UUID.js - RFC-compliant UUID Generator for JavaScript
<!-- HTML5 -->
<script src="src/uuid.js"></script>
<script> var uuid = UUID.generate(); </script>
// Node.js
let UUID = require("uuidjs")
let uuid = UUID.generate()
UUID.js is a JavaScript/ECMAScript library to generate RFC 4122 compliant Universally Unique IDentifiers (UUIDs). This library supports both version 4 UUIDs (UUIDs from random numbers) and version 1 UUIDs (time-based UUIDs), and provides an object-oriented interface to print a generated or parsed UUID in a variety of forms.
- Generates version 4 UUIDs (UUIDs from random numbers) and version 1 UUIDs (time-based UUIDs)
- Provides an object-oriented interface to print various string representations of a generated or parsed UUID
- Utilizes a cryptographically secure pseudo-random number generator if available, whereas falling back to
Math.random()
otherwise - Appends extra random bits to compensate for the lower timestamp resolution of JavaScript than that required for version 1 UUIDs
- Comes with a lot of test cases including format checks and statistical tests to maintain a high-quality code base
- Supports old browsers as well as modern browser and server environments, as kept compatible with ECMAScript 3rd edition
Download src/uuid.js
or call npm install uuidjs
.
Then, load src/uuid.js
.
<script src="src/uuid.js"></script>
Or, import uuidjs
.
const UUID = require("uuidjs")
UUID.generate()
returns a version 4 UUID as a hexadecimal string.
// Create a version 4 UUID as a hexadecimal string
console.log(UUID.generate()); // fa84cf42-ffdf-4975-b42b-31ab5fb983eb
UUID.genV4()
, UUID.genV1()
, and UUID.parse()
return a UUID object that has various fields and methods.
// Create a version 4 (random number-based) UUID object
var objV4 = UUID.genV4();
// Create a version 1 (time-based) UUID object
var objV1 = UUID.genV1();
// Create a UUID object from a hexadecimal string
var uuid = UUID.parse("a0e0f130-8c21-11df-92d9-95795a3bcd40");
// Get string representations of a UUID object
console.log(uuid.toString()); // "a0e0f130-8c21-11df-92d9-95795a3bcd40"
console.log(uuid.hexString); // "a0e0f130-8c21-11df-92d9-95795a3bcd40"
console.log(uuid.hexNoDelim); // "a0e0f1308c2111df92d995795a3bcd40"
console.log(uuid.bitString); // "101000001110000 ... 1100110101000000"
console.log(uuid.urn); // "urn:uuid:a0e0f130-8c21-11df-92d9-95795a3bcd40"
// Compare UUID objects
console.log(objV4.equals(objV1)); // false
// Get UUID version numbers
console.log(objV4.version); // 4
console.log(objV1.version); // 1
// Get internal field values in 3 different forms via 2 different accessors
console.log(uuid.intFields.timeLow); // 2699096368
console.log(uuid.bitFields.timeMid); // "1000110000100001"
console.log(uuid.hexFields.timeHiAndVersion); // "11df"
console.log(uuid.intFields.clockSeqHiAndReserved); // 146
console.log(uuid.bitFields.clockSeqLow); // "11011001"
console.log(uuid.hexFields.node); // "95795a3bcd40"
console.log(uuid.intFields[0]); // 2699096368
console.log(uuid.bitFields[1]); // "1000110000100001"
console.log(uuid.hexFields[2]); // "11df"
console.log(uuid.intFields[3]); // 146
console.log(uuid.bitFields[4]); // "11011001"
console.log(uuid.hexFields[5]); // "95795a3bcd40"
UUID.js supports the so-called noConflict mode to work around namespace conflicts.
// Avoid namespace conflicts with other libraries
var arbitraryVarName = UUID;
UUID = UUID.overwrittenUUID; // Restore the original value
console.log(arbitraryVarName.generate()); // "cb9a0283-a44c-4e7a-a5b0-9cd2876e952b"
UUID.js is licensed under the MIT license:
Copyright (c) 2010-2017 LiosK.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
LiosK [email protected]