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After having a conversation with @adamped on the Xamarin Forms forum [link], I think we need an open issue around Windows device support (WP8.1 SL/RT and UWP).
This is what Adam came up with as a starting point.
Note: We're still in the early stages, so we can always adjust the scale of the other platforms and require an even larger original image. Here's what I know now.
Given the expected image size on screen being 40 x 40, the input size needs to be 120 x 120 (currently).
After having a conversation with @adamped on the Xamarin Forms forum [link], I think we need an open issue around Windows device support (WP8.1 SL/RT and UWP).
This is what Adam came up with as a starting point.
WP8.1 SL just auto scales downwards
WP8.1 RT
UWP
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