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The current version of quantize() excpects a grid to start at 0 and end at 1.
Some players have a systematics deviation, and removing them makes the music sound strange. It would be good to be able to use grids like [0.09,0.33,0.7,1] for example.
The text was updated successfully, but these errors were encountered:
Although this is a straightforward improvement, a workaround currently is to use the function estimate_delay and estimate_delay_recursive, and shift the notes, then quantize them and then shift them back.
The workaround is quite trivial indeed, but I'd like to have this feature inside of quantize. I'll see if can implement it today if it's not too complicated.
The current version of quantize() excpects a grid to start at 0 and end at 1.
Some players have a systematics deviation, and removing them makes the music sound strange. It would be good to be able to use grids like [0.09,0.33,0.7,1] for example.
The text was updated successfully, but these errors were encountered: