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[godot] GitHub workflow fails when building app including GDExtension #2740
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I too have the Segmentation fault on git pull https://github.com/godotengine/godot.git read up about it but it seems like it could be a lot of different things on gcc-9 in code::blocks I get -------------- Build: Debug in godot (compiler: GNU GCC Compiler)--------------- Checking if target is up-to-date: make -q -f Makefile Debug �[34mGenerating �[1mplatform/linuxbsd/wayland/protocol/viewporter.gen.h�[22;23;24;29m ...�[0m
�[34mGenerating �[1mplatform/linuxbsd/wayland/protocol/wayland.gen.h�[22;23;24;29m ...�[0m �[34mCompiling �[1mthirdparty/glad/glx.c�[22;23;24;29m ...�[0m
�[34mGenerating �[1mplatform/linuxbsd/wayland/protocol/wayland.gen.c�[22;23;24;29m ...�[0m �[34mCompiling �[1mthirdparty/harfbuzz/src/hb-font.cc�[22;23;24;29m ...�[0m and on gcc-13 on the command line I get scons: Reading SConscript files ... Generating platform/linuxbsd/wayland/protocol/xdg_activation.gen.h ...
Generating platform/linuxbsd/wayland/protocol/xdg_decoration.gen.h ... Generating platform/linuxbsd/wayland/protocol/viewporter.gen.c ...
Compiling platform/linuxbsd/wayland/protocol/viewporter.gen.c ... Compiling thirdparty/harfbuzz/src/hb-number.cc ... |
See https://esotericsoftware.com/forum/d/28029-spine-godot-gdextension-cause-segmentation-fault-when-export-with-github-actions
Includes repro repo.
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