page <a href="https://linear.app/releases/2021-06">https://linear.app/releases/2021-06</a> | MaximeHeckel | 49 |
| 44 | <a href="https://github.com/takahirox/three-gltf-extensions">three-gltf-extensions</a> | Unofficial Three.js glTF loader/exporter plugins | takahirox | 125 |
| 45 | <a href="https://github.com/webrtc/samples">samples</a> | WebRTC Web demos and samples | webrtc | 14167 |
| 46 | <a href="https://github.com/srigaurav1986/speech-driven-lipsync">speech-driven-lipsync</a> | Speech Driven Lip sync for Web Browser | srigaurav1986 | 27 |
| 47 | <a href="https://github.com/markedjs/marked">marked</a> | A markdown parser and compiler. Built for speed. | markedjs | 33689 |
| 48 | <a href="https://github.com/lencx/Noi">Noi</a> | 🚀 Power Your World with AI - Explore, Extend, Empower. | lencx | 7003 |
| 49 | <a href="https://github.com/wass08/r3f-virtual-girlfriend-backend">r3f-virtual-girlfriend-backend</a> | | wass08 | 75 |
| 50 | <a href="https://github.com/wass08/r3f-virtual-girlfriend-frontend">r3f-virtual-girlfriend-frontend</a> | | wass08 | 88 |
| 51 | <a href="https://github.com/aredotna/pilgrim">pilgrim</a> | Bookmarklet and manual webcrawler to aid in web research | aredotna | 156 |
| 52 | <a href="https://github.com/aredotna/warburg">warburg</a> | | aredotna | 44 |
| 53 | <a href="https://github.com/ivangreene/arena-js">arena-js</a> | are.na API wrapper for JavaScript | ivangreene | 190 |
| 54 | <a href="https://github.com/MaxBittker/shaderbooth">shaderbooth</a> | Write & Share face filter shaders art in the browser | MaxBittker | 103 |
| 55 | <a href="https://github.com/bgstaal/multipleWindow3dScene">multipleWindow3dScene</a> | A quick example of how one can "synchronize" a 3d scene across multiple windows using three.js and localStorage | bgstaal | 16665 |
| 56 | <a href="https://github.com/songquanpeng/one-api">one-api</a> | OpenAI 接口管理 & 分发系统,支持 Azure、Anthropic Claude、Google PaLM 2 & Gemini、智谱 ChatGLM、百度文心一言、讯飞星火认知、阿里通义千问、360 智脑以及腾讯混元,可用于二次分发管理 key,仅单可执行文件,已打包好 Docker 镜像,一键部署,开箱即用. OpenAI key management & redistribution system, using a single API for all LLMs, and features an English UI. | songquanpeng | 21068 |
| 57 | <a href="https://github.com/d3/d3-geo">d3-geo</a> | Geographic projections, spherical shapes and spherical trigonometry. | d3 | 1045 |
| 58 | <a href="https://github.com/stackgl/webgl-workshop">webgl-workshop</a> | :mortar_board: The sequel to shader-school: Learn the WebGL API | stackgl | 1496 |
| 59 | <a href="https://github.com/mattdesl/canvas-dimensions">canvas-dimensions</a> | utility for setting up Canvas2D dimensions | mattdesl | 23 |
| 60 | <a href="https://github.com/boytchev/texture-generator">texture-generator</a> | Procedural equirectangular texture generator | boytchev | 19 |
| 61 | <a href="https://github.com/greggman/webgl-memory">webgl-memory</a> | A library to track webgl-memory | greggman | 366 |
| 62 | <a href="https://github.com/mattdesl/tiny-artblocks">tiny-artblocks</a> | Toolkit for small ArtBlocks projects | mattdesl | 168 |
| 63 | <a href="https://github.com/winkerVSbecks/shader-sketches">shader-sketches</a> | | winkerVSbecks | 35 |
| 64 | <a href="https://github.com/jbouny/ocean">ocean</a> | Realistic water shader for Three.js | jbouny | 698 |
| 65 | <a href="https://github.com/wass08/r3f-lipsync-tutorial">r3f-lipsync-tutorial</a> | | wass08 | 71 |
| 66 | <a href="https://github.com/bornfree/talking_avatar_backend">talking_avatar_backend</a> | Simple ExpressJS backend for talking avatars | bornfree | 67 |
| 67 | <a href="https://github.com/bornfree/talking_avatar">talking_avatar</a> | A nice 3D avatar that can speak input text with facial expressions | bornfree | 331 |
| 68 | <a href="https://github.com/threadsjs/threads.js">threads.js</a> | A Node.js library for the Threads API | threadsjs | 280 |
| 69 | <a href="https://github.com/open-webui/open-webui">open-webui</a> | User-friendly AI Interface (Supports Ollama, OpenAI API, ...) | open-webui | 63550 |
| 70 | <a href="https://github.com/KudoAI/chatgpt.js">chatgpt.js</a> | 🤖 A powerful, open source client-side JavaScript library for ChatGPT | KudoAI | 1943 |
| 71 | <a href="https://github.com/tangly1024/NotionNext">NotionNext</a> | 使用 NextJS + Notion API 实现的,支持多种部署方案的静态博客,无需服务器、零门槛搭建网站,为Notion和所有创作者设计。 (A static blog built with NextJS and Notion API, supporting multiple deployment options. No server required, zero threshold to set up a website. Designed for Notion and all creators.) | tangly1024 | 8494 |
| 72 | <a href="https://github.com/bigskysoftware/htmx">htmx</a> | </> htmx - high power tools for HTML | bigskysoftware | 43295 |
| 73 | <a href="https://github.com/dreamsxin/example">example</a> | 各种代码实例 | dreamsxin | 171 |
| 74 | <a href="https://github.com/1egoman/debundle">debundle</a> | :card_file_box: A javascript debundler. Takes a Browserify or Webpack bundle and recreates the initial, pre-bundled source. | 1egoman | 715 |
| 75 | <a href="https://github.com/AlekPet/ComfyUI_Custom_Nodes_AlekPet">ComfyUI_Custom_Nodes_AlekPet</a> | Custom nodes that extend the capabilities of Comfyui | AlekPet | 1002 |
| 76 | <a href="https://github.com/rollup/rollup-starter-lib">rollup-starter-lib</a> | Bare-bones example of how to create a library using Rollup | rollup | 975 |
| 77 | <a href="https://github.com/rollup/rollup-starter-app">rollup-starter-app</a> | Bare-bones example of how to create an application using Rollup | rollup | 431 |
| 78 | <a href="https://github.com/lutzroeder/netron">netron</a> | Visualizer for neural network, deep learning and machine learning models | lutzroeder | 29220 |
| 79 | <a href="https://github.com/StrandedKitty/three-csm">three-csm</a> | ☀️ Cascaded shadow maps (CSMs) implementation for Three.js | StrandedKitty | 312 |
| 80 | <a href="https://github.com/mjurczyk/three-default-cube">three-default-cube</a> | Game Development Toolkit for Three.js | mjurczyk | 22 |
| 81 | <a href="https://github.com/alyssaxuu/screenity">screenity</a> | The free and privacy-friendly screen recorder with no limits 🎥 | alyssaxuu | 13482 |
| 82 | <a href="https://github.com/elschilling/sunposition">sunposition</a> | Sun position 3D viewer | elschilling | 50 |
| 83 | <a href="https://github.com/mrdoob/frame.js">frame.js</a> | JavaScript Sequence Editor | mrdoob | 1082 |
| 84 | <a href="https://github.com/fredrikcollyer/3D-Driving-AI-PPO">3D-Driving-AI-PPO</a> | 🚗 3D web app that combines Proximal Policy Optimization with Three.js, enabling users to directly interact with or train AI models on a virtual racetrack. | fredrikcollyer | 30 |
| 85 | <a href="https://github.com/phaserjs/phaser">phaser</a> | Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. | phaserjs | 37468 |
| 86 | <a href="https://github.com/alemart/speedy-vision">speedy-vision</a> | GPU-accelerated Computer Vision for JavaScript. | alemart | 176 |
| 87 | <a href="https://github.com/WebAR-rocks/VTOWatchViteReact">VTOWatchViteReact</a> | VTO Watch 2024 demo, based on Vite/React/ES6 | WebAR-rocks | 1 |
| 88 | <a href="https://github.com/WebAR-rocks/WebAR.rocks.faceDepth">WebAR.rocks.faceDepth</a> | Insert your face, detected in your camera feed, in a web 3D scene in real-time. | WebAR-rocks | 38 |
| 89 | <a href="https://github.com/WebAR-rocks/WebAR.rocks.object">WebAR.rocks.object</a> | Object detection and tracking | WebAR-rocks | 72 |
| 90 | <a href="https://github.com/jeeliz/jeelizWeboji">jeelizWeboji</a> | JavaScript/WebGL real-time face tracking and expression detection library. Build your own emoticons animated in real time in the browser! SVG and THREE.js integration demos are provided. | jeeliz | 1073 |
| 91 | <a href="https://github.com/CesiumGS/cesium-vite-example">cesium-vite-example</a> | The minimal recommended setup for an application using Cesium with Vite. | CesiumGS | 40 |
| 92 | <a href="https://github.com/fal-ai/real-time-demo-app">real-time-demo-app</a> | A demo application using fal.realtime and the lightning fast SDXL API provided by fal | fal-ai | 543 |
| 93 | <a href="https://github.com/rahuldkjain/github-profile-readme-generator">github-profile-readme-generator</a> | 🚀 Generate GitHub profile README easily with the latest add-ons like visitors count, GitHub stats, etc using minimal UI. | rahuldkjain | 22227 |
| 94 | <a href="https://github.com/schalkt/tgen">tgen</a> | Seamless texture generator in javascript | schalkt | 116 |
| 95 | <a href="https://github.com/mrdoob/texgen.js">texgen.js</a> | JavaScript Texture Generator | mrdoob | 1809 |
| 96 | <a href="https://github.com/nathannlu/ComfyUI-Pets">ComfyUI-Pets</a> | 🐶 Add a cute pet to your ComfyUI environment | nathannlu | 45 |
| 97 | <a href="https://github.com/shadowcz007/comfyui-mixlab-nodes">comfyui-mixlab-nodes</a> | Workflow-to-APP、ScreenShare&FloatingVideo、GPT & 3D、SpeechRecognition&TTS | shadowcz007 | 1422 |
| 98 | <a href="https://github.com/ektogamat/threejs-vanilla-holographic-material">threejs-vanilla-holographic-material</a> | A simple to use holographic material for vanilla threejs | ektogamat | 77 |
| 99 | <a href="https://github.com/Lunakepio/Mario-Kart-3.js">Mario-Kart-3.js</a> | | Lunakepio | 4370 |
| 100 | <a href="https://github.com/chrisgoringe/cg-image-picker">cg-image-picker</a> | | chrisgoringe | 302 |
| 101 | <a href="https://github.com/met4citizen/TalkingHead">TalkingHead</a> | Talking Head (3D): A JavaScript class for real-time lip-sync using Ready Player Me full-body 3D avatars. | met4citizen | 413 |
| 102 | <a href="https://github.com/fengyuanchen/viewerjs">viewerjs</a> | JavaScript image viewer. | fengyuanchen | 7943 |
| 103 | <a href="https://github.com/MrRio/vtop">vtop</a> | Wow such top. So stats. More better than regular top. | MrRio | 4132 |
| 104 | <a href="https://github.com/waylaidwanderer/node-chatgpt-api">node-chatgpt-api</a> | A client implementation for ChatGPT and Bing AI. Available as a Node.js module, REST API server, and CLI app. | waylaidwanderer | 4207 |
| 105 | <a href="https://github.com/arogozhnikov/3d_nn">3d_nn</a> | Raymarching neural network in browsers with WebGL shaders | arogozhnikov | 195 |
| 106 | <a href="https://github.com/hybridsjs/hybrids">hybrids</a> | Extraordinary JavaScript UI framework with unique declarative and functional architecture | hybridsjs | 3072 |
| 107 | <a href="https://github.com/cferdinandi/reef">reef</a> | A lightweight library for creating reactive, state-based components and UI. | cferdinandi | 1188 |
| 108 | <a href="https://github.com/cferdinandi/build-tool-boilerplate">build-tool-boilerplate</a> | A simple boilerplate for using NPM tasks to build and compile JavaScript, CSS, and image files. | cferdinandi | 493 |
| 109 | <a href="https://github.com/mafiosnik777/enhancr">enhancr</a> | Video Frame Interpolation & Super Resolution using NVIDIA's TensorRT & Tencent's NCNN inference, beautifully crafted and packaged into a single app | mafiosnik777 | 637 |
| 110 | <a href="https://github.com/ubik23/charactercreator">charactercreator</a> | A frontend interface for creating characters in SVG. | ubik23 | 311 |
| 111 | <a href="https://github.com/replicate/hype">hype</a> | A feed of trending repos/models from GitHub, Replicate, HuggingFace, and Reddit. | replicate | 117 |
| 112 | <a href="https://github.com/replicate/tilemaker">tilemaker</a> | | replicate | 137 |
| 113 | <a href="https://github.com/huggingface/transformers.js">transformers.js</a> | State-of-the-art Machine Learning for the web. Run 🤗 Transformers directly in your browser, with no need for a server! | huggingface | 12768 |
| 114 | <a href="https://github.com/SupaGruen/StableDiffusion-CheatSheet">StableDiffusion-CheatSheet</a> | A list of StableDiffusion styles and some notes for offline use. Pure HTML, CSS and a bit of JS. | SupaGruen | 1943 |
| 115 | <a href="https://github.com/kgolid/noisify">noisify</a> | Generate noise field using given image as its gradient map. | kgolid | 62 |
| 116 | <a href="https://github.com/kgolid/chromotome">chromotome</a> | A collection of color palettes saved for personal use. | kgolid | 345 |
| 117 | <a href="https://github.com/evanw/webgl-filter">webgl-filter</a> | An image editor in WebGL | evanw | 1050 |
| 118 | <a href="https://github.com/avaturn/avaturn-threejs-example">avaturn-threejs-example</a> | Three.js example for Avaturn integration | avaturn | 23 |
| 119 | <a href="https://github.com/axios/axios">axios</a> | Promise based HTTP client for the browser and node.js | axios | 106231 |
| 120 | <a href="https://github.com/laurentlb/Carnage">Carnage</a> | | laurentlb | 2 |
| 121 | <a href="https://github.com/quadjr/aframe-gaussian-splatting">aframe-gaussian-splatting</a> | A-Frame component implementation of the 3D Gaussian splat viewer | quadjr | 195 |
| 122 | <a href="https://github.com/cesarferreira/facelift">facelift</a> | Quick github-pages generator | cesarferreira | 24 |
| 123 | <a href="https://github.com/GeorgLegato/sd-webui-panorama-viewer">sd-webui-panorama-viewer</a> | Sends rendered SD_auto1111 images quickly to this panorama (hdri, equirectangular) viewer | GeorgLegato | 172 |
| 124 | <a href="https://github.com/tensorflow/tfjs-examples">tfjs-examples</a> | Examples built with TensorFlow.js | tensorflow | 6632 |
| 125 | <a href="https://github.com/dylang/node-rss">node-rss</a> | RSS feed generator for Node. | dylang | 1018 |
| 126 | <a href="https://github.com/mattdesl/canvas-sketch">canvas-sketch</a> | [beta] A framework for making generative artwork in JavaScript and the browser. | mattdesl | 5099 |
| 127 | <a href="https://github.com/marcofugaro/three-projected-material">three-projected-material</a> | 📽 Three.js Material which lets you do Texture Projection on a 3d Model | marcofugaro | 681 |
| 128 | <a href="https://github.com/terryky/webgl_study">webgl_study</a> | | terryky | 1 |
| 129 | <a href="https://github.com/terryky/tfjs_webgl_app">tfjs_webgl_app</a> | Realtime TensorFlow.js + WebGL visualization apps. 3D Hand pose estimation, 3D Human pose estimation, Face swap, Depth estimation, Higher accuracy face detection. | terryky | 407 |
| 130 | <a href="https://github.com/smartscenes/sstk">sstk</a> | SSTK: SmartScenes ToolKit | smartscenes | 121 |
| 131 | <a href="https://github.com/boytchev/etudes">etudes</a> | Computer Graphics Études with WebGL and Three.js | boytchev | 135 |
| 132 | <a href="https://github.com/spite/THREE.CubemapToEquirectangular">THREE.CubemapToEquirectangular</a> | Export an equirectangular panorama image from a three.js scene | spite | 215 |
| 133 | <a href="https://github.com/jaxry/panorama-to-cubemap">panorama-to-cubemap</a> | Convert an equirectangular panorama to six cube faces | jaxry | 378 |
| 134 | <a href="https://github.com/greggman/html5bytebeat">html5bytebeat</a> | Bytebeats in HTML5 | greggman | 434 |
| 135 | <a href="https://github.com/antimatter15/splat">splat</a> | WebGL 3D Gaussian Splat Viewer | antimatter15 | 2155 |
| 136 | <a href="https://github.com/creativelifeform/three-nebula">three-nebula</a> | WebGL based particle system engine for three.js | creativelifeform | 994 |
| 137 | <a href="https://github.com/Conv-AI/Convai-JS-SDK-Alpha">Convai-JS-SDK-Alpha</a> | | Conv-AI | 24 |
| 138 | <a href="https://github.com/pashpashpash/vault-ai">vault-ai</a> | OP Vault ChatGPT: Give ChatGPT long-term memory using the OP Stack (OpenAI + Pinecone Vector Database). Upload your own custom knowledge base files (PDF, txt, epub, etc) using a simple React frontend. | pashpashpash | 3309 |
| 139 | <a href="https://github.com/svg/svgo">svgo</a> | ⚙️ Node.js tool for optimizing SVG files | svg | 21259 |
| 140 | <a href="https://github.com/JordanMachado/webgl-tools">webgl-tools</a> | raw webgl framework with low & high API | JordanMachado | 60 |
| 141 | <a href="https://github.com/leo-cheron/lab">lab</a> | Code experimentation, R&D and stuff | leo-cheron | 183 |
| 142 | <a href="https://github.com/simondevyoutube/LSystems_JavaScript">LSystems_JavaScript</a> | | simondevyoutube | 49 |
| 143 | <a href="https://github.com/crnacura/AmbientCanvasBackgrounds">AmbientCanvasBackgrounds</a> | Five ambient webpage backgrounds created using the HTML5 Canvas API and jwagner's Simplex Noise library. | crnacura | 715 |
| 144 | <a href="https://github.com/d3/d3-geo-polygon">d3-geo-polygon</a> | Clipping and geometric operations for spherical polygons. | d3 | 113 |
| 145 | <a href="https://github.com/playcanvas/engine">engine</a> | Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF | playcanvas | 9866 |
| 146 | <a href="https://github.com/tsayen/dom-to-image">dom-to-image</a> | Generates an image from a DOM node using HTML5 canvas | tsayen | 10484 |
| 147 | <a href="https://github.com/georgedoescode/generative-utils">generative-utils</a> | A collection of handy generative art utilities | georgedoescode | 294 |
| 148 | <a href="https://github.com/tonistiigi/audiosprite">audiosprite</a> | Jukebox/Howler/CreateJS compatible audio sprite generator | tonistiigi | 693 |
| 149 | <a href="https://github.com/matheowis/threejs-canvas-save-as-hdr">threejs-canvas-save-as-hdr</a> | Saving canvas image data as .hdr file format. | matheowis | 18 |
| 150 | <a href="https://github.com/matheowis/HDRI-to-CubeMap">HDRI-to-CubeMap</a> | Image converter from spherical map to cubemap | matheowis | 493 |
| 151 | <a href="https://github.com/finnhvman/matter">matter</a> | Material Design Components in Pure CSS. Materializing HTML at just one class per component 🍰 | finnhvman | 1125 |
| 152 | <a href="https://github.com/Gruntfuggly/mermaid-export">mermaid-export</a> | A vscode extension to wrap mermaid.cli in order to export mermaid diagrams to image files | Gruntfuggly | 15 |
| 153 | <a href="https://github.com/stevenmiller888/mind">mind</a> | A neural network library built in JavaScript | stevenmiller888 | 1509 |
| 154 | <a href="https://github.com/simple-icons/simple-icons">simple-icons</a> | SVG icons for popular brands | simple-icons | 21797 |
| 155 | <a href="https://github.com/glslify/rollup-plugin-glslify">rollup-plugin-glslify</a> | Import GLSL strings with glslify | glslify | 59 |
| 156 | <a href="https://github.com/inlife/nexrender">nexrender</a> | 📹 Data-driven render automation for After Effects | inlife | 1661 |
| 157 | <a href="https://github.com/aliasaria/ohflow">ohflow</a> | OhFlow is a lowcode GUI to create workflows that can process objects. | aliasaria | 22 |
| 158 | <a href="https://github.com/eliahuhorwitz/Academic-project-page-template">Academic-project-page-template</a> | A project page template for academic papers. Demo at <a href="https://eliahuhorwitz.github.io/Academic-project-page-template/">https://eliahuhorwitz.github.io/Academic-project-page-template/</a> | eliahuhorwitz | 2477 |
| 159 | <a href="https://github.com/mermaid-js/mermaid-cli">mermaid-cli</a> | Command line tool for the Mermaid library | mermaid-js | 2656 |
| 160 | <a href="https://github.com/ebeaufay/UltraGlobe">UltraGlobe</a> | A globe in threejs with OGC WMS imagery, OGC 3dtiles and elevation | ebeaufay | 205 |
| 161 | <a href="https://github.com/ebeaufay/threedtiles">threedtiles</a> | 3DTiles viewer for three.js | ebeaufay | 308 |
| 162 | <a href="https://github.com/struffel/PBR.ONE">PBR.ONE</a> | Interactive preview for PBR materials and HDRI environments in the browser. Originally built for ambientCG.com, now open source. | struffel | 29 |
| 163 | <a href="https://github.com/felixtrz/skybx">skybx</a> | Generative AI Worlds in WebXR | felixtrz | 32 |
| 164 | <a href="https://github.com/Dannydoesdev/GitConnect">GitConnect</a> | The original (deprecated) version of GitConnect - a portfolio creation and sharing hub for developers | Dannydoesdev | 3 |
| 165 | <a href="https://github.com/jedhastwell/platform-game-fundamentals">platform-game-fundamentals</a> | Material for the course HTML5 Game Development: 2D Platform Game Fundamentals | jedhastwell | 4 |
| 166 | <a href="https://github.com/wonderunit/storyboarder">storyboarder</a> | ✏️ Storyboarder makes it easy to visualize a story as fast you can draw stick figures. | wonderunit | 3290 |
| 167 | <a href="https://github.com/koenbok/Framer">Framer</a> | Framer - Design Everything | koenbok | 5855 |
| 168 | <a href="https://github.com/glidejs/glide">glide</a> | A dependency-free JavaScript ES6 slider and carousel. It’s lightweight, flexible and fast. Designed to slide. No less, no more | glidejs | 7468 |
| 169 | <a href="https://github.com/visionmedia/page.js">page.js</a> | Micro client-side router inspired by the Express router | visionmedia | 7684 |
| 170 | <a href="https://github.com/KhronosGroup/glTF-Sample-Viewer">glTF-Sample-Viewer</a> | Physically-Based Rendering in glTF 2.0 using WebGL | KhronosGroup | 1305 |
| 171 | <a href="https://github.com/yiwenl/WebGL_Particle_Stream">WebGL_Particle_Stream</a> | An interactive particle stream build with WebGL | yiwenl | 40 |
| 172 | <a href="https://github.com/yiwenl/Alfrid">Alfrid</a> | A WebGL tool set. | yiwenl | 233 |
| 173 | <a href="https://github.com/GeorgLegato/stable-diffusion-webui-vectorstudio">stable-diffusion-webui-vectorstudio</a> | | GeorgLegato | 592 |
| 174 | <a href="https://github.com/yiwenl/Codevember">Codevember</a> | | yiwenl | 75 |
| 175 | <a href="https://github.com/pmndrs/drei">drei</a> | 🥉 useful helpers for react-three-fiber | pmndrs | 8627 |
| 176 | <a href="https://github.com/felixmariotto/three-SpriteMixer">three-SpriteMixer</a> | Mixing table for easy sprite animations in Three.js | felixmariotto | 68 |
| 177 | <a href="https://github.com/sebastien-lempens/webgl-skydiving">webgl-skydiving</a> | | sebastien-lempens | 62 |
| 178 | <a href="https://github.com/pschroen/creative-coding-to-2022">creative-coding-to-2022</a> | Three.js examples – ES2022 module pattern | pschroen | 8 |
| 179 | <a href="https://github.com/alienkitty/space.js">space.js</a> | 🛸 Minimal monospace UI library | alienkitty | 426 |
| 180 | <a href="https://github.com/JT5D/3Dgrassball">3Dgrassball</a> | Created with CodeSandbox | JT5D | 3 |
| 181 | <a href="https://github.com/de-id/live-streaming-demo">live-streaming-demo</a> | Use D-ID's live streaming API to stream a talking presenter | de-id | 183 |
| 182 | <a href="https://github.com/Mugen87/three-jsm">three-jsm</a> | Minimal three.js project setup using ES6 modules and rollup. | Mugen87 | 123 |
| 183 | <a href="https://github.com/ScatterCo/Depthkit.js-deprecated">Depthkit.js-deprecated</a> | 🎞 A plugin for using Depthkit's volumteric captures in Three.js | ScatterCo | 33 |
| 184 | <a href="https://github.com/drcmda/projects">projects</a> | projects | drcmda | 9 |
| 185 | <a href="https://github.com/N8python/graphEditor">graphEditor</a> | For an academic project. | N8python | 1 |
| 186 | <a href="https://github.com/michaelkolesidis/collection-of-div-surrogates">collection-of-div-surrogates</a> | A piece of web art. | michaelkolesidis | 2 |
| 187 | <a href="https://github.com/michaelkolesidis/bird-generator">bird-generator</a> | A Bird Generator™ made with p5.js. Bird, lights, go! | michaelkolesidis | 7 |
| 188 | <a href="https://github.com/N8python/subsurfaceScatteringMat">subsurfaceScatteringMat</a> | | N8python | 11 |
| 189 | <a href="https://github.com/N8python/city">city</a> | A procedurally generated city that dynamically creates a road network and then populates the surrounding area with buildings. Pedestrians and cars then intelligently traverse the roads and sidewalks. Dynamic clouds, glowing windows, dynamic shadows, and baked ambient occlusion make the city feel all the better to explore. | N8python | 16 |
| 190 | <a href="https://github.com/N8python/fogEditor">fogEditor</a> | An interactive program that allows the user to experiment with raymarched volumetric fog, which is generated frame-by-frame using fractal noise. | N8python | 8 |
| 191 | <a href="https://github.com/N8python/catCreator">catCreator</a> | Uses PCA (Principal Component Analysis) to explore the latent space of an autoencoder trained on thousands of images of cats. | N8python | 6 |
| 192 | <a href="https://github.com/abdulmoeez/three-js-product-configurator">three-js-product-configurator</a> | | abdulmoeez | 14 |
| 193 | <a href="https://github.com/liady/ChatGPT-pdf">ChatGPT-pdf</a> | A Chrome extension for downloading your ChatGPT history to PNG, PDF or a sharable link | liady | 1474 |
| 194 | <a href="https://github.com/roman01la/threegn">threegn</a> | Procedural 3D graphics editor for the web | roman01la | 315 |
| 195 | <a href="https://github.com/replicate/getting-started-nextjs">getting-started-nextjs</a> | A Next.js starter app using Replicate | replicate | 226 |
| 196 | <a href="https://github.com/mjurczyk/openvdb">openvdb</a> | Web implementation of volumetric grids | mjurczyk | 145 |
| 197 | <a href="https://github.com/vincelwt/chatgpt-mac">chatgpt-mac</a> | ChatGPT for Mac, living in your menubar. | vincelwt | 6367 |
| 198 | <a href="https://github.com/C-Nedelcu/talk-to-chatgpt">talk-to-chatgpt</a> | Talk to ChatGPT AI using your voice and listen to its answers through a voice | C-Nedelcu | 1960 |
| 199 | <a href="https://github.com/panrafal/depthy">depthy</a> | Extract depth map and original from photos made with Google Camera's Lens Blur. | panrafal | 1324 |
| 200 | <a href="https://github.com/mjurczyk/quixel-to-three">quixel-to-three</a> | Convert Quixel assets into Three.js compatible PBR materials | mjurczyk | 52 |
| 201 | <a href="https://github.com/franky-adl/threejs-camera-demo">threejs-camera-demo</a> | | franky-adl | 4 |
| 202 | <a href="https://github.com/franky-adl/threejs-starter-template">threejs-starter-template</a> | | franky-adl | 23 |
| 203 | <a href="https://github.com/xizon/uix-kit">uix-kit</a> | A free UI toolkit based on some common libraries for building beautiful responsive website, compatible with Bootstrap v5. | xizon | 380 |
| 204 | <a href="https://github.com/potree/potree">potree</a> | WebGL point cloud viewer for large datasets | potree | 4704 |
| 205 | <a href="https://github.com/n1ckfg/DepthKit.js">DepthKit.js</a> | A plugin for using DepthKit's volumetric captures in three.js | n1ckfg | 1 |
| 206 | <a href="https://github.com/LingDong-/PoseOSC">PoseOSC</a> | 📹🤸♂️🤾♀️🤺 PoseNet + OSC: send realtime human pose estimation data to your apps | LingDong- | 77 |
| 207 | <a href="https://github.com/automat/controlkit.js">controlkit.js</a> | A lightweight controller and gui library | automat | 824 |
| 208 | <a href="https://github.com/danielesteban/synth">synth</a> | | danielesteban | 4 |
| 209 | <a href="https://github.com/Fennec-hub/ThreeOrbitControlsGizmo">ThreeOrbitControlsGizmo</a> | Blender like orientation gizmo for Three.js OrbitControls | Fennec-hub | 109 |
| 210 | <a href="https://github.com/Fyrestar/THREE.InfiniteGridHelper">THREE.InfiniteGridHelper</a> | Infinite anti-aliased grid. | Fyrestar | 158 |
| 211 | <a href="https://github.com/danielesteban/VRBoilerplate">VRBoilerplate</a> | A boilerplate for my VR projects | danielesteban | 4 |
| 212 | <a href="https://github.com/yemount/pose-animator">pose-animator</a> | | yemount | 8733 |
| 213 | <a href="https://github.com/TheCodeTherapy/plexus-shaders">plexus-shaders</a> | A WebGL Chrome Experiment created with ThreeJS + Fragment and Vertex Shaders as a stress-test music visualizer for modern graphics cards. | TheCodeTherapy | 62 |
| 214 | <a href="https://github.com/TheCodeTherapy/sid-player">sid-player</a> | A MOS SID 6581 / 8580 SID-file music audio visualizer for the browser. | TheCodeTherapy | 9 |
| 215 | <a href="https://github.com/chalk/chalk">chalk</a> | 🖍 Terminal string styling done right | chalk | 22160 |
| 216 | <a href="https://github.com/brunosimon/threejs-template-simple">threejs-template-simple</a> | | brunosimon | 214 |
| 217 | <a href="https://github.com/mattdesl/audiograph.xyz">audiograph.xyz</a> | A visual exploration of Pilotpriest's 2016 album, TRANS. | mattdesl | 333 |
| 218 | <a href="https://github.com/BabylonJS/Assets">Assets</a> | A place for public domain digital assets to use. | BabylonJS | 147 |
| 219 | <a href="https://github.com/wayou/3D_Audio_Spectrum_VIsualizer">3D_Audio_Spectrum_VIsualizer</a> | a 3d audio spectrum viauslizer built with three.js | wayou | 175 |
| 220 | <a href="https://github.com/dli/paint">paint</a> | Fluid Paint - <a href="http://david.li/paint">http://david.li/paint</a> | dli | 2892 |
| 221 | <a href="https://github.com/donmccurdy/simple-dropzone">simple-dropzone</a> | A simple multi-file drag-and-drop input using vanilla JavaScript. | donmccurdy | 70 |
| 222 | <a href="https://github.com/donmccurdy/three-pathfinding">three-pathfinding</a> | Navigation mesh utilities for three.js, based on PatrolJS. | donmccurdy | 1245 |
| 223 | <a href="https://github.com/wwwtyro/map-tile-lighting-demo">map-tile-lighting-demo</a> | | wwwtyro | 176 |
| 224 | <a href="https://github.com/wwwtyro/stackgl-shader-experiment">stackgl-shader-experiment</a> | Generates boilerplate for experimenting with a fragment shader. | wwwtyro | 11 |
| 225 | <a href="https://github.com/wwwtyro/dis-gui">dis-gui</a> | An extensible, styleable, & React-based controller library inspired by the venerable dat-gui. | wwwtyro | 176 |
| 226 | <a href="https://github.com/wwwtyro/geo-ambient-occlusion">geo-ambient-occlusion</a> | Generates a per-vertex ambient occlusion array for arbitrary meshes. | wwwtyro | 169 |
| 227 | <a href="https://github.com/wwwtyro/vixel">vixel</a> | A WebGL voxel path tracer | wwwtyro | 322 |
| 228 | <a href="https://github.com/regl-project/regl">regl</a> | 👑 Functional WebGL | regl-project | 5294 |
| 229 | <a href="https://github.com/manthrax/THREE-CSGMesh">THREE-CSGMesh</a> | Conversion of a CSG library for use with modern THREE.js | manthrax | 471 |
| 230 | <a href="https://github.com/wwwtyro/sdf-csg">sdf-csg</a> | Generate meshes from signed distance functions and constructive solid geometry operations. | wwwtyro | 180 |
| 231 | <a href="https://github.com/brianrisk/SYNTHBLAST-threejs-game">SYNTHBLAST-threejs-game</a> | Retro-futuristic tank game. Pure JavaScript with ThreeJS. Open Source | brianrisk | 132 |
| 232 | <a href="https://github.com/superguigui/threejs-starter-kit">threejs-starter-kit</a> | Three.js starter kit for quick prototypes | superguigui | 256 |
| 233 | <a href="https://github.com/superguigui/guigui">guigui</a> | GUI tool for tweaking stuff in js | superguigui | 72 |
| 234 | <a href="https://github.com/brunosimon/lab">lab</a> | | brunosimon | 30 |
| 235 | <a href="https://github.com/brunosimon/doom-portal-in-webgl">doom-portal-in-webgl</a> | | brunosimon | 151 |
| 236 | <a href="https://github.com/halvves/shader-doodle">shader-doodle</a> | A friendly web-component for writing and rendering shaders. | halvves | 549 |
| 237 | <a href="https://github.com/micku7zu/vanilla-tilt.js">vanilla-tilt.js</a> | A smooth 3D tilt javascript library. | micku7zu | 3909 |
| 238 | <a href="https://github.com/generative-design/Code-Package-p5.js">Code-Package-p5.js</a> | Code package of the book: Generative Design – Creative Coding for the Web with JavaScript in p5.js | generative-design | 935 |
| 239 | <a href="https://github.com/ichitaro/curl-flow">curl-flow</a> | | ichitaro | 112 |
| 240 | <a href="https://github.com/donmccurdy/three-gltf-viewer">three-gltf-viewer</a> | Drag-and-drop preview for glTF 2.0 models in WebGL using three.js. | donmccurdy | 2191 |
| 241 | <a href="https://github.com/pedroslopez/whatsapp-web.js">whatsapp-web.js</a> | A WhatsApp client library for NodeJS that connects through the WhatsApp Web browser app | pedroslopez | 15985 |
| 242 | <a href="https://github.com/mattdesl/module-best-practices">module-best-practices</a> | :books: some best practices for JS modules | mattdesl | 1545 |
| 243 | <a href="https://github.com/slammayjammay/hyper-postprocessing">hyper-postprocessing</a> | Add fragment shaders to the Hyper terminal. | slammayjammay | 139 |
| 244 | <a href="https://github.com/dmarcos/three-bmfont-text">three-bmfont-text</a> | renders BMFont files in ThreeJS with word-wrapping | dmarcos | 4 |
| 245 | <a href="https://github.com/spite/FaceMeshFaceGeometry">FaceMeshFaceGeometry</a> | FaceMeshFaceGeometry for FaceMesh | spite | 406 |
| 246 | <a href="https://github.com/gkjohnson/three-mesh-bvh">three-mesh-bvh</a> | A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes. | gkjohnson | 2630 |
| 247 | <a href="https://github.com/triss90/muds.io">muds.io</a> | Beautiful Javascript web editor that's easy to integrate for developers and your users will simply fall in love with its clean design. | triss90 | 4 |
| 248 | <a href="https://github.com/pirelaurent/p5_animationFramework">p5_animationFramework</a> | A documented framework to animate things with p5 | pirelaurent | 3 |
| 249 | <a href="https://github.com/dataarts/dat.guiVR">dat.guiVR</a> | A flexible graphical user interface for changing variables within WebVR. | dataarts | 312 |
| 250 | <a href="https://github.com/tjenkinson/dynamic-marquee">dynamic-marquee</a> | A small library for creating marquees. | tjenkinson | 144 |
| 251 | <a href="https://github.com/codegridweb/marquee-animation-in-html-javascript">marquee-animation-in-html-javascript</a> | | codegridweb | 8 |
| 252 | <a href="https://github.com/c-frame/aframe-super-hands-component">aframe-super-hands-component</a> | 👐All-in-one natural hand controller, pointer, and gaze interaction library for A-Frame | c-frame | 357 |
| 253 | <a href="https://github.com/jagracar/webgl-shader-examples">webgl-shader-examples</a> | Some simple examples of WebGL shaders | jagracar | 176 |
| 254 | <a href="https://github.com/ignmandagaran/my-nft">my-nft</a> | First experience creating a smart contract and minting a NFT on Etherium | ignmandagaran | 3 |
| 255 | <a href="https://github.com/basementstudio/basement-laboratory">basement-laboratory</a> | We combine intensive technology with design expertise. | basementstudio | 261 |
| 256 | <a href="https://github.com/spite/genuary-2022">genuary-2022</a> | | spite | 129 |
| 257 | <a href="https://github.com/spite/bumpy-metaballs">bumpy-metaballs</a> | | spite | 7 |
| 258 | <a href="https://github.com/spite/THREE.MeshLine">THREE.MeshLine</a> | Mesh replacement for THREE.Line | spite | 2210 |
| 259 | <a href="https://github.com/spite/Wagner">Wagner</a> | Effects composer for three.js | spite | 1075 |
| 260 | <a href="https://github.com/spite/looper">looper</a> | Looperepool | spite | 955 |
| 261 | <a href="https://github.com/spite/ccapture.js">ccapture.js</a> | A library to capture canvas-based animations at a fixed framerate | spite | 3645 |
| 262 | <a href="https://github.com/michalsnik/aos">aos</a> | Animate on scroll library | michalsnik | 27152 |
| 263 | <a href="https://github.com/kennethcachia/background-check">background-check</a> | Automatically switch to a darker or a lighter version of an element depending on the brightness of images behind it. | kennethcachia | 3268 |
| 264 | <a href="https://github.com/stemkoski/stemkoski.github.com">stemkoski.github.com</a> | | stemkoski | 1811 |
| 265 | <a href="https://github.com/oframe/ibl-converter">ibl-converter</a> | IBL map converter for PBR | oframe | 46 |
| 266 | <a href="https://github.com/actarian/vscode-glsl-canvas">vscode-glsl-canvas</a> | Live WebGL preview of GLSL shaders | actarian | 339 |
| 267 | <a href="https://github.com/ndimatteo/HULL">HULL</a> | 💀 Headless Shopify Starter – powered by Next.js + Sanity.io | ndimatteo | 1403 |
| 268 | <a href="https://github.com/pmndrs/react-three-next">react-three-next</a> | React Three Fiber, Threejs, Nextjs starter | pmndrs | 2598 |
| 269 | <a href="https://github.com/threejs/three-devtools">three-devtools</a> | three.js devtools | threejs | 608 |
| 270 | <a href="https://github.com/zloirock/core-js">core-js</a> | Standard Library | zloirock | 24769 |
| 271 | <a href="https://github.com/ektogamat/threejs-graces">threejs-graces</a> | In this project, I wanted to show that creating a fancy design like this using #threejs is not as difficult as it looks. It has only 240 lines of code. The original design was created by Tom Bogner @dastom on Dribble: <a href="https://dribbble.com/shots/6767548-The-Three-Graces-Concept">https://dribbble.com/shots/6767548-The-Three-Graces-Concept</a>. | ektogamat | 262 |
| 272 | <a href="https://github.com/klevron/threejs-toys">threejs-toys</a> | ✨ ThreeJS Toys ⚡ | klevron | 459 |
| 273 | <a href="https://github.com/css-modules/webpack-demo">webpack-demo</a> | Working demo of CSS Modules, using Webpack's css-loader in module mode | css-modules | 1483 |
| 274 | <a href="https://github.com/hmongouachon/NodeCursor">NodeCursor</a> | NodeCursor is a tiny plugin to create custom cursor node animations | hmongouachon | 24 |
| 275 | <a href="https://github.com/basilfx/normalize-wheel">normalize-wheel</a> | Mouse wheel normalization across multiple multiple browsers. | basilfx | 126 |
| 276 | <a href="https://github.com/etunni/Graduate-Variable-Font">Graduate-Variable-Font</a> | Variable Font Project | etunni | 57 |
| 277 | <a href="https://github.com/gkjohnson/three-gpu-pathtracer">three-gpu-pathtracer</a> | Path tracing renderer and utilities for three.js built on top of three-mesh-bvh. | gkjohnson | 1418 |
| 278 | <a href="https://github.com/martinRenou/threejs-caustics">threejs-caustics</a> | Caustics computation using ThreeJS | martinRenou | 317 |
| 279 | <a href="https://github.com/jagenjo/litescene.js">litescene.js</a> | A WebGL 3D Engine library with component-based node hierarchy. Used by WebGLStudio | jagenjo | 370 |
| 280 | <a href="https://github.com/paperjs/paper.js">paper.js</a> | The Swiss Army Knife of Vector Graphics Scripting – Scriptographer ported to JavaScript and the browser, using HTML5 Canvas. Created by @lehni & @puckey | paperjs | 14605 |
| 281 | <a href="https://github.com/jeromeetienne/virtualjoystick.js">virtualjoystick.js</a> | a virtual joystick library to emulate a joystick on touch screen in javascript | jeromeetienne | 426 |
| 282 | <a href="https://github.com/pailhead/three-rounded-box">three-rounded-box</a> | a geometry class with filleted edges for THREE.js | pailhead | 60 |
| 283 | <a href="https://github.com/BKcore/Three.js-extensions">Three.js-extensions</a> | This repository contains extensions I wrote for Three.js under the THREE.Extras namespace. | BKcore | 59 |
| 284 | <a href="https://github.com/MathisBullinger/code-platformer">code-platformer</a> | OS3 Group 18 Project | MathisBullinger | 3 |
| 285 | <a href="https://github.com/evanw/mineverse">mineverse</a> | A little experiment, please ignore | evanw | 17 |
| 286 | <a href="https://github.com/evanw/webgl-path-tracing">webgl-path-tracing</a> | Path tracing in GLSL using WebGL | evanw | 350 |
| 287 | <a href="https://github.com/evanw/theta">theta</a> | | evanw | 764 |
| 288 | <a href="https://github.com/evanw/webgl-water">webgl-water</a> | WebGL Water Demo | evanw | 1057 |
| 289 | <a href="https://github.com/evanw/glfx.js">glfx.js</a> | An image effects library for JavaScript using WebGL | evanw | 3315 |
| 290 | <a href="https://github.com/BKcore/Three.js-experiments-pool">Three.js-experiments-pool</a> | Three.js experiments and demo sources. | BKcore | 52 |
| 291 | <a href="https://github.com/marcofugaro/threejs-modern-app">threejs-modern-app</a> | Boilerplate and utils for a fullscreen Three.js app | marcofugaro | 386 |
| 292 | <a href="https://github.com/nolimits4web/atropos">atropos</a> | Stunning touch-friendly 3D parallax hover effects | nolimits4web | 3357 |
| 293 | <a href="https://github.com/ektogamat/threejs-andy-boilerplate">threejs-andy-boilerplate</a> | Very simple threejs boilerplate in VanillaJS to start your projects. There is only a basic scene, a load model method and a simple webpack. | ektogamat | 716 |
| 294 | <a href="https://github.com/mdn/pwa-examples">pwa-examples</a> | Examples for progressive web apps. | mdn | 942 |
| 295 | <a href="https://github.com/IceCreamYou/Canvas-Sprite-Animations">Canvas-Sprite-Animations</a> | A powerful, easy-to-use Sprite animation library designed for HTML5 Canvas. | IceCreamYou | 65 |
| 296 | <a href="https://github.com/IceCreamYou/THREE.Terrain">THREE.Terrain</a> | A procedural terrain generation engine for use with the Three.js 3D graphics library for the web. | IceCreamYou | 736 |
| 297 | <a href="https://github.com/jackdbd/threejs-es6-webpack-starter">threejs-es6-webpack-starter</a> | Three.js ES6 starter project with a sane webpack configuration | jackdbd | 90 |
| 298 | <a href="https://github.com/patriciogonzalezvivo/glslEditor">glslEditor</a> | Simple WebGL Fragment Shader Editor | patriciogonzalezvivo | 2388 |
| 299 | <a href="https://github.com/patriciogonzalezvivo/glslCanvas">glslCanvas</a> | Simple tool to load GLSL shaders on HTML Canvas using WebGL | patriciogonzalezvivo | 2028 |
| 300 | <a href="https://github.com/pchen66/panolens.js">panolens.js</a> | Javascript panorama viewer based on Three.js | pchen66 | 2805 |
| 301 | <a href="https://github.com/PavelLaptev/kinetik-typography-three-js">kinetik-typography-three-js</a> | Kinetik typography experiments with ThreeJS | PavelLaptev | 22 |
| 302 | <a href="https://github.com/RumyantsevMichael/webgl-displacement-mapping">webgl-displacement-mapping</a> | Simple displacement shader on WebGL | RumyantsevMichael | 12 |
| 303 | <a href="https://github.com/aferriss/genuary">genuary</a> | | aferriss | 17 |
| 304 | <a href="https://github.com/aferriss/sparksl-shader-examples">sparksl-shader-examples</a> | A collection of shader examples in SparkAR's shader language (SparkSL) | aferriss | 198 |
| 305 | <a href="https://github.com/aferriss/p5jsShaderExamples">p5jsShaderExamples</a> | A collection of heavily commented WebGL shaders created with p5.js and GLSL | aferriss | 848 |
| 306 | <a href="https://github.com/dirkk0/playground">playground</a> | An interactive HTML/CSS/JS playground. | dirkk0 | 20 |
| 307 | <a href="https://github.com/mrdoob/stats.js">stats.js</a> | JavaScript Performance Monitor | mrdoob | 8805 |
| 308 | <a href="https://github.com/felixturner/threejs-react-wrapper">threejs-react-wrapper</a> | A simple wrapper to run vanilla ThreeJS code inside a React component. | felixturner | 12 |
| 309 | <a href="https://github.com/felixturner/bad-tv-shader">bad-tv-shader</a> | BadTV Effect for Three.js | felixturner | 488 |
| 310 | <a href="https://github.com/0beqz/three-billboard-reflection">three-billboard-reflection</a> | Performant plane reflections in three.js r139 | 0beqz | 112 |
| 311 | <a href="https://github.com/PavelDoGreat/WebGL-Fluid-Simulation">WebGL-Fluid-Simulation</a> | Play with fluids in your browser (works even on mobile) | PavelDoGreat | 15055 |
| 312 | <a href="https://github.com/oframe/ogl">ogl</a> | Minimal WebGL Library | oframe | 3835 |
| 313 | <a href="https://github.com/schteppe/gpu-physics.js">gpu-physics.js</a> | GPGPU physics for Three.js | schteppe | 293 |
| 314 | <a href="https://github.com/schteppe/p2.js">p2.js</a> | JavaScript 2D physics library | schteppe | 2662 |
| 315 | <a href="https://github.com/argyleink/shortstack">shortstack</a> | 🥞 minimal Rollup + PostCSS modern syntax starter template | argyleink | 170 |
| 316 | <a href="https://github.com/argyleink/blingblingjs">blingblingjs</a> | 💲 Micro-library of shorthands for DOM selection, events, and attribute manipulation | argyleink | 232 |
| 317 | <a href="https://github.com/workeffortwaste/gsap-video-export">gsap-video-export</a> | Expertly and easily export GreenSock (GSAP) animation to video. | workeffortwaste | 264 |
| 318 | <a href="https://github.com/mfranzke/loading-attribute-polyfill">loading-attribute-polyfill</a> | Fast and lightweight dependency-free vanilla JavaScript polyfill for native lazy loading / the awesome loading='lazy'-attribute. | mfranzke | 618 |
| 319 | <a href="https://github.com/BKcore/HexGL">HexGL</a> | Source code of HexGL, a futuristic HTML5 racing game | BKcore | 1604 |
| 320 | <a href="https://github.com/Computer-Graphics-And-Pretty-Pictures/Procedural-Generation">Procedural-Generation</a> | An Overview of Procedural Generation Techniques and Applications | Computer-Graphics-And-Pretty-Pictures | 26 |
| 321 | <a href="https://github.com/nidorx/matcaps">matcaps</a> | Huge library of matcap PNG textures organized by color | nidorx | 2744 |
| 322 | <a href="https://github.com/tengbao/vanta">vanta</a> | Animated 3D backgrounds for your website | tengbao | 5817 |
| 323 | <a href="https://github.com/EvanBacon/expo-three-demo">expo-three-demo</a> | 🍎👩🏫 Collection of Demos for THREE.js in Expo! | EvanBacon | 93 |
| 324 | <a href="https://github.com/xiongtongzi/import-three-examples">import-three-examples</a> | this is webpack plugin, It was created to solve the problem of threeJs modular development. | xiongtongzi | 100 |
| 325 | <a href="https://github.com/jeeliz/jeelizFaceFilter">jeelizFaceFilter</a> | Javascript/WebGL lightweight face tracking library designed for augmented reality webcam filters. Features : multiple faces detection, rotation, mouth opening. Various integration examples are provided (Three.js, Babylon.js, FaceSwap, Canvas2D, CSS3D...). | jeeliz | 2722 |
| 326 | <a href="https://github.com/HamishMW/portfolio">portfolio</a> | My personal portfolio website built using React and three js | HamishMW | 2758 |
| 327 | <a href="https://github.com/jasonChen1982/three.interaction.js">three.interaction.js</a> | three.js interaction toolkit, help you built an interaction event-system for three.js, binding interaction event like browser-dom | jasonChen1982 | 413 |
| 328 | <a href="https://github.com/edwinwebb/three-seed">three-seed</a> | A Three.js starter project with ES6 and Webpack | edwinwebb | 403 |
| 329 | <a href="https://github.com/kekkorider/threejs-starter">threejs-starter</a> | | kekkorider | 197 |
| 330 | <a href="https://github.com/FabienMotte/Ternion">Ternion</a> | A simple starter kit to prototype quickly your ideas with Three.js | FabienMotte | 104 |
| 331 | <a href="https://github.com/marcofugaro/generator-threejs-modern-app">generator-threejs-modern-app</a> | Scaffold out a boilerplate and utils for a fullscreen Three.js app | marcofugaro | 6 |
| 332 | <a href="https://github.com/solarcg/SolarSys">SolarSys</a> | Realistic Solar System simulation with three.js | solarcg | 83 |
| 333 | <a href="https://github.com/alienkitty/alien.js">alien.js</a> | 👽 MVC design pattern and render pipeline | alienkitty | 945 |
| 334 | <a href="https://github.com/GitSquared/edex-ui">edex-ui</a> | A cross-platform, customizable science fiction terminal emulator with advanced monitoring & touchscreen support. | GitSquared | 41407 |
| 335 | <a href="https://github.com/Okazari/Rythm.js">Rythm.js</a> | A javascript library that makes your page dance. | Okazari | 3937 |
| 336 | <a href="https://github.com/liabru/matter-js">matter-js</a> | a 2D rigid body physics engine for the web ▲● ■ | liabru | 17132 |
| 337 | <a href="https://github.com/gavinmcfarland/mole">mole</a> | A tool for managing design decision outputs for different platforms | gavinmcfarland | 33 |
| 338 | <a href="https://github.com/svgdotjs/svg.filter.js">svg.filter.js</a> | A plugin for svg.js adding svg filters | svgdotjs | 220 |
| 339 | <a href="https://github.com/css-doodle/css-doodle">css-doodle</a> | 🎨 A web component for drawing patterns with CSS. | css-doodle | 5709 |
| 340 | <a href="https://github.com/brunosimon/my-room-in-3d">my-room-in-3d</a> | | brunosimon | 3401 |
| 341 | <a href="https://github.com/simondevyoutube/ThreeJS_Tutorial_CharacterController">ThreeJS_Tutorial_CharacterController</a> | | simondevyoutube | 88 |
| 342 | <a href="https://github.com/simondevyoutube/ThreeJS_Tutorial_ThirdPersonCamera">ThreeJS_Tutorial_ThirdPersonCamera</a> | | simondevyoutube | 60 |
| 343 | <a href="https://github.com/simondevyoutube/ThreeJS_Tutorial_3DSound">ThreeJS_Tutorial_3DSound</a> | | simondevyoutube | 37 |
| 344 | <a href="https://github.com/simondevyoutube/Quick_3D_RPG">Quick_3D_RPG</a> | | simondevyoutube | 276 |
| 345 | <a href="https://github.com/danielesteban/three-raymarcher">three-raymarcher</a> | Raymarching abstraction for creating simple SDF animations with threejs | danielesteban | 168 |
| 346 | <a href="https://github.com/drawcall/three.proton">three.proton</a> | three.proton is a magical 3d particle engine using three.js library. It is based on the Proton engine library. | drawcall | 507 |
| 347 | <a href="https://github.com/edankwan/The-Spirit">The-Spirit</a> | WebGL Experiment | edankwan | 1162 |
| 348 | <a href="https://github.com/lo-th/uil">uil</a> | simple javascript ui | lo-th | 561 |
| 349 | <a href="https://github.com/saharan/OimoPhysics">OimoPhysics</a> | A cross-platform 3D physics engine | saharan | 879 |
| 350 | <a href="https://github.com/pmndrs/postprocessing">postprocessing</a> | A post processing library for three.js. | pmndrs | 2428 |
| 351 | <a href="https://github.com/ykob/sketch-threejs">sketch-threejs</a> | Interactive sketches made with three.js. | ykob | 2363 |
| 352 | <a href="https://github.com/glslify/glslify">glslify</a> | A node.js-style module system for GLSL! :sparkles: | glslify | 2236 |
| 353 | <a href="https://github.com/sarcadass/granim.js">granim.js</a> | Create fluid and interactive gradient animations with this small javascript library. | sarcadass | 5306 |
| 354 | <a href="https://github.com/jwagner/normalmap.js">normalmap.js</a> | normalmap.js is a library for creating simple interactive lighting effects using normal maps. | jwagner | 185 |
| 355 | <a href="https://github.com/gnikoloff/frontend-boilerplate">frontend-boilerplate</a> | start a new project with rollup, typescript and express | gnikoloff | 2 |
| 356 | <a href="https://github.com/locomotivemtl/locomotive-scroll">locomotive-scroll</a> | 🛤 Detection of elements in viewport & smooth scrolling with parallax. | locomotivemtl | 8108 |
| 357 | <a href="https://github.com/greggman/servez">servez</a> | A simple web server for local web development. | greggman | 303 |
| 358 | <a href="https://github.com/protectwise/troika">troika</a> | A JavaScript framework for interactive 3D and 2D visualizations | protectwise | 1682 |
| 359 | <a href="https://github.com/felixmariotto/three-mesh-ui">three-mesh-ui</a> | ⏹ Make VR user interfaces for Three.js | felixmariotto | 1344 |
| 360 | <a href="https://github.com/camilleriluke/figma-github">figma-github</a> | Browser extension that adds real-time Figma designs within GitHub | camilleriluke | 29 |
| 361 | <a href="https://github.com/antipalindrome/Photoshop-Export-Layers-to-Files-Fast">Photoshop-Export-Layers-to-Files-Fast</a> | This script allows you to export your layers as individual files at a speed much faster than the built-in script from Adobe. | antipalindrome | 1542 |
| 362 | <a href="https://github.com/mrdoob/three.js">three.js</a> | JavaScript 3D Library. | mrdoob | 104047 |
| 363 | <a href="https://github.com/Tom-Rawlings/Resizable.js">Resizable.js</a> | A JavaScript library allowing the creation of manually resizable div elements. | Tom-Rawlings | 59 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>Julia</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/stillyslalom/RefractiveIndex.jl">RefractiveIndex.jl</a> | Interface to <a href="https://refractiveindex.info/">https://refractiveindex.info/</a> | stillyslalom | 14 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>Jupyter Notebook</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/tatsu-lab/alpaca_eval">alpaca_eval</a> | An automatic evaluator for instruction-following language models. Human-validated, high-quality, cheap, and fast. | tatsu-lab | 1627 |
| 2 | <a href="https://github.com/GoGoDuck912/Self-Correction-Human-Parsing">Self-Correction-Human-Parsing</a> | An out-of-box human parsing representation extractor. | GoGoDuck912 | 1085 |
| 3 | <a href="https://github.com/SakanaAI/asal">asal</a> | Automating the Search for Artificial Life with Foundation Models! | SakanaAI | 352 |
| 4 | <a href="https://github.com/jeffheaton/pretrained-gan-70s-scifi">pretrained-gan-70s-scifi</a> | Pretrained model 1024x1024 trained on 1970s scifi art | jeffheaton | 52 |
| 5 | <a href="https://github.com/ALucek/dspy-breakdown">dspy-breakdown</a> | Stop prompt engineering! Program your LLMs with DSPy | ALucek | 20 |
| 6 | <a href="https://github.com/wandb/eval-course">eval-course</a> | | wandb | 14 |
| 7 | <a href="https://github.com/ScrapeGraphAI/scrapegraphai-ai-copilot">scrapegraphai-ai-copilot</a> | | ScrapeGraphAI | 25 |
| 8 | <a href="https://github.com/AkshatRastogi-1nC0re/AI_CollabFiles">AI_CollabFiles</a> | Hey fellow learners, This repository contains all of the practice / reference notebooks that I have worked on while learning artificial intelligence. If you do find it useful, give this repository a star and if you encounter any improvements or problems with the notebooks just submit an issue I'll assign it to you. | AkshatRastogi-1nC0re | 12 |
| 9 | <a href="https://github.com/linoytsaban/semantic-sliders">semantic-sliders</a> | | linoytsaban | 60 |
| 10 | <a href="https://github.com/JosefAlbers/Phi-3-Vision-MLX">Phi-3-Vision-MLX</a> | Phi-3.5 for Mac: Locally-run Vision and Language Models for Apple Silicon | JosefAlbers | 259 |
| 11 | <a href="https://github.com/google-gemini/gemma-cookbook">gemma-cookbook</a> | A collection of guides and examples for the Gemma open models from Google. | google-gemini | 967 |
| 12 | <a href="https://github.com/google-gemini/cookbook">cookbook</a> | Examples and guides for using the Gemini API | google-gemini | 10535 |
| 13 | <a href="https://github.com/ag2ai/ag2">ag2</a> | AG2 (formerly AutoGen): The Open-Source AgentOS. Join us at: <a href="https://discord.gg/pAbnFJrkgZ">https://discord.gg/pAbnFJrkgZ</a> | ag2ai | 1648 |
| 14 | <a href="https://github.com/instantX-research/InstantStyle">InstantStyle</a> | InstantStyle: Free Lunch towards Style-Preserving in Text-to-Image Generation 🔥 | instantX-research | 1741 |
| 15 | <a href="https://github.com/ALucek/chunking-strategies">chunking-strategies</a> | | ALucek | 15 |
| 16 | <a href="https://github.com/HumeAI/hume-api-examples">hume-api-examples</a> | Example projects built with the Hume AI APIs | HumeAI | 155 |
| 17 | <a href="https://github.com/microsoft/OmniParser">OmniParser</a> | A simple screen parsing tool towards pure vision based GUI agent | microsoft | 5608 |
| 18 | <a href="https://github.com/MiuLab/PairDistill">PairDistill</a> | Source code of our paper "PairDistill: Pairwise Relevance Distillation for Dense Retrieval", EMNLP 2024 Main. | MiuLab | 21 |
| 19 | <a href="https://github.com/cloneofsimo/infinite-fractal-stream">infinite-fractal-stream</a> | | cloneofsimo | 30 |
| 20 | <a href="https://github.com/numerical-mooc/numerical-mooc">numerical-mooc</a> | A course in numerical methods with Python for engineers and scientists: currently 5 learning modules, with student assignments. | numerical-mooc | 913 |
| 21 | <a href="https://github.com/zju3dv/GVHMR">GVHMR</a> | Code for "GVHMR: World-Grounded Human Motion Recovery via Gravity-View Coordinates", Siggraph Asia 2024 | zju3dv | 572 |
| 22 | <a href="https://github.com/xnought/vae-explainer">vae-explainer</a> | Interactive Variational Autoencoder (VAE) | xnought | 43 |
| 23 | <a href="https://github.com/WhisperSpeech/WhisperSpeech">WhisperSpeech</a> | An Open Source text-to-speech system built by inverting Whisper. | WhisperSpeech | 4099 |
| 24 | <a href="https://github.com/shadowcz007/awesome-design.ai">awesome-design.ai</a> | Useful resources for creating Design Artificial Intelligence | shadowcz007 | 144 |
| 25 | <a href="https://github.com/anthropics/courses">courses</a> | Anthropic's educational courses | anthropics | 8808 |
| 26 | <a href="https://github.com/openai/CLIP">CLIP</a> | CLIP (Contrastive Language-Image Pretraining), Predict the most relevant text snippet given an image | openai | 27145 |
| 27 | <a href="https://github.com/guidance-ai/guidance">guidance</a> | A guidance language for controlling large language models. | guidance-ai | 19545 |
| 28 | <a href="https://github.com/FurkanGozukara/Stable-Diffusion">Stable-Diffusion</a> | FLUX, Stable Diffusion, SDXL, SD3, LoRA, Fine Tuning, DreamBooth, Training, Automatic1111, Forge WebUI, SwarmUI, DeepFake, TTS, Animation, Text To Video, Tutorials, Guides, Lectures, Courses, ComfyUI, Google Colab, RunPod, Kaggle, NoteBooks, ControlNet, TTS, Voice Cloning, AI, AI News, ML, ML News, News, Tech, Tech News, Kohya, Midjourney, RunPod | FurkanGozukara | 2253 |
| 29 | <a href="https://github.com/greentfrapp/lucent-notebooks">lucent-notebooks</a> | Colab/Jupyter notebooks based on Lucent. | greentfrapp | 20 |
| 30 | <a href="https://github.com/merveenoyan/smol-vision">smol-vision</a> | Recipes for shrinking, optimizing, customizing cutting edge vision models. 💜 | merveenoyan | 1117 |
| 31 | <a href="https://github.com/SakanaAI/AI-Scientist">AI-Scientist</a> | The AI Scientist: Towards Fully Automated Open-Ended Scientific Discovery 🧑🔬 | SakanaAI | 8796 |
| 32 | <a href="https://github.com/mshumer/ai-researcher">ai-researcher</a> | | mshumer | 912 |
| 33 | <a href="https://github.com/serp-ai/bark-with-voice-clone">bark-with-voice-clone</a> | 🔊 Text-prompted Generative Audio Model - With the ability to clone voices | serp-ai | 3228 |
| 34 | <a href="https://github.com/r9y9/tacotron_pytorch">tacotron_pytorch</a> | PyTorch implementation of Tacotron speech synthesis model. | r9y9 | 308 |
| 35 | <a href="https://github.com/mkthoma/gpt_from_scratch">gpt_from_scratch</a> | | mkthoma | 3 |
| 36 | <a href="https://github.com/shap/shap">shap</a> | A game theoretic approach to explain the output of any machine learning model. | shap | 23307 |
| 37 | <a href="https://github.com/facebookresearch/audiocraft">audiocraft</a> | Audiocraft is a library for audio processing and generation with deep learning. It features the state-of-the-art EnCodec audio compressor / tokenizer, along with MusicGen, a simple and controllable music generation LM with textual and melodic conditioning. | facebookresearch | 21392 |
| 38 | <a href="https://github.com/HVision-NKU/StoryDiffusion">StoryDiffusion</a> | Accepted as [NeurIPS 2024] Spotlight Presentation Paper | HVision-NKU | 6145 |
| 39 | <a href="https://github.com/omerbt/MultiDiffusion">MultiDiffusion</a> | Official Pytorch Implementation for "MultiDiffusion: Fusing Diffusion Paths for Controlled Image Generation" presenting "MultiDiffusion" (ICML 2023) | omerbt | 1014 |
| 40 | <a href="https://github.com/apple/corenet">corenet</a> | CoreNet: A library for training deep neural networks | apple | 6993 |
| 41 | <a href="https://github.com/meta-llama/llama-cookbook">llama-cookbook</a> | Welcome to the Llama Cookbook! This is your go to guide for Building with Llama: Getting started with Inference, Fine-Tuning, RAG. We also show you how to solve end to end problems using Llama model family and using them on various provider services | meta-llama | 16085 |
| 42 | <a href="https://github.com/facebookresearch/seamless_communication">seamless_communication</a> | Foundational Models for State-of-the-Art Speech and Text Translation | facebookresearch | 11256 |
| 43 | <a href="https://github.com/zhuhao-nju/facescape">facescape</a> | FaceScape (PAMI2023 & CVPR2020) | zhuhao-nju | 892 |
| 44 | <a href="https://github.com/microsoft/generative-ai-for-beginners">generative-ai-for-beginners</a> | 21 Lessons, Get Started Building with Generative AI 🔗 <a href="https://microsoft.github.io/generative-ai-for-beginners/">https://microsoft.github.io/generative-ai-for-beginners/</a> | microsoft | 69362 |
| 45 | <a href="https://github.com/albertpumarola/3DPeople-Dataset">3DPeople-Dataset</a> | Visualize 3DPeople Dataset | albertpumarola | 114 |
| 46 | <a href="https://github.com/GoogleCloudPlatform/generative-ai">generative-ai</a> | Sample code and notebooks for Generative AI on Google Cloud, with Gemini on Vertex AI | GoogleCloudPlatform | 9117 |
| 47 | <a href="https://github.com/modelscope/facechain">facechain</a> | FaceChain is a deep-learning toolchain for generating your Digital-Twin. | modelscope | 9250 |
| 48 | <a href="https://github.com/mapooon/Face2Diffusion">Face2Diffusion</a> | [CVPR 2024] Face2Diffusion for Fast and Editable Face Personalization <a href="https://arxiv.org/abs/2403.05094">https://arxiv.org/abs/2403.05094</a> | mapooon | 82 |
| 49 | <a href="https://github.com/Stability-AI/StableCascade">StableCascade</a> | Official Code for Stable Cascade | Stability-AI | 6575 |
| 50 | <a href="https://github.com/boschresearch/ALDM">ALDM</a> | Official implementation of "Adversarial Supervision Makes Layout-to-Image Diffusion Models Thrive" (ICLR 2024) | boschresearch | 52 |
| 51 | <a href="https://github.com/Azure/AI-in-a-Box">AI-in-a-Box</a> | AI-in-a-Box leverages the expertise of Microsoft across the globe to develop and provide AI and ML solutions to the technical community. Our intent is to present a curated collection of solution accelerators that can help engineers establish their AI/ML environments and solutions rapidly and with minimal friction. | Azure | 553 |
| 52 | <a href="https://github.com/lyogavin/airllm">airllm</a> | AirLLM 70B inference with single 4GB GPU | lyogavin | 5628 |
| 53 | <a href="https://github.com/vikhyat/moondream">moondream</a> | tiny vision language model | vikhyat | 7168 |
| 54 | <a href="https://github.com/rasbt/LLMs-from-scratch">LLMs-from-scratch</a> | Implement a ChatGPT-like LLM in PyTorch from scratch, step by step | rasbt | 38759 |
| 55 | <a href="https://github.com/openvinotoolkit/openvino_notebooks">openvino_notebooks</a> | 📚 Jupyter notebook tutorials for OpenVINO™ | openvinotoolkit | 2578 |
| 56 | <a href="https://github.com/frankaging/Pragmatic-Color-Generation">Pragmatic-Color-Generation</a> | Pragmatically Informative Color Generation by Grounding Contextual Modifiers | frankaging | 3 |
| 57 | <a href="https://github.com/YangLing0818/RPG-DiffusionMaster">RPG-DiffusionMaster</a> | [ICML 2024] Mastering Text-to-Image Diffusion: Recaptioning, Planning, and Generating with Multimodal LLMs (RPG) | YangLing0818 | 1741 |
| 58 | <a href="https://github.com/TencentARC/PhotoMaker">PhotoMaker</a> | PhotoMaker [CVPR 2024] | TencentARC | 9758 |
| 59 | <a href="https://github.com/jonnor/acm2019-compress">acm2019-compress</a> | Hardware compression for memory | jonnor | 6 |
| 60 | <a href="https://github.com/threestudio-project/threestudio">threestudio</a> | A unified framework for 3D content generation. | threestudio-project | 6512 |
| 61 | <a href="https://github.com/ethanweber/sitcoms3D">sitcoms3D</a> | Code for "The One Where They Reconstructed 3D Humans and Environments in TV shows" appearing in ECCV 2022. | ethanweber | 260 |
| 62 | <a href="https://github.com/Harmonai-org/sample-generator">sample-generator</a> | Tools to train a generative model on arbitrary audio samples | Harmonai-org | 1091 |
| 63 | <a href="https://github.com/tencent-ailab/IP-Adapter">IP-Adapter</a> | The image prompt adapter is designed to enable a pretrained text-to-image diffusion model to generate images with image prompt. | tencent-ailab | 5579 |
| 64 | <a href="https://github.com/arogozhnikov/tcr-matching">tcr-matching</a> | Learning T-cell immunity <em>without</em> knowing peptides | arogozhnikov | 2 |
| 65 | <a href="https://github.com/mrdbourke/m1-machine-learning-test">m1-machine-learning-test</a> | Code for testing various M1 Chip benchmarks with TensorFlow. | mrdbourke | 531 |
| 66 | <a href="https://github.com/dangeng/visual_anagrams">visual_anagrams</a> | Code for the paper "Visual Anagrams: Generating Multi-View Optical Illusions with Diffusion Models" | dangeng | 898 |
| 67 | <a href="https://github.com/camenduru/gaussian-splatting-colab">gaussian-splatting-colab</a> | | camenduru | 421 |
| 68 | <a href="https://github.com/john-adeojo/autogen_tutorial">autogen_tutorial</a> | | john-adeojo | 29 |
| 69 | <a href="https://github.com/microsoft/AutonomousDrivingCookbook">AutonomousDrivingCookbook</a> | Scenarios, tutorials and demos for Autonomous Driving | microsoft | 2338 |
| 70 | <a href="https://github.com/afichet/spectral-exr">spectral-exr</a> | Simple library to load Spectral EXR files | afichet | 24 |
| 71 | <a href="https://github.com/thuyngch/Human-Segmentation-PyTorch">Human-Segmentation-PyTorch</a> | Human segmentation models, training/inference code, and trained weights, implemented in PyTorch | thuyngch | 560 |
| 72 | <a href="https://github.com/SamsungLabs/fbrs_interactive_segmentation">fbrs_interactive_segmentation</a> | [CVPR2020] f-BRS: Rethinking Backpropagating Refinement for Interactive Segmentation <a href="https://arxiv.org/abs/2001.10331">https://arxiv.org/abs/2001.10331</a> | SamsungLabs | 584 |
| 73 | <a href="https://github.com/Kazuhito00/Skin-Clothes-Hair-Segmentation-using-SMP">Skin-Clothes-Hair-Segmentation-using-SMP</a> | 3クラス(肌、服、髪)のセマンティックセグメンテーションを実施するモデル(A model that performs semantic segmentation of 3 classes(skin, clothes, hair)) | Kazuhito00 | 34 |
| 74 | <a href="https://github.com/thepowerfuldeez/facemesh.pytorch">facemesh.pytorch</a> | This is the PyTorch implementation of paper Real-time Facial Surface Geometry from Monocular Video on Mobile GPUs (<a href="https://arxiv.org/pdf/1907.06724.pdf">https://arxiv.org/pdf/1907.06724.pdf</a>) | thepowerfuldeez | 293 |
| 75 | <a href="https://github.com/Baiyuetribe/paper2gui">paper2gui</a> | Convert AI papers to GUI,Make it easy and convenient for everyone to use artificial intelligence technology。让每个人都简单方便的使用前沿人工智能技术 | Baiyuetribe | 10400 |
| 76 | <a href="https://github.com/pabloppp/Machine-Learning-Lab">Machine-Learning-Lab</a> | Simple experiments and explorations related with machine learning and deep learning | pabloppp | 9 |
| 77 | <a href="https://github.com/naver-ai/DenseDiffusion">DenseDiffusion</a> | Official Pytorch Implementation of DenseDiffusion (ICCV 2023) | naver-ai | 487 |
| 78 | <a href="https://github.com/avinashkranjan/Amazing-Python-Scripts">Amazing-Python-Scripts</a> | 🚀 Curated collection of Amazing Python scripts from Basics to Advance with automation task scripts. | avinashkranjan | 2833 |
| 79 | <a href="https://github.com/OpenGVLab/SAM-Med2D">SAM-Med2D</a> | Official implementation of SAM-Med2D | OpenGVLab | 921 |
| 80 | <a href="https://github.com/pbelevich/virtual-try-on">virtual-try-on</a> | Non-commercial educational project that combines pose estimation and garment re-targeting to create virtual try-on demo | pbelevich | 19 |
| 81 | <a href="https://github.com/PacktPublishing/Python-Image-Processing-Cookbook">Python-Image-Processing-Cookbook</a> | | PacktPublishing | 161 |
| 82 | <a href="https://github.com/rasbt/machine-learning-book">machine-learning-book</a> | Code Repository for Machine Learning with PyTorch and Scikit-Learn | rasbt | 3887 |
| 83 | <a href="https://github.com/rasbt/machine-learning-notes">machine-learning-notes</a> | Collection of useful machine learning codes and snippets (originally intended for my personal use) | rasbt | 804 |
| 84 | <a href="https://github.com/bhaskatripathi/HypothesisHub">HypothesisHub</a> | An AI Tool for Automated Research Question and Hypothesis Generation from a given Scientific Literature | bhaskatripathi | 33 |
| 85 | <a href="https://github.com/facebookresearch/segment-anything">segment-anything</a> | The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model. | facebookresearch | 48666 |
| 86 | <a href="https://github.com/langchain-ai/langchain">langchain</a> | 🦜🔗 Build context-aware reasoning applications | langchain-ai | 99220 |
| 87 | <a href="https://github.com/CompVis/stable-diffusion">stable-diffusion</a> | A latent text-to-image diffusion model | CompVis | 69331 |
| 88 | <a href="https://github.com/Deci-AI/super-gradients">super-gradients</a> | Easily train or fine-tune SOTA computer vision models with one open source training library. The home of Yolo-NAS. | Deci-AI | 4665 |
| 89 | <a href="https://github.com/shaoanlu/face_toolbox_keras">face_toolbox_keras</a> | A collection of deep learning frameworks ported to Keras for face analysis. | shaoanlu | 277 |
| 90 | <a href="https://github.com/ai-forever/Kandinsky-2">Kandinsky-2</a> | Kandinsky 2 — multilingual text2image latent diffusion model | ai-forever | 2776 |
| 91 | <a href="https://github.com/suno-ai/bark">bark</a> | 🔊 Text-Prompted Generative Audio Model | suno-ai | 36782 |
| 92 | <a href="https://github.com/plotly/dash-sample-apps">dash-sample-apps</a> | Open-source demos hosted on Dash Gallery | plotly | 3183 |
| 93 | <a href="https://github.com/CMU-Perceptual-Computing-Lab/panoptic-toolbox">panoptic-toolbox</a> | | CMU-Perceptual-Computing-Lab | 423 |
| 94 | <a href="https://github.com/bmild/nerf">nerf</a> | Code release for NeRF (Neural Radiance Fields) | bmild | 10131 |
| 95 | <a href="https://github.com/google-research/google-research">google-research</a> | Google Research | google-research | 34772 |
| 96 | <a href="https://github.com/justinpinkney/stable-diffusion">stable-diffusion</a> | | justinpinkney | 1465 |
| 97 | <a href="https://github.com/yoyo-nb/Thin-Plate-Spline-Motion-Model">Thin-Plate-Spline-Motion-Model</a> | [CVPR 2022] Thin-Plate Spline Motion Model for Image Animation. | yoyo-nb | 3513 |
| 98 | <a href="https://github.com/camenduru/stable-diffusion-webui-colab">stable-diffusion-webui-colab</a> | stable diffusion webui colab | camenduru | 15714 |
| 99 | <a href="https://github.com/XavierXiao/Dreambooth-Stable-Diffusion">Dreambooth-Stable-Diffusion</a> | Implementation of Dreambooth (<a href="https://arxiv.org/abs/2208.12242">https://arxiv.org/abs/2208.12242</a>) with Stable Diffusion | XavierXiao | 7651 |
| 100 | <a href="https://github.com/alembics/disco-diffusion">disco-diffusion</a> | | alembics | 7464 |
| 101 | <a href="https://github.com/neonbjb/tortoise-tts">tortoise-tts</a> | A multi-voice TTS system trained with an emphasis on quality | neonbjb | 13595 |
| 102 | <a href="https://github.com/JoePenna/Dreambooth-Stable-Diffusion">Dreambooth-Stable-Diffusion</a> | Implementation of Dreambooth (<a href="https://arxiv.org/abs/2208.12242">https://arxiv.org/abs/2208.12242</a>) by way of Textual Inversion (<a href="https://arxiv.org/abs/2208.01618">https://arxiv.org/abs/2208.01618</a>) for Stable Diffusion (<a href="https://arxiv.org/abs/2112.10752">https://arxiv.org/abs/2112.10752</a>). Tweaks focused on training faces, objects, and styles. | JoePenna | 3206 |
| 103 | <a href="https://github.com/AliaksandrSiarohin/first-order-model">first-order-model</a> | This repository contains the source code for the paper First Order Motion Model for Image Animation | AliaksandrSiarohin | 14683 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>Kotlin</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/openrndr/orx">orx</a> | A growing library of assorted data structures, algorithms and utilities for OPENRNDR | openrndr | 124 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>LLVM</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/EnzymeAD/Enzyme">Enzyme</a> | High-performance automatic differentiation of LLVM and MLIR. | EnzymeAD | 1327 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>Lua</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/aferriss/CycleGAN">CycleGAN</a> | Software that can generate photos from paintings, turn horses into zebras, perform style transfer, and more. | aferriss | 1 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>MATLAB</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/albanie/mcnCrossModalEmotions">mcnCrossModalEmotions</a> | Supporting code for "Emotion Recognition in Speech using Cross-Modal Transfer in the Wild" | albanie | 102 |
| 2 | <a href="https://github.com/swcarpentry/matlab-novice-inflammation">matlab-novice-inflammation</a> | Programming with MATLAB | swcarpentry | 32 |
| 3 | <a href="https://github.com/TadasBaltrusaitis/OpenFace">OpenFace</a> | OpenFace – a state-of-the art tool intended for facial landmark detection, head pose estimation, facial action unit recognition, and eye-gaze estimation. | TadasBaltrusaitis | 7068 |</p>
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<h2>MDX</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/openai/openai-cookbook">openai-cookbook</a> | Examples and guides for using the OpenAI API | openai | 61421 |
| 2 | <a href="https://github.com/shuding/cobe">cobe</a> | 5kB WebGL globe lib. | shuding | 3369 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>Mathematica</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/hizzlehoff/FaceCapCustomAvatarExporter">FaceCapCustomAvatarExporter</a> | Scripts and example files for exporting custom avatars to be imported into the Face Cap iOS app. | hizzlehoff | 12 |
| 2 | <a href="https://github.com/KhronosGroup/glTF-Sample-Models">glTF-Sample-Models</a> | glTF Sample Models | KhronosGroup | 3185 |
| 3 | <a href="https://github.com/BabylonJS/Exporters">Exporters</a> | Exporters for Babylon.js and gltf file formats | BabylonJS | 621 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>Matlab</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/fangfufu/Colour_Correction_Toolbox">Colour_Correction_Toolbox</a> | Colour Correction Toolbox for AIC 2017 submission | fangfufu | 18 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>Metal</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/twostraws/Inferno">Inferno</a> | Metal shaders for SwiftUI. | twostraws | 2503 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>Objective-C</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/antiguab/BAFluidView">BAFluidView</a> | UIView that simulates a 2D view of a fluid in motion | antiguab | 1394 |
| 2 | <a href="https://github.com/SDWebImage/SDWebImage">SDWebImage</a> | Asynchronous image downloader with cache support as a UIImageView category | SDWebImage | 25102 |
| 3 | <a href="https://github.com/arauchfuss/Simple-Comic">Simple-Comic</a> | OS X comic viewer | arauchfuss | 1090 |
| 4 | <a href="https://github.com/MacEnhance/MacForge">MacForge</a> | 📦 Plugin, App, and Theme store which includes plugin injection for macOS | MacEnhance | 1083 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>Objective-C++</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/KhronosGroup/MoltenVK">MoltenVK</a> | MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS. | KhronosGroup | 4939 |</p>
<p><strong><a href="#-contents">⬆ Back to Index</a></strong></p>
<h2>Others</h2>
<p>| | Name | Description | Author | Stars |
|--- |--- |--- |--- |--- |
| 1 | <a href="https://github.com/fdjingliu/DMAD">DMAD</a> | The collection of diffusion models for anomaly detection, a survey paper submitted to IJCAI 2025. | fdjingliu | 3 |
| 2 | <a href="https://github.com/dair-ai/ML-Papers-of-the-Week">ML-Papers-of-the-Week</a> | 🔥Highlighting the top ML papers every week. | dair-ai | 10757 |
| 3 | <a href="https://github.com/Marak/pixel-animator">pixel-animator</a> | An application for making pixel-art sprite sheets and animated gifs | Marak | 5 |
| 4 | <a href="https://github.com/felixtaubner/cap4d">cap4d</a> | Official repository for the paper "CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models" | felixtaubner | 135 |
| 5 | <a href="https://github.com/modal-labs/awesome-modal">awesome-modal</a> | A curated list of amazingly awesome Modal applications, demos, and shiny things. Inspired by awesome-php. | modal-labs | 105 |
| 6 | <a href="https://github.com/playcanvas/awesome-playcanvas">awesome-playcanvas</a> | A curated list of awesome PlayCanvas assets, resources, and more. | playcanvas | 268 |
