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This repository was archived by the owner on May 4, 2024. It is now read-only.
An W.I.P. GUI that "Just Works" with Minecraft .3DST Skins, Textures, and More.
This is a Work-In-Progress Adaptation, and the current release only supports color extraction.
I'm always looking for bugs, and squashing them. But sometimes these go unseen even by my standards. If you found a bug in the GUI, create an issue request via the Tab above!
Features:
Flips normal *.png Images From Java to MC-3DS.
Can Flip Compiled *.3dst Files. Both X & Y Only Axis ATM.
Change Color of Compiled *.3DST Files. See CLI/CLU Usage for additional information.
Grab Data from Both File Types using the "-g" flag in the CLI
Partial Conversion Support (Can Convert Between Both PNG and 3DST Somewhat).
Brand new GUI (Graphical) being built from the ground up using some of the code from the CLI (Command-Line).
> .\m3dsflip = Call Executable
> <flag> = -c (Color Flag), -g (Grab Flag), -con (Convert Flag).
> <command/ags> = Commands Such as "yflip" or "3dstflip" (or Args Such as "-invert" or "-orange").
> <image_path> = Image Path (If path has "speaces" within it, surround it in quotes. An Example: "C:\Windows\Users\batch user384\skin.png").
1. finish the "-g" flag (Whicy will support grabbing multiple body parts of both Images). *(High Priority | 55% Way There).
2. A "-r" flag will be added flag to replace body parts with of Compiled .3DST Skins. *(Mid Priority)
3. Proper Flipping of Compiled .3DST Skins. *(High Priority)
4. Converting Between .PNG and Compiled .3DST Skins. *(Mid Priority | 50% Way There).