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The PinchGestureRegonizer raises a `Gestures.PinchEvent` when it detects the start of a pull gesture. When the pull ends, from the pointer being released or another gesture start, it raises a `Gestures.PinchEndedEvent`.
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The `Scale` property in the args passed to the `Gestures.PinchEvent` event handler contains the relative size of the pinch since it started.
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## Binding Events
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After the PinchGestureRecognizer has been added to your control, you need to bind them in your code behind either through an inline handler or to an event function:
The PullGestureRegonizer raises a `Gestures.PullGestureEvent` when it detects the start of a pull gesture. When the pull ends, from the pointer being released or another gesture start, it raises a `Gestures.PullGestureEndedEvent`.
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The PullGestureRecognizer raises a `Gestures.PullGestureEvent` when it detects the start of a pull gesture. When the pull ends, from the pointer being released or another gesture start, it raises a `Gestures.PullGestureEndedEvent`.
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### PullDirection
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This defines the direction of the pull. There are 4 available values;
@@ -35,6 +35,24 @@ This defines the direction of the pull. There are 4 available values;
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*`PullDirection.LeftToRight` : Pull starts from the left edge and moves towards the right
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*`PullDirection.RightToLeft` : Pull starts from the right edge and moves towards the left
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## Binding Events
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After the PullGestureRecognizer has been added to your control, you need to bind them in your code behind either through an inline handler or to an event function:
The ScrollGestureRegonizer raises a `Gestures.ScrollGestureEvent` when it detects the start of a scroll gesture. When the scroll ends, from the pointer being released or another gesture start, it raises a `Gestures.ScrollGestureEndedEvent`.
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The ScrollGestureRecognizer raises a `Gestures.ScrollGestureEvent` when it detects the start of a scroll gesture. When the scroll ends, from the pointer being released or another gesture start, it raises a `Gestures.ScrollGestureEndedEvent`.
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## Binding Events
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After the ScrollGestureRecognizer has been added to your control, you need to bind them in your code behind either through an inline handler or to an event function:
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