You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
about 95% of the process of generating symbols.xml for a new DF release is currently being handled with scan_vtable.rb and dumpdf_globals.rb
the remaining 5% should also be automated if possible
automatically extracting the PE header timestamp should be easy
automatically identifying the locations of steam_mod_manager and game_extra may prove more difficult but we may be able to roll back the whole gamest split after 50.08 rendering this point moot
and assembling the collected bits into a symbols.xml stanza is obviously trivial
The text was updated successfully, but these errors were encountered:
about 95% of the process of generating
symbols.xml
for a new DF release is currently being handled withscan_vtable.rb
anddumpdf_globals.rb
the remaining 5% should also be automated if possible
automatically extracting the PE header timestamp should be easy
automatically identifying the locations of
steam_mod_manager
andgame_extra
may prove more difficult but we may be able to roll back the wholegamest
split after 50.08 rendering this point mootand assembling the collected bits into a
symbols.xml
stanza is obviously trivialThe text was updated successfully, but these errors were encountered: