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The current Rubik's Cube solver employs basic heuristic algorithms which while functional, are not optimized for efficiency. Korf's Algorithm, a well-established method for solving the Rubik's Cube, utilizes IDA* search combined with a sophisticated heuristic, providing optimal solutions with minimal computational resources. Integrating this algorithm could significantly enhance the solver's performance. I am providing a few links for further reading on the topic as it would make a great project if the given algorithm is implemented. https://github.com/wylieglover/3D-Rubiks-Solver
The text was updated successfully, but these errors were encountered:
The current Rubik's Cube solver employs basic heuristic algorithms which while functional, are not optimized for efficiency. Korf's Algorithm, a well-established method for solving the Rubik's Cube, utilizes IDA* search combined with a sophisticated heuristic, providing optimal solutions with minimal computational resources. Integrating this algorithm could significantly enhance the solver's performance. I am providing a few links for further reading on the topic as it would make a great project if the given algorithm is implemented.
https://github.com/wylieglover/3D-Rubiks-Solver
The text was updated successfully, but these errors were encountered: