Skip to content

Commit 1556870

Browse files
committed
Separated block visual pages into a dedicated category
1 parent 9a239eb commit 1556870

5 files changed

+14
-12
lines changed

docs/blocks/block-culling.md

+1-1
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
---
22
title: Block Culling
33
description: Block culling rules benefit performance, allowing you to remove faces of a blocks model based on the surrounding full, opaque blocks.
4-
category: General
4+
category: Visuals
55
tags:
66
- intermediate
77
license: true

docs/blocks/block-models.md

+2-2
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
---
2-
title: Creating Block Models
2+
title: Block Models
33
description: Learn how to set up a custom model for your block.
4-
category: Tutorials
4+
category: Visuals
55
tags:
66
- beginner
77
- easy

docs/blocks/block-texture-variation.md

+6-6
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
---
2-
title: Texture Variation
2+
title: Block Texture Variation
33
description: Block texture variation is when a block type can have multiple textures that are randomly applied to the block based on its position in the world.
4-
category: Tutorials
4+
category: Visuals
55
tags:
66
- intermediate
77
mentions:
@@ -21,7 +21,7 @@ Block texture variation is when a block type can have multiple textures that are
2121

2222
**Issues:**
2323

24-
- Variations referencing texture set files do not use the defined heightmap, MER or normal map files ([MCPE-126617](https://bugs.mojang.com/browse/MCPE-126617)).
24+
- Variations referencing texture set files do not use the defined heightmap, MER or normal map files ([MCPE-126617](https://bugs.mojang.com/browse/MCPE-126617)).
2525

2626
## Applying Texture Variation
2727

@@ -31,9 +31,9 @@ This file contains a list of block textures. Variated block textures have a `var
3131

3232
This is an example of how to create 3 texture variations for the vanilla dirt block:
3333

34-
- Create or modify three dirt textures, name them `dirt0.png`, `dirt1.png`, and `dirt2.png`.
35-
- Copy the `dirt0.png`, `dirt1.png`, and `dirt2.png` to the location noted in the path variable. This could contain additional folders if you want to be orderly.
36-
- Add the following to dirt's texture entry:
34+
- Create or modify three dirt textures, name them `dirt0.png`, `dirt1.png`, and `dirt2.png`.
35+
- Copy the `dirt0.png`, `dirt1.png`, and `dirt2.png` to the location noted in the path variable. This could contain additional folders if you want to be orderly.
36+
- Add the following to dirt's texture entry:
3737

3838
<CodeHeader>RP/textures/terrain_texture.json</CodeHeader>
3939

docs/blocks/flipbook-textures.md

+3-3
Original file line numberDiff line numberDiff line change
@@ -1,14 +1,14 @@
11
---
2-
title: Texture Animation
3-
category: Tutorials
2+
title: Block Texture Animation
3+
description: Learn how to create flipbook (animated) textures for blocks.
4+
category: Visuals
45
tags:
56
- intermediate
67
mentions:
78
- MedicalJewel105
89
- SquisSloim
910
- SmokeyStack
1011
- QuazChick
11-
description: Flipbook (animated) textures for blocks.
1212
---
1313

1414
From this page you will learn:

docs/blocks/index.md

+2
Original file line numberDiff line numberDiff line change
@@ -3,6 +3,8 @@ title: Blocks
33
categories:
44
- title: General
55
color: blue
6+
- title: Visuals
7+
color: purple
68
- title: Tutorials
79
color: green
810
- title: Vanilla Re-Creations

0 commit comments

Comments
 (0)