| 7 | <a href="https://github.com/derikon/awesome-human-motion">awesome-human-motion</a> | 🏃♀️ A curated list about human motion capture, analysis and synthesis. | derikon | 421 |
| 8 | <a href="https://github.com/JD-P/simulacra-aesthetic-captions">simulacra-aesthetic-captions</a> | Dataset of prompts, synthetic AI generated images, and aesthetic ratings. | JD-P | 405 |
| 9 | <a href="https://github.com/PetroIvaniuk/llms-tools">llms-tools</a> | A list of LLMs Tools & Projects | PetroIvaniuk | 177 |
| 10 | <a href="https://github.com/e2b-dev/awesome-ai-agents">awesome-ai-agents</a> | A list of AI autonomous agents | e2b-dev | 13800 |
| 11 | <a href="https://github.com/imclab/LLMR">LLMR</a> | | imclab | 1 |
| 12 | <a href="https://github.com/KhronosGroup/glTF-InteractivityGraph-AuthoringTool">glTF-InteractivityGraph-AuthoringTool</a> | A React based DCC for viewing and authoring KHR_interactivity models | KhronosGroup | 18 |
| 13 | <a href="https://github.com/HumanAIGC/EMO">EMO</a> | Emote Portrait Alive: Generating Expressive Portrait Videos with Audio2Video Diffusion Model under Weak Conditions | HumanAIGC | 7566 |
| 14 | <a href="https://github.com/harlanhong/awesome-talking-head-generation">awesome-talking-head-generation</a> | | harlanhong | 1589 |
| 15 | <a href="https://github.com/ggerganov/bark.cpp">bark.cpp</a> | Port of Suno AI's Bark in C/C++ for fast inference | ggerganov | 54 |
| 16 | <a href="https://github.com/sgossner/VCSL">VCSL</a> | Open CC0 sample library. | sgossner | 227 |
| 17 | <a href="https://github.com/danielecook/Awesome-Bioinformatics">Awesome-Bioinformatics</a> | A curated list of awesome Bioinformatics libraries and software. | danielecook | 3283 |
| 18 | <a href="https://github.com/microsoft/FaceSynthetics">FaceSynthetics</a> | Face synthetics datasets | microsoft | 839 |
| 19 | <a href="https://github.com/TheMistoAI/MistoLine">MistoLine</a> | A Versatile and Robust SDXL-ControlNet Model for Adaptable Line Art Conditioning | TheMistoAI | 508 |
| 20 | <a href="https://github.com/melling/ComputerGraphics">ComputerGraphics</a> | Computer Graphics Topics: Bézier curves, OpenGL, Ray Tracing, etc | melling | 134 |
| 21 | <a href="https://github.com/abilzerian/LLM-Prompt-Library">LLM-Prompt-Library</a> | Advanced Code and Text Manipulation Prompts for Various LLMs. Suitable for Siri, GPT-4o, Claude, Llama3, Gemini, and other high-performance open-source LLMs. | abilzerian | 889 |
| 22 | <a href="https://github.com/mustvlad/ChatGPT-System-Prompts">ChatGPT-System-Prompts</a> | This repository contains a collection of the best system prompts for ChatGPT, a conversational AI model developed by OpenAI. Star this repository to help us reach 5,000 stars! | mustvlad | 895 |
| 23 | <a href="https://github.com/Efficient-ML/Awesome-Model-Quantization">Awesome-Model-Quantization</a> | A list of papers, docs, codes about model quantization. This repo is aimed to provide the info for model quantization research, we are continuously improving the project. Welcome to PR the works (papers, repositories) that are missed by the repo. | Efficient-ML | 1973 |
| 24 | <a href="https://github.com/tinygeeker/ChatGPT-presets">ChatGPT-presets</a> | 🌈 ChatGPT的一些有趣的预设包:DAN机器人、猫娘、丁真、律师、诗人、辩论家、小说家等等 | tinygeeker | 118 |
| 25 | <a href="https://github.com/ankitshah009/all-about-ai-residency">all-about-ai-residency</a> | AI residency programs information | ankitshah009 | 455 |
| 26 | <a href="https://github.com/soy1bonus/BoardGameInserts">BoardGameInserts</a> | Blender templates to build printable boardgame inserts. | soy1bonus | 8 |
| 27 | <a href="https://github.com/muhuk/GenerateEyelashes">GenerateEyelashes</a> | Blender node group for generating eyelashes on a curves object, in an asset bundle format. | muhuk | 2 |
| 28 | <a href="https://github.com/StrandedKitty/n8ao">n8ao</a> | An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control. | StrandedKitty | 1 |
| 29 | <a href="https://github.com/allisonpaigemcentire/dreambooth_demo">dreambooth_demo</a> | files for training your own model | allisonpaigemcentire | 7 |
| 30 | <a href="https://github.com/liuff19/Make-Your-3D">Make-Your-3D</a> | [ECCV 2024] Make-Your-3D: Fast and Consistent Subject-Driven 3D Content Generation | liuff19 | 126 |
| 31 | <a href="https://github.com/ltdrdata/ComfyUI-extension-tutorials">ComfyUI-extension-tutorials</a> | | ltdrdata | 616 |
| 32 | <a href="https://github.com/patriciogonzalezvivo/prisma_blender">prisma_blender</a> | | patriciogonzalezvivo | 7 |
| 33 | <a href="https://github.com/swcarpentry/git-novice">git-novice</a> | Version Control with Git | swcarpentry | 347 |
| 34 | <a href="https://github.com/swcarpentry/sql-novice-survey">sql-novice-survey</a> | Databases and SQL | swcarpentry | 64 |
| 35 | <a href="https://github.com/yunlong10/Awesome-LLMs-for-Video-Understanding">Awesome-LLMs-for-Video-Understanding</a> | 🔥🔥🔥Latest Papers, Codes and Datasets on Vid-LLMs. | yunlong10 | 1864 |
| 36 | <a href="https://github.com/C0nsumption/Consume-ComfyUI-Workflows">Consume-ComfyUI-Workflows</a> | A collection of some of my basic ComfyUI workflows. These are meant to act as building block to construct larger workflows of your own. | C0nsumption | 244 |
| 37 | <a href="https://github.com/Zhen-Tan-dmml/LLM4Annotation">LLM4Annotation</a> | | Zhen-Tan-dmml | 328 |
| 38 | <a href="https://github.com/camenduru/dreamtalk">dreamtalk</a> | Official implementations for paper: DreamTalk: When Expressive Talking Head Generation Meets Diffusion Probabilistic Models | camenduru | 14 |
| 39 | <a href="https://github.com/fffiloni/dreamtalk">dreamtalk</a> | Official implementations for paper: DreamTalk: When Expressive Talking Head Generation Meets Diffusion Probabilistic Models | fffiloni | 4 |
| 40 | <a href="https://github.com/magic-research/magic-edit">magic-edit</a> | MagicEdit: High-Fidelity Temporally Coherent Video Editing | magic-research | 1793 |
| 41 | <a href="https://github.com/WASasquatch/comfyui-plugins">comfyui-plugins</a> | Extensions, Custom Nodes, and other plugins for ComfyUI | WASasquatch | 653 |
| 42 | <a href="https://github.com/JPS-GER/JPS-ComfyUI-Workflows">JPS-ComfyUI-Workflows</a> | | JPS-GER | 41 |
| 43 | <a href="https://github.com/fictions-ai/sharing-is-caring">sharing-is-caring</a> | | fictions-ai | 299 |
| 44 | <a href="https://github.com/nerdyrodent/AVeryComfyNerd">AVeryComfyNerd</a> | ComfyUI related stuff and things | nerdyrodent | 1235 |
| 45 | <a href="https://github.com/HumanAIGC/AnimateAnyone">AnimateAnyone</a> | Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation | HumanAIGC | 14578 |
| 46 | <a href="https://github.com/AntonOsika/awesome-open-ai-devtools">awesome-open-ai-devtools</a> | A list of open source AI devtools | AntonOsika | 26 |
| 47 | <a href="https://github.com/Sirosky/Upscale-Hub">Upscale-Hub</a> | A repository collecting image and video upscaling resources as well as my own super resolution models. | Sirosky | 167 |
| 48 | <a href="https://github.com/jingyi0000/VLM_survey">VLM_survey</a> | Collection of AWESOME vision-language models for vision tasks | jingyi0000 | 2460 |
| 49 | <a href="https://github.com/Zoeyyao27/CoT-Igniting-Agent">CoT-Igniting-Agent</a> | This repository contains the paper list for the paper: Igniting Language Intelligence: The Hitchhiker's Guide From Chain-of-Thought Reasoning to Language Agents | Zoeyyao27 | 347 |
| 50 | <a href="https://github.com/sindresorhus/awesome">awesome</a> | 😎 Awesome lists about all kinds of interesting topics | sindresorhus | 344433 |
| 51 | <a href="https://github.com/daveshap/ChatGPT_Custom_Instructions">ChatGPT_Custom_Instructions</a> | Repo of custom instructions that you can use for ChatGPT | daveshap | 1291 |
| 52 | <a href="https://github.com/radames/Machine-Learning-Ethics-References">Machine-Learning-Ethics-References</a> | List of references about Machine Learning bias and ethics | radames | 60 |
| 53 | <a href="https://github.com/krahets/awesome-mvs">awesome-mvs</a> | A curated list of tutorials, papers, software related to multi-view stereo. | krahets | 254 |
| 54 | <a href="https://github.com/ByteByteGoHq/system-design-101">system-design-101</a> | Explain complex systems using visuals and simple terms. Help you prepare for system design interviews. | ByteByteGoHq | 68143 |
| 55 | <a href="https://github.com/afichet/cgi-resources">cgi-resources</a> | List of some useful databases and resources for Computer Graphics | afichet | 98 |
| 56 | <a href="https://github.com/Maks-s/sd-akashic">sd-akashic</a> | A compendium of informations regarding Stable Diffusion (SD) | Maks-s | 1636 |
| 57 | <a href="https://github.com/davidhund/styleguide-generators">styleguide-generators</a> | An overview of automatic living styleguide generators | davidhund | 1900 |
| 58 | <a href="https://github.com/Kim2091/chaiNNer-Templates">chaiNNer-Templates</a> | Pre-made chains/templates for chaiNNer. Pytorch, NCNN, and ONNX included. | Kim2091 | 171 |
| 59 | <a href="https://github.com/Lissy93/awesome-selfhosted">awesome-selfhosted</a> | 🖥️ A list of Free Software network services and web applications which can be hosted on your own servers | Lissy93 | 96 |
| 60 | <a href="https://github.com/afshinea/stanford-cs-229-machine-learning">stanford-cs-229-machine-learning</a> | VIP cheatsheets for Stanford's CS 229 Machine Learning | afshinea | 17878 |
| 61 | <a href="https://github.com/LulzRose/YetAnotherWildcardCollection">YetAnotherWildcardCollection</a> | A collection of wildcards fully organized for the easiest use and pruned to avoid duplicates and errors. | LulzRose | 27 |
| 62 | <a href="https://github.com/minar09/awesome-virtual-try-on">awesome-virtual-try-on</a> | A curated list of awesome research papers, projects, code, dataset, workshops etc. related to virtual try-on. | minar09 | 2446 |
| 63 | <a href="https://github.com/facefusion/facefusion-docker">facefusion-docker</a> | Industry leading face manipulation platform | facefusion | 374 |
| 64 | <a href="https://github.com/joonspk-research/generative_agents">generative_agents</a> | Generative Agents: Interactive Simulacra of Human Behavior | joonspk-research | 18241 |
| 65 | <a href="https://github.com/readyplayerme/animation-library">animation-library</a> | Ready Player Me Animation Library | readyplayerme | 486 |
| 66 | <a href="https://github.com/baowenbo/Anime4K">Anime4K</a> | A High-Quality Real Time Upscaler for Anime Video | baowenbo | 10 |
| 67 | <a href="https://github.com/NK-CS-ZZL/Awesome-VFI">Awesome-VFI</a> | This is a summary of recent video frame interpolation (VFI) methods | NK-CS-ZZL | 28 |
| 68 | <a href="https://github.com/ali-vilab/composer">composer</a> | Official implementation of "Composer: Creative and Controllable Image Synthesis with Composable Conditions" | ali-vilab | 1548 |